Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
CAMILORD1
Raijin
Level 109
God Stats
22W - 40L
1,339 SR
Queue Stats
552W - 626L
1,387 Elo+
Solo
Tyr
Tyr
Napalm9000
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
xgustavobelmontx
Arachne
Level 123
God Stats
4W - 7L
1,476 SR
Queue Stats
274W - 319L
1,468 Elo+
Solo
Team Averages
Level 126
1,463 SR
1,471 Elo+

VS

Team Averages
Level 133
1,607 SR
1,474 Elo+
Ravana
Ravana
DiaboAteu
Ravana
Level 160
God Stats
3W - 4L
1,492 SR
Queue Stats
110W - 118L
1,501 Elo+
Solo
Cernunnos
Cernunnos
DiosYasha
Cernunnos
Level 160
God Stats
4W - 0L
1,798 SR
Queue Stats
57W - 22L
1,730 Elo+
Solo
Nox
Nox
Ezekingiel
Nox
Level 38
God Stats
6W - 2L
1,622 SR
Queue Stats
53W - 80L
1,337 Elo+
Party 1
Xing Tian
Xing Tian
KyonJS
Xing Tian
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,417 Elo+
Solo
Shiva
Shiva
sebastian1911
Shiva
Level 147
God Stats
3W - 1L
1,625 SR
Queue Stats
71W - 98L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 1 / 0
5,852
488
3,792
7,964
2,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
8
0 / 4 / 0
5,274
440
2,862
10,647
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
CAMILORD1
Raijin
10
0 / 3 / 1
5,586
466
2,151
4,899
2,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 4 / 0
5,332
444
3,027
9,236
6,525
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 5 / 1
5,183
432
2,773
13,782
4,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DiaboAteu
Ravana
12
6 / 0 / 3
7,265
605
6,120
6,906
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
DiosYasha
Cernunnos
13
4 / 0 / 1
7,669
639
7,816
8,602
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 5
6,714
560
1,996
2,868
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
KyonJS
Xing Tian
10
2 / 1 / 4
6,434
536
3,871
9,361
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
4 / 2 / 4
7,225
602
6,844
8,904
4,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
17
17
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
0
1
L
Geb
 
Geb
0
4
0
0
L
Raijin
CAMILORD1
Raijin
0
3
1
0.17
W
Ravana
DiaboAteu
Ravana
6
0
3
7.5
W
Cernunnos
DiosYasha
Cernunnos
4
0
1
4.5
W
1
0
5
3.5
W
Xing Tian
KyonJS
Xing Tian
2
1
4
4
L
1
4
0
0.25
W
4
2
4
3
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,605
Damage
26,647
46,528
Taken
36,641
22,394
Mitigated
18,562
6,376
Healing
11,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,792
2,616
0
1,458
7,964
2,765
0
1,140
6,824
0
48,878
L
Geb
 
Geb
2,862
627
0
1,562
10,647
6,545
0
2,301
8,257
11,612
0
L
Raijin
CAMILORD1
Raijin
2,151
259
0
481
4,899
2,196
0
477
4,372
31,118
0
W
Ravana
DiaboAteu
Ravana
6,120
1,753
0
1,279
6,906
2,970
141
1,027
5,879
0
52,771
W
Cernunnos
DiosYasha
Cernunnos
7,816
4,271
0
6,212
8,602
3,119
2,606
902
7,700
0
57,022
W
1,996
231
0
750
2,868
1,193
57
599
2,269
33,796
0
W
Xing Tian
KyonJS
Xing Tian
3,871
539
0
1,101
9,361
6,539
0
1,011
8,350
21,395
0
L
3,027
418
0
736
9,236
6,525
0
1,115
8,107
0
21,971
W
6,844
1,250
0
2,445
8,904
4,741
54
1,474
7,430
0
43,179
L
2,773
2,486
0
2,139
13,782
4,363
0
655
13,101
0
30,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,227
Gold Earned
35,307
228
Minions Killed
377
0
Camps Cleared
0
1,129,725
Distance Traveled
1,172,490
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,852
488
85
7
0
228,502
4
L
Geb
5,274
440
7
1
0
242,082
4
L
Raijin
5,586
466
52
4
0
191,637
6
W
Ravana
7,265
605
102
9
0
263,823
1
W
Cernunnos
7,669
639
101
8
0
196,483
0
W
Nox
6,714
560
68
6
0
240,273
0
W
Xing Tian
6,434
536
27
2
0
233,030
2
L
Tyr
5,332
444
33
3
0
225,766
0
W
Shiva
7,225
602
79
7
0
238,881
3
L
Arachne
5,183
432
51
4
0
241,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role