Player Matchup

Chang'e
Chang'e
IWantTheDamnSkin
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,587 Elo+
Solo
Jing Wei
Jing Wei
Staliboi
Jing Wei
Level 88
God Stats
4W - 4L
1,509 SR
Queue Stats
412W - 318L
1,626 Elo+
Party 1
Sobek
Sobek
TopGhost
Sobek
Level 141
God Stats
8W - 1L
1,981 SR
Queue Stats
367W - 394L
1,479 Elo+
Solo
Chaac
Chaac
krumlesmulen
Chaac
Level 124
God Stats
3W - 7L
1,486 SR
Queue Stats
497W - 431L
1,598 Elo+
Party 1
Kumbhakarna
Kumbhakarna
narkin
Kumbhakarna
Level 129
God Stats
1W - 5L
1,534 SR
Queue Stats
292W - 300L
1,613 Elo+
Solo
Team Averages
Level 121
1,602 SR
1,581 Elo+

VS

Team Averages
Level 141
1,479 SR
1,509 Elo+
Ratatoskr
Ratatoskr
Blobbymon555
Ratatoskr
Level 154
God Stats
6W - 1L
1,500 SR
Queue Stats
243W - 214L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
SZTB
Ah Puch
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
556W - 279L
1,538 Elo+
Party 2
Ra
Ra
SoulXel
Ra
Level 147
God Stats
4W - 2L
1,439 SR
Queue Stats
286W - 277L
1,504 Elo+
Solo
Khepri
Khepri
Teutonius
Khepri
Level 157
God Stats
2W - 1L
1,682 SR
Queue Stats
287W - 309L
1,522 Elo+
Solo
Yu Huang
Yu Huang
Vitos22
Yu Huang
Level 87
God Stats
1W - 2L
1,272 SR
Queue Stats
197W - 193L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,295
691
7,807
13,452
7,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Staliboi
Jing Wei
15
2 / 4 / 7
8,609
717
15,250
13,607
7,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
TopGhost
Sobek
14
0 / 5 / 7
8,388
699
5,885
20,421
24,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
7 / 6 / 3
9,738
812
14,472
21,003
28,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
narkin
Kumbhakarna
15
1 / 3 / 7
8,335
695
4,641
16,345
22,086
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Blobbymon555
Ratatoskr
17
10 / 3 / 6
11,134
928
14,049
15,893
12,360
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
SZTB
Ah Puch
16
1 / 2 / 13
8,976
748
17,969
11,767
6,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 2 / 9
9,782
815
11,746
9,897
5,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Teutonius
Khepri
15
1 / 4 / 14
9,414
785
5,273
15,662
18,230
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
Vitos22
Yu Huang
17
6 / 2 / 12
10,229
852
16,867
14,482
8,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
75
12
Kills
21
21
Deaths
13
30
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Blobbymon555
Ratatoskr
10
3
6
4.33
L
2
3
6
1.67
W
Ah Puch
SZTB
Ah Puch
1
2
13
3.75
W
3
2
9
3.75
L
Jing Wei
Staliboi
Jing Wei
2
4
7
1.38
W
Khepri
Teutonius
Khepri
1
4
14
2
L
Sobek
TopGhost
Sobek
0
5
7
0.7
W
Yu Huang
Vitos22
Yu Huang
6
2
12
6
L
7
6
3
1.42
L
Kumbhakarna
narkin
Kumbhakarna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,055
Damage
65,904
84,828
Taken
67,701
90,023
Mitigated
51,539
38,483
Healing
30,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Blobbymon555
Ratatoskr
14,049
3,696
2,173
5,791
15,893
12,360
1,312
5,786
9,892
0
20,168
L
7,807
923
11,661
6,244
13,452
7,220
419
9,433
3,601
16,172
0
W
Ah Puch
SZTB
Ah Puch
17,969
522
1,094
5,050
11,767
6,485
0
2,950
8,663
30,657
0
W
11,746
1,359
4,872
4,036
9,897
5,567
699
2,480
7,280
30,039
0
L
Jing Wei
Staliboi
Jing Wei
15,250
11,507
556
2,110
13,607
7,105
1,357
8,715
4,750
0
30,344
W
Khepri
Teutonius
Khepri
5,273
216
659
1,813
15,662
18,230
84
3,222
12,324
7,660
0
L
Sobek
TopGhost
Sobek
5,885
521
2,804
3,761
20,421
24,694
224
11,034
9,083
13,030
0
W
Yu Huang
Vitos22
Yu Huang
16,867
2,481
178
4,555
14,482
8,897
42
4,570
9,595
29,840
0
L
14,472
1,741
380
5,391
21,003
28,918
76
10,847
9,775
1,056
24,879
L
Kumbhakarna
narkin
Kumbhakarna
4,641
138
2,292
3,284
16,345
22,086
0
10,197
5,764
11,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,365
Gold Earned
49,535
128
Minions Killed
129
0
Camps Cleared
0
1,096,950
Distance Traveled
1,120,896
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
11,134
928
16
1
0
223,516
2
L
Chang'e
8,295
691
27
2
0
218,908
1
W
Ah Puch
8,976
748
25
2
0
217,737
1
W
Ra
9,782
815
50
4
0
235,462
5
L
Jing Wei
8,609
717
64
5
0
210,079
5
W
Khepri
9,414
785
4
0
0
229,589
1
L
Sobek
8,388
699
13
1
0
208,343
0
W
Yu Huang
10,229
852
34
3
0
214,592
0
L
Chaac
9,738
812
19
2
0
214,631
0
L
Kumbhakarna
8,335
695
5
0
0
244,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role