Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
Black_RoseReaper
Baba Yaga
Level 124
God Stats
1W - 6L
1,252 SR
Queue Stats
639W - 662L
1,357 Elo+
Party 1
Athena
Athena
cuteuwucatboi
Athena
Level 83
God Stats
25W - 24L
1,564 SR
Queue Stats
476W - 485L
1,370 Elo+
Party 1
He Bo
He Bo
hato3129
He Bo
Level 78
God Stats
5W - 2L
1,805 SR
Queue Stats
684W - 670L
1,489 Elo+
Party 2
Chaac
Chaac
ハリウッド〆ミン
Chaac
Level 46
God Stats
48W - 44L
1,500 SR
Queue Stats
735W - 703L
1,522 Elo+
Party 2
Team Averages
Level 90
1,524 SR
1,448 Elo+

VS

Team Averages
Level 32
1,519 SR
1,462 Elo+
Atlas
Atlas
CecilC_
Atlas
Level 47
God Stats
4W - 5L
1,587 SR
Queue Stats
11W - 11L
1,490 Elo+
Party 3
Thor
Thor
Yayuuy
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,474 Elo+
Party 3
Scylla
Scylla
lbei
Scylla
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,490 Elo+
Party 3
Medusa
Medusa
missmugz3
Medusa
Level 45
God Stats
2W - 2L
1,562 SR
Queue Stats
23W - 24L
1,554 Elo+
Solo
Cthulhu
Cthulhu
snaky6969
Cthulhu
Level 39
God Stats
13W - 17L
1,448 SR
Queue Stats
137W - 164L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 2 / 1
5,383
489
5,364
7,836
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
11
4 / 0 / 1
6,716
611
6,470
6,592
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 4 / 3
5,241
476
3,100
10,582
5,686
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
hato3129
He Bo
11
3 / 0 / 4
6,997
636
3,285
5,087
1,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 1 / 2
7,503
682
5,945
6,896
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CecilC_
Atlas
8
3 / 0 / 1
5,646
513
3,757
9,342
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Yayuuy
Thor
6
1 / 3 / 0
4,674
425
2,132
6,217
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
lbei
Scylla
10
2 / 3 / 0
5,291
481
3,874
5,778
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
missmugz3
Medusa
8
1 / 3 / 3
4,968
452
7,324
9,195
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
snaky6969
Cthulhu
9
0 / 3 / 0
4,944
449
1,307
5,605
3,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
11
Kills
7
7
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Baba Yaga
4
0
1
4.5
L
Atlas
CecilC_
Atlas
3
0
1
3.5
L
Thor
Yayuuy
Thor
1
3
0
0.33
W
0
4
3
0.38
W
He Bo
hato3129
He Bo
3
0
4
5
L
Scylla
lbei
Scylla
2
3
0
0.67
L
Medusa
missmugz3
Medusa
1
3
3
0.83
L
Cthulhu
snaky6969
Cthulhu
0
3
0
0
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,164
Damage
18,394
36,993
Taken
36,137
16,251
Mitigated
16,818
14,139
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
5,364
4,904
185
3,280
7,836
2,335
810
2,337
5,499
0
33,382
W
Baba Yaga
6,470
447
0
2,613
6,592
2,495
0
1,507
5,085
42,558
0
L
Atlas
CecilC_
Atlas
3,757
1,319
0
2,411
9,342
6,107
0
3,197
6,145
17,572
0
L
Thor
Yayuuy
Thor
2,132
810
0
1,454
6,217
2,160
0
1,484
4,733
0
14,521
W
3,100
1,318
503
1,382
10,582
5,686
0
3,392
7,190
14,878
0
W
He Bo
hato3129
He Bo
3,285
207
0
3,162
5,087
1,479
0
228
4,836
49,721
0
L
Scylla
lbei
Scylla
3,874
728
0
497
5,778
2,468
0
3,906
1,872
22,842
0
L
Medusa
missmugz3
Medusa
7,324
3,799
0
3,846
9,195
3,078
0
3,915
5,280
0
29,068
L
Cthulhu
snaky6969
Cthulhu
1,307
447
0
1,057
5,605
3,005
114
353
5,252
22,272
0
W
5,945
1,470
0
3,014
6,896
4,256
0
1,313
5,445
0
53,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,840
Gold Earned
25,523
335
Minions Killed
185
0
Camps Cleared
0
1,136,947
Distance Traveled
999,406
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,383
489
47
4
0
196,536
2
W
Baba Yaga
6,716
611
70
6
0
228,936
3
L
Atlas
5,646
513
24
2
0
215,827
2
L
Thor
4,674
425
33
3
0
143,895
1
W
Athena
5,241
476
18
2
0
245,279
3
W
He Bo
6,997
636
91
8
0
250,709
3
L
Scylla
5,291
481
53
5
0
221,761
1
L
Medusa
4,968
452
39
4
0
193,214
6
L
Cthulhu
4,944
449
36
3
0
224,709
0
W
Chaac
7,503
682
109
10
0
215,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role