Player Matchup

Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Platinum IV
Achyles
Yemoja
Platinum IV
Level 156
God Stats
4W - 4L
1,519 SR
Queue Stats
122W - 118L
1,890 MMR
Solo
Ullr
Ullr
Grandmaster
ErPiveKeema
Ullr
Grandmaster
Level 160
God Stats
9W - 2L
1,906 SR
Queue Stats
45W - 49L
2,918 MMR
Solo
Rama
Rama
Diamond III
NoahGee
Rama
Diamond III
Level 129
God Stats
40W - 29L
1,625 SR
Queue Stats
265W - 260L
2,247 MMR
Solo
Amaterasu
Amaterasu
Diamond III
Snowist
Amaterasu
Diamond III
Level 147
God Stats
40W - 21L
1,814 SR
Queue Stats
159W - 154L
2,050 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,673 SR
2,121 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,616 SR
2,139 MMR
Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond II
Brainx3
Cerberus
Diamond II
Level 160
God Stats
3W - 4L
1,609 SR
Queue Stats
119W - 114L
2,304 MMR
Solo
Thanatos
Thanatos
Diamond IV
CalumL
Thanatos
Diamond IV
Level 157
God Stats
0W - 3L
1,480 SR
Queue Stats
327W - 322L
2,212 MMR
Solo
Vamana
Vamana
Diamond IV
Moffell
Vamana
Diamond IV
Level 151
God Stats
39W - 32L
1,774 SR
Queue Stats
81W - 72L
2,336 MMR
Solo
Scylla
Scylla
Diamond II
zmycha
Scylla
Diamond II
Level 159
God Stats
18W - 21L
1,719 SR
Queue Stats
286W - 270L
2,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
19
6 / 1 / 6
11,861
659
9,997
10,420
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Achyles
Yemoja
15
0 / 1 / 7
10,386
577
2,873
15,121
13,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 0 / 4
12,101
672
20,142
13,215
6,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
NoahGee
Rama
16
0 / 2 / 7
10,539
586
12,032
15,383
6,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Snowist
Amaterasu
18
10 / 0 / 5
11,516
640
15,007
17,449
10,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
ArachneThothCliodhna

VS

Bans
BellonaKaliBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 4 / 2
8,641
480
4,709
17,748
7,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Brainx3
Cerberus
12
1 / 3 / 3
8,499
472
6,724
17,772
19,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
CalumL
Thanatos
13
2 / 6 / 2
7,961
442
6,855
17,330
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
Moffell
Vamana
14
0 / 3 / 1
8,687
483
5,659
15,502
15,600
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
zmycha
Scylla
15
1 / 5 / 2
8,772
487
8,962
9,427
4,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
21
Kills
4
4
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
6
1
6
9
L
Izanami
 
Izanami
0
4
2
0.25
W
Yemoja
Achyles
Yemoja
0
1
7
3.5
L
Cerberus
Brainx3
Cerberus
1
3
3
0.83
L
Thanatos
CalumL
Thanatos
2
6
2
0.5
W
5
0
4
7
L
Vamana
Moffell
Vamana
0
3
1
0.17
W
Rama
NoahGee
Rama
0
2
7
1.75
W
Amaterasu
Snowist
Amaterasu
10
0
5
12.5
L
Scylla
zmycha
Scylla
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,051
Damage
32,909
71,588
Taken
77,779
40,690
Mitigated
53,900
31,314
Healing
22,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
9,997
1,787
0
1,966
10,420
4,488
1,642
3,264
7,026
138,760
0
L
Izanami
 
Izanami
4,709
3,114
0
5,031
17,748
7,050
1,320
1,751
15,997
0
73,715
W
Yemoja
Achyles
Yemoja
2,873
1,047
5,616
5,911
15,121
13,797
1,113
3,904
11,067
35,656
0
L
Cerberus
Brainx3
Cerberus
6,724
542
0
3,878
17,772
19,522
0
5,888
11,884
26,287
0
L
Thanatos
CalumL
Thanatos
6,855
1,043
0
10,201
17,330
7,366
0
950
16,380
0
43,629
W
20,142
11,987
0
6,535
13,215
6,229
3,153
2,484
10,709
0
108,756
L
Vamana
Moffell
Vamana
5,659
1,587
0
2,983
15,502
15,600
996
1,322
14,180
0
71,884
W
Rama
NoahGee
Rama
12,032
9,405
0
6,671
15,383
6,105
4,990
2,419
12,918
0
89,767
W
Amaterasu
Snowist
Amaterasu
15,007
6,688
0
4,615
17,449
10,071
1,400
4,741
12,546
0
102,480
L
Scylla
zmycha
Scylla
8,962
1,240
0
714
9,427
4,362
0
2,959
6,468
84,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,403
Gold Earned
42,560
719
Minions Killed
520
0
Camps Cleared
0
1,884,574
Distance Traveled
1,709,545
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,861
659
199
11
0
394,405
8
L
Izanami
8,641
480
145
8
0
299,407
6
W
Yemoja
10,386
577
51
3
0
346,335
3
L
Cerberus
8,499
472
37
2
0
360,068
7
L
Thanatos
7,961
442
58
3
0
343,361
6
W
Ullr
12,101
672
170
9
0
375,224
6
L
Vamana
8,687
483
134
7
0
361,604
6
W
Rama
10,539
586
152
8
0
317,966
7
W
Amaterasu
11,516
640
147
8
0
450,644
2
L
Scylla
8,772
487
146
8
0
345,105
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role