Player Matchup

Arachne
Arachne
AevyG49
Arachne
Level 94
God Stats
13W - 4L
1,718 SR
Queue Stats
16W - 11L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
GodOfPumpkin
Baron Samedi
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 72L
1,543 Elo+
Party 3
Ah Puch
Ah Puch
SpookyGoatLord
Ah Puch
Level 144
God Stats
2W - 3L
1,779 SR
Queue Stats
82W - 80L
1,560 Elo+
Party 3
Apollo
Apollo
fraanbc
Apollo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,675 Elo+
Party 1
Ymir
Ymir
nachofarru
Ymir
Level 89
God Stats
4W - 0L
1,947 SR
Queue Stats
29W - 22L
1,520 Elo+
Party 1
Team Averages
Level 116
1,689 SR
1,572 Elo+

VS

Team Averages
Level 134
1,444 SR
1,509 Elo+
Thoth
Thoth
AlJaBeRi
Thoth
Level 123
God Stats
5W - 11L
1,331 SR
Queue Stats
180W - 148L
1,624 Elo+
Party 2
Hercules
Hercules
Ironaeus23
Hercules
Level 148
God Stats
0W - 2L
1,681 SR
Queue Stats
199W - 194L
1,392 Elo+
Solo
Chiron
Chiron
Nokron
Chiron
Level 156
God Stats
0W - 2L
1,265 SR
Queue Stats
272W - 221L
1,551 Elo+
Party 2
Guan Yu
Guan Yu
SkinnyWhale
Guan Yu
Level 109
God Stats
2W - 4L
1,420 SR
Queue Stats
227W - 206L
1,531 Elo+
Party 2
Thanatos
Thanatos
Vorlok86
Thanatos
Level 136
God Stats
1W - 3L
1,522 SR
Queue Stats
384W - 426L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AevyG49
Arachne
20
15 / 1 / 4
14,112
588
25,966
27,691
12,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
GodOfPumpkin
Baron Samedi
20
1 / 1 / 4
12,197
508
18,433
15,787
14,354
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 5 / 4
10,753
448
8,624
16,877
6,413
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
fraanbc
Apollo
19
3 / 4 / 5
12,039
502
14,309
16,961
6,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 2 / 11
10,668
445
7,092
21,947
23,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AlJaBeRi
Thoth
16
1 / 8 / 6
10,630
443
21,020
18,420
7,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Ironaeus23
Hercules
19
0 / 2 / 1
12,431
518
8,115
18,786
18,066
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
Nokron
Chiron
17
6 / 4 / 1
11,509
480
21,078
18,324
8,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
SkinnyWhale
Guan Yu
15
4 / 4 / 5
10,750
448
12,006
27,793
33,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Vorlok86
Thanatos
14
2 / 6 / 0
9,416
392
5,285
27,991
11,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
24
Kills
13
13
Deaths
24
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
AevyG49
Arachne
15
1
4
17
L
Thoth
AlJaBeRi
Thoth
1
8
6
0.5
W
Baron Samedi
GodOfPumpkin
Baron Samedi
1
1
4
3
L
Hercules
Ironaeus23
Hercules
0
2
1
0.25
L
Chiron
Nokron
Chiron
6
4
1
1.63
L
Guan Yu
SkinnyWhale
Guan Yu
4
4
5
1.63
W
3
5
4
1
L
Thanatos
Vorlok86
Thanatos
2
6
0
0.33
W
Apollo
fraanbc
Apollo
3
4
5
1.38
W
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,424
Damage
67,504
99,263
Taken
111,314
62,849
Mitigated
78,115
31,843
Healing
42,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AevyG49
Arachne
25,966
19,714
0
7,996
27,691
12,532
0
4,729
22,618
0
163,691
L
Thoth
AlJaBeRi
Thoth
21,020
481
0
1,372
18,420
7,453
350
6,225
12,195
94,575
0
W
Baron Samedi
GodOfPumpkin
Baron Samedi
18,433
2,872
1,064
10,188
15,787
14,354
876
2,175
13,482
116,038
0
L
Hercules
Ironaeus23
Hercules
8,115
2,400
0
6,109
18,786
18,066
110
11,818
6,968
0
102,253
L
Chiron
Nokron
Chiron
21,078
8,556
1,232
8,469
18,324
8,092
172
2,450
15,865
0
100,964
L
Guan Yu
SkinnyWhale
Guan Yu
12,006
2,461
1,578
5,927
27,793
33,413
31
9,326
18,467
0
43,378
W
8,624
1,088
0
5,231
16,877
6,413
0
5,652
10,867
72,292
0
L
Thanatos
Vorlok86
Thanatos
5,285
2,296
0
17,706
27,991
11,091
0
4,330
23,661
0
72,508
W
Apollo
fraanbc
Apollo
14,309
9,062
0
4,362
16,961
6,363
4,597
1,412
15,451
0
114,440
W
7,092
2,043
0
3,002
21,947
23,187
203
5,747
15,825
40,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,769
Gold Earned
54,736
744
Minions Killed
700
0
Camps Cleared
0
2,329,877
Distance Traveled
2,112,787
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,112
588
187
8
0
594,573
5
L
Thoth
10,630
443
164
7
0
382,906
8
W
Baron Samedi
12,197
508
196
8
0
425,489
2
L
Hercules
12,431
518
215
9
0
410,820
8
L
Chiron
11,509
480
153
6
0
432,200
1
L
Guan Yu
10,750
448
56
2
0
474,187
6
W
Ah Puch
10,753
448
126
5
0
384,919
0
L
Thanatos
9,416
392
112
5
0
412,674
4
W
Apollo
12,039
502
184
8
0
456,560
4
W
Ymir
10,668
445
51
2
0
468,336
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role