Player Matchup

Sun Wukong
Sun Wukong
Alttabph
Sun Wukong
Level 160
God Stats
3W - 4L
1,344 SR
Queue Stats
329W - 325L
1,563 Elo+
Solo
Ah Puch
Ah Puch
Chaotic_Laugh
Ah Puch
Level 139
God Stats
45W - 35L
1,587 SR
Queue Stats
750W - 738L
1,567 Elo+
Solo
Nike
Nike
Pliskin47x
Nike
Level 83
God Stats
5W - 3L
1,683 SR
Queue Stats
29W - 34L
1,419 Elo+
Solo
Medusa
Medusa
Warsteiner 1
Medusa
Level 79
God Stats
30W - 40L
1,415 SR
Queue Stats
45W - 53L
1,377 Elo+
Solo
Nox
Nox
bgace1
Nox
Level 156
God Stats
30W - 27L
1,845 SR
Queue Stats
467W - 487L
1,600 Elo+
Solo
Team Averages
Level 123
1,575 SR
1,505 Elo+

VS

Team Averages
Level 139
1,630 SR
1,491 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DAGR81NE
Ah Puch
Level 157
God Stats
5W - 3L
1,843 SR
Queue Stats
188W - 182L
1,481 Elo+
Solo
Achilles
Achilles
EcclesiastesMori
Achilles
Level 146
God Stats
0W - 3L
1,678 SR
Queue Stats
29W - 33L
1,525 Elo+
Solo
Artemis
Artemis
MaxGades
Artemis
Level 108
God Stats
2W - 3L
1,546 SR
Queue Stats
126W - 129L
1,437 Elo+
Solo
Nox
Nox
Rhiakath21
Nox
Level 157
God Stats
399W - 361L
1,584 SR
Queue Stats
1,124W - 1,186L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alttabph
Sun Wukong
16
2 / 3 / 8
10,573
1,057
7,614
13,225
10,161
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
16
4 / 2 / 9
11,412
1,141
17,204
11,009
4,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 0 / 6
10,364
1,036
6,470
8,831
4,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
16
1 / 0 / 2
9,778
978
3,801
5,521
2,631
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
bgace1
Nox
16
3 / 0 / 5
10,170
1,017
5,908
10,552
5,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

257

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
0 / 4 / 4
10,233
1,023
7,878
10,345
4,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
DAGR81NE
Ah Puch
16
1 / 0 / 2
10,325
1,033
11,787
3,357
1,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 2
10,121
1,012
11,160
10,390
14,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
MaxGades
Artemis
15
0 / 6 / 2
9,274
927
8,390
14,055
6,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
2 / 2 / 1
10,177
1,018
7,182
6,800
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
13
Kills
5
5
Deaths
13
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
4
0.5
W
Sun Wukong
Alttabph
Sun Wukong
2
3
8
2
W
Ah Puch
4
2
9
4.25
L
Ah Puch
DAGR81NE
Ah Puch
1
0
2
2
L
2
1
2
3
L
Artemis
MaxGades
Artemis
0
6
2
0.17
W
3
0
6
6
L
2
2
1
1.25
W
Medusa
1
0
2
2
W
Nox
bgace1
Nox
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,997
Damage
46,397
49,138
Taken
44,947
26,972
Mitigated
29,853
10,619
Healing
3,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,878
2,566
0
448
10,345
4,463
0
4,337
6,008
0
23,351
W
Sun Wukong
Alttabph
Sun Wukong
7,614
516
0
1,081
13,225
10,161
0
4,581
8,270
0
22,500
W
Ah Puch
17,204
807
0
3,226
11,009
4,549
0
4,325
6,519
36,028
0
L
Ah Puch
DAGR81NE
Ah Puch
11,787
181
0
72
3,357
1,363
0
1,801
1,556
50,590
0
L
11,160
1,853
0
1,615
10,390
14,593
0
5,799
4,591
329
15,631
L
Artemis
MaxGades
Artemis
8,390
2,745
0
508
14,055
6,210
0
7,817
6,238
0
22,396
W
6,470
802
0
2,778
8,831
4,566
0
3,932
4,727
0
17,789
L
7,182
391
502
340
6,800
3,224
0
3,358
3,442
28,132
0
W
Medusa
3,801
529
0
16
5,521
2,631
0
2,151
3,155
0
33,854
W
Nox
bgace1
Nox
5,908
299
287
3,231
10,552
5,065
0
4,309
6,214
16,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
50,130
227
Minions Killed
218
5
Camps Cleared
10
1,080,689
Distance Traveled
993,505
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,233
1,023
32
3
5
213,891
0
W
Sun Wukong
10,573
1,057
51
5
2
183,538
1
W
Ah Puch
11,412
1,141
82
8
2
217,925
1
L
Ah Puch
10,325
1,033
78
8
3
209,762
0
L
Achilles
10,121
1,012
14
1
1
211,873
2
L
Artemis
9,274
927
26
3
0
177,130
1
W
Nike
10,364
1,036
26
3
0
210,113
2
L
Nox
10,177
1,018
68
7
1
180,849
0
W
Medusa
9,778
978
42
4
0
261,335
0
W
Nox
10,170
1,017
26
3
1
207,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role