Player Matchup

Rama
Rama
Darry121
Rama
Level 158
God Stats
52W - 36L
1,706 SR
Queue Stats
196W - 200L
1,565 Elo+
Solo
Cthulhu
Cthulhu
Paniqui7
Cthulhu
Level 111
God Stats
11W - 13L
1,254 SR
Queue Stats
309W - 250L
1,531 Elo+
Party 1
Vulcan
Vulcan
Pascutti27
Vulcan
Level 137
God Stats
2W - 9L
1,161 SR
Queue Stats
677W - 583L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kushmanjarrett94
Tsukuyomi
Level 144
God Stats
13W - 14L
1,546 SR
Queue Stats
729W - 752L
1,358 Elo+
Solo
Skadi
Skadi
sasuke_mugetsu
Skadi
Level 69
God Stats
61W - 49L
1,503 SR
Queue Stats
602W - 703L
1,372 Elo+
Solo
Team Averages
Level 124
1,434 SR
1,471 Elo+

VS

Team Averages
Level 114
1,578 SR
1,490 Elo+
Skadi
Skadi
Blazed9o8
Skadi
Level 148
God Stats
3W - 0L
1,723 SR
Queue Stats
27W - 11L
1,608 Elo+
Solo
Mulan
Mulan
Cross-_-Over35
Mulan
Level 107
God Stats
5W - 2L
1,552 SR
Queue Stats
7W - 4L
1,443 Elo+
Solo
Thanatos
Thanatos
TWL4341
Thanatos
Level 104
God Stats
5W - 7L
1,478 SR
Queue Stats
28W - 25L
1,583 Elo+
Solo
Chaac
Chaac
VKGs Ryan
Chaac
Level 123
God Stats
4W - 2L
1,638 SR
Queue Stats
89W - 92L
1,382 Elo+
Solo
Thoth
Thoth
xtremeuser
Thoth
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 42L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 1 / 1
9,503
528
5,073
11,460
4,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Paniqui7
Cthulhu
14
3 / 1 / 1
9,079
504
7,597
12,738
11,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Pascutti27
Vulcan
14
0 / 2 / 0
8,209
456
4,407
6,772
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
13
0 / 3 / 1
7,831
435
2,876
12,053
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 0
8,927
496
10,171
10,531
4,400
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Blazed9o8
Skadi
15
4 / 1 / 1
9,126
507
11,973
10,720
4,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 1 / 2
8,409
467
5,757
9,371
7,403
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
TWL4341
Thanatos
13
1 / 1 / 3
8,366
465
6,145
16,401
6,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
VKGs Ryan
Chaac
17
0 / 0 / 0
10,069
559
8,922
17,899
12,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
13
0 / 2 / 1
7,898
439
1,426
7,415
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
4
Kills
6
7
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
Blazed9o8
Skadi
4
1
1
4.5
W
1
1
2
2
L
Rama
1
1
1
1.5
L
Cthulhu
Paniqui7
Cthulhu
3
1
1
3.5
L
Vulcan
Pascutti27
Vulcan
0
2
0
0
W
Thanatos
TWL4341
Thanatos
1
1
3
2.5
W
Chaac
VKGs Ryan
Chaac
0
0
0
0
L
Tsukuyomi
0
3
1
0.17
L
0
0
0
0
W
Thoth
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,124
Damage
34,223
53,554
Taken
61,806
27,216
Mitigated
33,228
15,631
Healing
33,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Blazed9o8
Skadi
11,973
5,678
0
2,213
10,720
4,193
5,782
1,910
8,810
0
82,642
W
5,757
796
704
2,174
9,371
7,403
468
2,721
6,650
4,856
36,973
L
Rama
5,073
3,716
0
5,257
11,460
4,124
1,020
63
11,397
0
86,634
L
Cthulhu
Paniqui7
Cthulhu
7,597
1,240
293
3,406
12,738
11,894
0
976
11,762
33,182
0
L
Vulcan
Pascutti27
Vulcan
4,407
1,118
0
313
6,772
2,710
552
703
6,069
75,516
0
W
Thanatos
TWL4341
Thanatos
6,145
1,340
0
16,419
16,401
6,896
61
3,809
12,592
0
73,142
W
Chaac
VKGs Ryan
Chaac
8,922
1,604
0
9,922
17,899
12,147
492
63
17,836
0
83,984
L
Tsukuyomi
2,876
736
0
5,052
12,053
4,088
0
56
11,997
0
62,620
L
10,171
7,609
0
1,310
10,531
4,400
420
0
10,531
0
70,532
W
Thoth
1,426
262
0
1,743
7,415
2,589
35
3,501
3,914
47,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,549
Gold Earned
43,868
590
Minions Killed
532
0
Camps Cleared
0
1,616,075
Distance Traveled
1,724,608
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,126
507
114
6
0
345,191
5
W
Mulan
8,409
467
73
4
0
373,342
2
L
Rama
9,503
528
160
9
0
292,383
1
L
Cthulhu
9,079
504
49
3
0
350,276
6
L
Vulcan
8,209
456
140
8
0
323,187
0
W
Thanatos
8,366
465
115
6
0
354,375
4
W
Chaac
10,069
559
150
8
0
351,415
2
L
Tsukuyomi
7,831
435
102
6
0
354,924
1
L
Skadi
8,927
496
139
8
0
295,305
0
W
Thoth
7,898
439
80
4
0
300,285
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role