Player Matchup

Bellona
Bellona
Silver I
Cian__MD
Bellona
Silver I
Level 107
God Stats
1W - 2L
1,220 SR
Queue Stats
17W - 16L
1,504 MMR
Party 1
Khepri
Khepri
Silver I
FatVirgins
Khepri
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,504 MMR
Party 1
Bastet
Bastet
Gold I
KairuNinja
Bastet
Gold I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 61L
1,536 MMR
Solo
Zeus
Zeus
Gold II
Ober_Fussmeister
Zeus
Gold II
Level 160
God Stats
2W - 2L
1,458 SR
Queue Stats
255W - 241L
1,431 MMR
Solo
Rama
Rama
Gold V
ShOcK x FadeZz
Rama
Gold V
Level 129
God Stats
2W - 0L
1,783 SR
Queue Stats
23W - 21L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,492 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,552 SR
1,497 MMR
Nemesis
Nemesis
Gold IV
Beubeu940
Nemesis
Gold IV
Level 129
God Stats
30W - 24L
1,548 SR
Queue Stats
398W - 415L
1,348 MMR
Solo
Chang'e
Chang'e
Gold III
BigSeal
Chang'e
Gold III
Level 140
God Stats
3W - 5L
1,448 SR
Queue Stats
384W - 390L
1,600 MMR
Solo
Bacchus
Bacchus
Gold V
Eraser-Head101
Bacchus
Gold V
Level 40
God Stats
14W - 16L
1,532 SR
Queue Stats
83W - 109L
1,443 MMR
Solo
Artemis
Artemis
Gold III
m14082002o
Artemis
Gold III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 156L
1,651 MMR
Solo
Fenrir
Fenrir
Silver I
xHoLmSeYx
Fenrir
Silver I
Level 160
God Stats
1W - 1L
1,734 SR
Queue Stats
14W - 15L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cian__MD
Bellona
20
5 / 1 / 8
14,432
535
21,483
26,161
30,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
FatVirgins
Khepri
19
1 / 0 / 13
13,095
485
6,359
12,313
16,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
KairuNinja
Bastet
19
4 / 3 / 7
13,424
497
16,097
24,327
11,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 2 / 7
14,878
551
16,841
16,165
9,586
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 7
16,823
623
39,512
21,356
11,943
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
ArachneMedusaShivaCliodhnaBakasura

VS

Bans
Yu HuangHeimdallrPersephoneAtlasKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Beubeu940
Nemesis
15
2 / 5 / 2
10,176
377
10,319
25,035
11,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
BigSeal
Chang'e
18
1 / 5 / 2
11,021
408
12,697
26,851
13,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 3
10,349
383
4,523
27,331
37,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
m14082002o
Artemis
19
0 / 6 / 1
11,176
414
11,178
27,445
13,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
xHoLmSeYx
Fenrir
20
3 / 4 / 1
12,827
475
13,917
29,941
39,389
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
24
Kills
6
6
Deaths
24
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Beubeu940
Nemesis
2
5
2
0.6
L
Chang'e
BigSeal
Chang'e
1
5
2
0.4
W
Bellona
Cian__MD
Bellona
5
1
8
9
L
0
4
3
0.38
W
Khepri
FatVirgins
Khepri
1
0
13
7.5
W
Bastet
KairuNinja
Bastet
4
3
7
2.5
W
5
2
7
4.25
W
9
0
7
12.5
L
Artemis
m14082002o
Artemis
0
6
1
0.08
L
Fenrir
xHoLmSeYx
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,292
Damage
52,634
100,322
Taken
136,603
80,307
Mitigated
114,392
42,306
Healing
49,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Beubeu940
Nemesis
10,319
3,491
0
3,598
25,035
11,387
0
3,077
21,958
0
85,227
L
Chang'e
BigSeal
Chang'e
12,697
449
3,593
7,833
26,851
13,095
0
9,291
17,560
98,840
0
W
Bellona
Cian__MD
Bellona
21,483
9,476
0
9,042
26,161
30,898
2,401
4,330
21,831
0
99,235
L
4,523
800
4,481
6,146
27,331
37,113
0
6,541
20,790
25,333
0
W
Khepri
FatVirgins
Khepri
6,359
661
0
3,434
12,313
16,044
897
3,397
8,916
40,296
0
W
Bastet
KairuNinja
Bastet
16,097
5,180
0
10,899
24,327
11,836
548
3,897
20,430
0
111,735
W
16,841
1,933
0
4,437
16,165
9,586
1,659
5,584
10,581
157,334
0
W
39,512
31,017
0
14,494
21,356
11,943
9,617
3,017
18,239
0
199,080
L
Artemis
m14082002o
Artemis
11,178
6,951
0
12,654
27,445
13,408
0
2,392
25,053
0
109,672
L
Fenrir
xHoLmSeYx
Fenrir
13,917
4,016
0
10,910
29,941
39,389
470
1,899
28,042
0
115,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,652
Gold Earned
55,549
780
Minions Killed
662
0
Camps Cleared
0
2,601,745
Distance Traveled
2,477,077
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,176
377
104
4
0
585,506
6
L
Chang'e
11,021
408
152
6
0
484,223
5
W
Bellona
14,432
535
163
6
0
507,304
14
L
Bacchus
10,349
383
52
2
0
492,863
7
W
Khepri
13,095
485
45
2
0
567,938
4
W
Bastet
13,424
497
130
5
0
558,263
1
W
Zeus
14,878
551
205
8
0
489,774
11
W
Rama
16,823
623
237
9
0
478,466
8
L
Artemis
11,176
414
157
6
0
401,477
5
L
Fenrir
12,827
475
197
7
0
513,008
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role