Player Matchup

Amaterasu
Amaterasu
BuschXD
Amaterasu
Level 128
God Stats
16W - 15L
1,295 SR
Queue Stats
83W - 78L
1,520 Elo+
Party 1
Scylla
Scylla
I_Becky_l
Scylla
Level 159
God Stats
0W - 1L
1,505 SR
Queue Stats
25W - 28L
1,476 Elo+
Party 1
Loki
Loki
Kzum31
Loki
Level 114
God Stats
9W - 10L
1,610 SR
Queue Stats
478W - 476L
1,566 Elo+
Solo
Olorun
Olorun
ViperStrick
Olorun
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 58L
1,083 Elo+
Solo
Vamana
Vamana
nakiumdyane
Vamana
Level 85
God Stats
8W - 8L
1,455 SR
Queue Stats
301W - 321L
1,472 Elo+
Solo
Team Averages
Level 104
1,473 SR
1,424 Elo+

VS

Team Averages
Level 89
1,526 SR
1,535 Elo+
Chronos
Chronos
HousTheWarlord
Chronos
Level 160
God Stats
1W - 0L
1,418 SR
Queue Stats
22W - 10L
1,701 Elo+
Party 2
Serqet
Serqet
InsaneGeo
Serqet
Level 29
God Stats
1W - 1L
1,575 SR
Queue Stats
68W - 63L
1,619 Elo+
Party 2
Bacchus
Bacchus
Narisha
Bacchus
Level 157
God Stats
4W - 6L
1,273 SR
Queue Stats
17W - 33L
1,379 Elo+
Solo
Izanami
Izanami
ProDaddy1
Izanami
Level 26
God Stats
5W - 0L
1,863 SR
Queue Stats
17W - 15L
1,474 Elo+
Party 2
Hel
Hel
jigjig2000
Hel
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 80L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BuschXD
Amaterasu
20
12 / 8 / 13
16,552
517
24,410
45,909
44,638
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
I_Becky_l
Scylla
20
5 / 7 / 3
14,948
467
17,029
23,949
11,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Kzum31
Loki
20
5 / 4 / 13
15,884
496
21,911
25,287
11,406
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
20
5 / 12 / 6
15,677
490
23,006
33,840
16,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
20
7 / 3 / 11
16,717
522
25,468
34,692
34,954
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 4
17,858
558
21,388
39,147
20,926
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
InsaneGeo
Serqet
20
2 / 9 / 7
16,385
512
12,251
31,280
15,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Narisha
Bacchus
20
7 / 6 / 14
16,035
501
15,232
31,412
50,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
ProDaddy1
Izanami
20
18 / 7 / 8
19,576
612
51,611
37,187
18,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 5 / 14
15,236
476
14,816
24,970
18,067
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
80
34
Kills
33
34
Deaths
34
46
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BuschXD
Amaterasu
12
8
13
2.31
W
6
7
4
1.14
L
Scylla
I_Becky_l
Scylla
5
7
3
0.93
W
Serqet
InsaneGeo
Serqet
2
9
7
0.61
L
Loki
Kzum31
Loki
5
4
13
2.88
W
Bacchus
Narisha
Bacchus
7
6
14
2.33
W
Izanami
ProDaddy1
Izanami
18
7
8
3.14
L
Olorun
5
12
6
0.67
W
0
5
14
1.4
L
Vamana
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,824
Damage
115,298
163,677
Taken
163,996
118,389
Mitigated
123,251
44,277
Healing
63,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BuschXD
Amaterasu
24,410
13,502
0
15,488
45,909
44,638
420
16,045
29,551
0
88,372
W
21,388
9,060
0
10,185
39,147
20,926
11,704
5,345
32,915
153,529
0
L
Scylla
I_Becky_l
Scylla
17,029
1,439
0
4,228
23,949
11,245
51
6,132
17,310
137,270
0
W
Serqet
InsaneGeo
Serqet
12,251
3,020
0
10,005
31,280
15,879
132
6,736
24,372
0
130,504
L
Loki
Kzum31
Loki
21,911
4,928
0
2,127
25,287
11,406
390
7,314
17,598
0
173,646
W
Bacchus
Narisha
Bacchus
15,232
2,465
375
6,364
31,412
50,215
148
11,066
18,982
42,750
0
W
Izanami
ProDaddy1
Izanami
51,611
33,838
0
16,321
37,187
18,164
6,957
13,208
23,798
0
220,197
L
Olorun
23,006
17,174
987
11,570
33,840
16,146
2,415
7,900
25,738
168,508
0
W
14,816
430
7,513
12,469
24,970
18,067
162
8,349
16,414
114,319
0
L
Vamana
25,468
12,143
0
9,877
34,692
34,954
1,350
16,209
17,693
2,115
119,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,778
Gold Earned
85,090
834
Minions Killed
848
0
Camps Cleared
0
3,000,160
Distance Traveled
3,016,929
43
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
16,552
517
79
2
0
663,319
2
W
Chronos
17,858
558
215
7
0
563,640
0
L
Scylla
14,948
467
167
5
0
529,109
11
W
Serqet
16,385
512
174
5
0
626,902
6
L
Loki
15,884
496
208
7
0
690,483
10
W
Bacchus
16,035
501
53
2
0
668,190
9
W
Izanami
19,576
612
244
8
0
519,994
8
L
Olorun
15,677
490
215
7
0
485,594
7
W
Hel
15,236
476
162
5
0
638,203
12
L
Vamana
16,717
522
165
5
0
631,655
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role