Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AdamTakahashi
Susano
Level 126
God Stats
8W - 10L
1,554 SR
Queue Stats
214W - 182L
1,544 Elo+
Party 3
Ullr
Ullr
MillerPerry
Ullr
Level 39
God Stats
1W - 3L
1,275 SR
Queue Stats
13W - 13L
1,515 Elo+
Solo
Kukulkan
Kukulkan
TYfromAFTV
Kukulkan
Level 85
God Stats
1W - 2L
1,636 SR
Queue Stats
50W - 51L
1,488 Elo+
Solo
Nemesis
Nemesis
ixeheadixe
Nemesis
Level 128
God Stats
3W - 5L
1,500 SR
Queue Stats
186W - 184L
1,523 Elo+
Party 3
Team Averages
Level 100
1,493 SR
1,514 Elo+

VS

Team Averages
Level 120
1,466 SR
1,487 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
MEDJAY13
Achilles
Level 84
God Stats
1W - 0L
1,242 SR
Queue Stats
76W - 78L
1,414 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vier7Forensik
Morgan Le Fay
Level 127
God Stats
8W - 7L
1,557 SR
Queue Stats
227W - 236L
1,478 Elo+
Party 1
Sobek
Sobek
traxxta
Sobek
Level 159
God Stats
50W - 39L
1,639 SR
Queue Stats
382W - 406L
1,534 Elo+
Party 2
Mercury
Mercury
xRallYu
Mercury
Level 69
God Stats
4W - 4L
1,389 SR
Queue Stats
124W - 118L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 9 / 2
7,002
467
5,407
14,612
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 2 / 0
6,573
438
8,426
8,445
2,889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 1 / 2
9,651
643
8,453
9,319
4,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
TYfromAFTV
Kukulkan
14
2 / 4 / 2
7,949
530
10,808
10,560
4,714
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ixeheadixe
Nemesis
10
1 / 3 / 3
6,491
433
4,002
11,010
4,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
10 / 2 / 3
10,088
673
10,630
10,606
3,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
MEDJAY13
Achilles
12
1 / 2 / 1
6,741
449
4,560
10,082
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Vier7Forensik
Morgan Le Fay
14
2 / 3 / 6
8,299
553
7,605
11,599
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
traxxta
Sobek
13
4 / 0 / 7
8,845
590
4,766
10,166
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
xRallYu
Mercury
13
2 / 2 / 3
7,730
515
6,822
12,112
4,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
19
19
Deaths
9
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
9
2
0.11
W
Hachiman
 
Hachiman
10
2
3
5.75
L
4
2
0
2
W
Achilles
MEDJAY13
Achilles
1
2
1
0.75
L
2
1
2
3
L
Kukulkan
TYfromAFTV
Kukulkan
2
4
2
0.75
W
Morgan Le Fay
Vier7Forensik
Morgan Le Fay
2
3
6
1.67
L
Nemesis
ixeheadixe
Nemesis
1
3
3
0.83
W
Sobek
traxxta
Sobek
4
0
7
7.5
W
Mercury
xRallYu
Mercury
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,096
Damage
34,383
53,946
Taken
54,565
20,584
Mitigated
39,931
7,919
Healing
12,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,407
3,130
0
2,772
14,612
4,024
1,032
2,176
12,401
0
43,760
W
Hachiman
 
Hachiman
10,630
6,795
0
3,866
10,606
3,629
3,587
827
9,779
0
66,028
L
8,426
1,499
256
325
8,445
2,889
0
1,517
6,928
0
31,278
W
Achilles
MEDJAY13
Achilles
4,560
933
0
820
10,082
15,183
675
1,585
8,497
0
24,391
L
8,453
2,995
0
1,121
9,319
4,616
0
1,680
7,272
0
84,005
L
Kukulkan
TYfromAFTV
Kukulkan
10,808
218
0
1,650
10,560
4,714
58
3,985
6,537
67,021
0
W
Morgan Le Fay
Vier7Forensik
Morgan Le Fay
7,605
590
125
1,671
11,599
4,997
916
4,943
6,656
56,935
0
L
Nemesis
ixeheadixe
Nemesis
4,002
814
0
1,795
11,010
4,341
0
3,013
7,902
0
38,243
W
Sobek
traxxta
Sobek
4,766
335
0
4,338
10,166
11,464
579
755
9,411
25,461
0
W
Mercury
xRallYu
Mercury
6,822
1,862
0
1,280
12,112
4,658
1,535
2,698
9,414
0
55,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
41,703
456
Minions Killed
381
0
Camps Cleared
0
1,369,949
Distance Traveled
1,553,676
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,002
467
81
5
0
233,492
1
W
Hachiman
10,088
673
110
7
0
263,502
7
L
Susano
6,573
438
47
3
0
273,844
0
W
Achilles
6,741
449
45
3
0
275,524
5
L
Ullr
9,651
643
160
11
0
299,733
0
L
Kukulkan
7,949
530
110
7
0
276,584
3
W
Morgan Le Fay
8,299
553
102
7
0
280,507
5
L
Nemesis
6,491
433
58
4
0
286,296
1
W
Sobek
8,845
590
26
2
0
348,882
0
W
Mercury
7,730
515
98
7
0
385,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role