Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DriveTG
Apollo
Level 148
God Stats
2W - 0L
1,891 SR
Queue Stats
57W - 52L
1,531 Elo+
Solo
Bakasura
Bakasura
PinkScrewnicorns
Bakasura
Level 148
God Stats
5W - 11L
1,303 SR
Queue Stats
208W - 180L
1,601 Elo+
Solo
Fenrir
Fenrir
Riandan12
Fenrir
Level 115
God Stats
38W - 39L
1,505 SR
Queue Stats
106W - 100L
1,501 Elo+
Solo
Nu Wa
Nu Wa
hahagotya
Nu Wa
Level 157
God Stats
16W - 20L
1,517 SR
Queue Stats
97W - 88L
1,576 Elo+
Solo
Team Averages
Level 143
1,543 SR
1,542 Elo+

VS

Team Averages
Level 111
1,547 SR
1,603 Elo+
Hel
Hel
Aregondk
Hel
Level 145
God Stats
0W - 4L
1,179 SR
Queue Stats
251W - 226L
1,536 Elo+
Solo
Apollo
Apollo
TigerciPT
Apollo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 176L
1,570 Elo+
Solo
Mercury
Mercury
lillegrill
Mercury
Level 57
God Stats
12W - 8L
1,788 SR
Queue Stats
204W - 184L
1,566 Elo+
Solo
Ares
Ares
Ðargas
Ares
Level 160
God Stats
19W - 10L
1,695 SR
Queue Stats
155W - 138L
1,601 Elo+
Solo
Poseidon
Poseidon
非洲小黑脸
Poseidon
Level 63
God Stats
1W - 1L
1,571 SR
Queue Stats
5W - 11L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 1
8,672
619
4,252
6,217
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
DriveTG
Apollo
14
4 / 1 / 2
8,379
599
8,379
9,578
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 1 / 5
8,019
573
7,659
11,752
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Riandan12
Fenrir
12
1 / 0 / 8
7,169
512
4,403
8,319
6,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
hahagotya
Nu Wa
15
4 / 1 / 5
9,184
656
11,044
9,583
4,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,914
565
8,811
12,960
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
TigerciPT
Apollo
12
0 / 5 / 1
6,766
483
5,450
11,793
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
lillegrill
Mercury
11
0 / 4 / 0
6,604
472
3,237
9,787
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Ðargas
Ares
10
1 / 2 / 1
6,559
469
4,366
12,128
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
14
2 / 3 / 0
7,950
568
5,099
8,333
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
18
Kills
5
5
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
1
1.75
L
2
4
0
0.5
W
Apollo
DriveTG
Apollo
4
1
2
5
W
6
1
5
8.5
W
Fenrir
Riandan12
Fenrir
1
0
8
5
L
Apollo
TigerciPT
Apollo
0
5
1
0.1
W
Nu Wa
hahagotya
Nu Wa
4
1
5
6.5
L
Mercury
lillegrill
Mercury
0
4
0
0
L
Ares
Ðargas
Ares
1
2
1
0.75
L
Poseidon
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,737
Damage
26,963
45,449
Taken
55,001
23,011
Mitigated
22,352
12,723
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,252
144
0
2,275
6,217
2,691
0
3,421
2,796
79,239
0
L
8,811
68
0
6,717
12,960
4,843
0
6,384
6,311
67,729
0
W
Apollo
DriveTG
Apollo
8,379
5,565
0
2,574
9,578
3,788
397
1,422
8,156
0
71,277
W
7,659
5,819
0
1,336
11,752
5,088
0
4,513
7,239
0
47,388
W
Fenrir
Riandan12
Fenrir
4,403
1,055
0
2,841
8,319
6,626
30
2,705
5,614
0
15,367
L
Apollo
TigerciPT
Apollo
5,450
3,653
0
3,719
11,793
3,691
0
312
11,296
0
53,489
W
Nu Wa
hahagotya
Nu Wa
11,044
4,339
0
3,697
9,583
4,818
888
6,215
3,368
64,349
9,230
L
Mercury
lillegrill
Mercury
3,237
1,109
0
500
9,787
3,082
0
2,758
6,535
0
55,873
L
Ares
Ðargas
Ares
4,366
420
0
3,207
12,128
7,855
0
1,928
9,935
31,693
0
L
Poseidon
5,099
500
0
646
8,333
2,881
0
3,012
5,321
72,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,423
Gold Earned
35,793
483
Minions Killed
478
0
Camps Cleared
0
1,458,124
Distance Traveled
1,367,532
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,672
619
139
10
0
263,168
8
L
Hel
7,914
565
110
8
0
240,323
0
W
Apollo
8,379
599
114
8
0
299,016
1
W
Bakasura
8,019
573
91
7
0
321,117
6
W
Fenrir
7,169
512
11
1
0
331,534
9
L
Apollo
6,766
483
92
7
0
239,820
1
W
Nu Wa
9,184
656
128
9
0
243,289
1
L
Mercury
6,604
472
90
6
0
333,843
1
L
Ares
6,559
469
39
3
0
260,275
9
L
Poseidon
7,950
568
147
11
0
293,271
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role