Player Matchup

Chaac
Chaac
Gold V
Tony-Stark-77-
Chaac
Gold V
Level 124
God Stats
5W - 5L
1,640 SR
Queue Stats
85W - 113L
1,260 MMR
Solo
Vulcan
Vulcan
Silver I
ace of aces644
Vulcan
Silver I
Level 124
God Stats
2W - 4L
1,395 SR
Queue Stats
73W - 106L
1,312 MMR
Solo
Cthulhu
Cthulhu
Gold V
chrono_phobia
Cthulhu
Gold V
Level 106
God Stats
1W - 1L
1,558 SR
Queue Stats
26W - 32L
1,454 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,531 SR
1,342 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,574 SR
1,354 MMR
Medusa
Medusa
Gold V
Gear2ndMovement
Medusa
Gold V
Level 70
God Stats
12W - 19L
1,501 SR
Queue Stats
219W - 247L
1,393 MMR
Solo
Ares
Ares
Silver I
iKnowULikeitHard
Ares
Silver I
Level 54
God Stats
24W - 20L
1,501 SR
Queue Stats
134W - 162L
1,244 MMR
Solo
Chang'e
Chang'e
Bronze V
znsxoliGR
Chang'e
Bronze V
Level 158
God Stats
12W - 2L
1,720 SR
Queue Stats
15W - 7L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,704
609
8,287
11,257
11,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
7,085
644
10,499
11,072
5,474
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cthulhu
11
2 / 2 / 0
7,666
697
8,995
15,521
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Ah Muzen CabCabrakanChironOdinBacchus

VS

Bans
ZeusSobekUllrAthenaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,624
784
10,973
11,007
6,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 10
8,881
807
8,019
14,683
15,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Chang'e
znsxoliGR
Chang'e
13
7 / 1 / 4
9,003
818
14,067
14,668
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
12
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
10
8
L
0
5
1
0.1
L
0
6
1
0.08
L
Cthulhu
2
2
0
1
W
2
0
10
7
W
Chang'e
znsxoliGR
Chang'e
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
33,059
37,850
Taken
40,358
26,193
Mitigated
27,771
9,309
Healing
18,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,973
4,193
0
2,515
11,007
6,000
809
5,970
4,571
0
42,236
L
8,287
1,399
0
2,484
11,257
11,032
0
6,085
5,172
0
15,776
L
10,499
4,167
224
3,051
11,072
5,474
0
6,428
4,644
35,329
0
L
Cthulhu
8,995
244
68
3,482
15,521
9,687
0
9,705
5,816
18,779
0
W
8,019
297
0
3,989
14,683
15,071
140
7,117
6,831
12,853
0
W
Chang'e
znsxoliGR
Chang'e
14,067
1,308
3,792
8,435
14,668
6,700
457
6,091
7,957
44,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,455
Gold Earned
26,508
103
Minions Killed
143
1
Camps Cleared
9
622,684
Distance Traveled
689,105
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,624
784
58
5
6
226,276
0
L
Chaac
6,704
609
26
2
0
196,515
0
L
Vulcan
7,085
644
62
6
0
193,807
0
L
Cthulhu
7,666
697
15
1
1
232,362
4
W
Ares
8,881
807
4
0
0
240,534
2
W
Chang'e
9,003
818
81
7
3
222,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role