Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
TheEvilReasons
Sun Wukong
Level 80
God Stats
8W - 2L
1,746 SR
Queue Stats
10W - 6L
1,833 Elo+
Party 2
Mercury
Mercury
WarriorHondo17
Mercury
Level 40
God Stats
1W - 0L
1,437 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 81
1,561 SR
1,611 Elo+

VS

Team Averages
Level 70
1,560 SR
1,624 Elo+
Anhur
Anhur
FreeHandHolding
Anhur
Level 69
God Stats
1W - 3L
1,551 SR
Queue Stats
111W - 48L
1,660 Elo+
Party 1
Geb
Geb
RythmicRick
Geb
Level 127
God Stats
29W - 21L
1,500 SR
Queue Stats
110W - 81L
1,575 Elo+
Party 1
Cerberus
Cerberus
xG0T-YO-CH33KSx
Cerberus
Level 15
God Stats
4W - 4L
1,630 SR
Queue Stats
136W - 68L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
5 / 2 / 4
8,212
821
11,170
7,692
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheEvilReasons
Sun Wukong
11
4 / 0 / 7
7,857
786
9,075
7,278
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
3 / 4 / 6
7,867
787
6,757
7,458
3,005
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
6,191
619
2,312
3,920
1,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 5 / 0
7,273
727
5,497
15,076
8,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
0 / 5 / 5
6,969
697
3,019
15,410
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
12
Kills
4
6
Deaths
12
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
2
4
3.5
L
1
2
1
0.75
L
3
5
0
0.6
W
Sun Wukong
TheEvilReasons
Sun Wukong
4
0
7
7.5
W
3
4
6
1.5
L
Cerberus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
10,828
22,428
Taken
34,406
10,972
Mitigated
21,553
1,410
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,170
5,983
0
548
7,692
3,069
1,726
2,572
4,930
22,270
2,498
L
2,312
1,445
0
652
3,920
1,800
0
1,763
2,097
0
5,313
L
5,497
618
201
2,264
15,076
8,332
0
4,777
10,051
22,090
0
W
Sun Wukong
TheEvilReasons
Sun Wukong
9,075
3,488
0
862
7,278
4,898
270
2,883
4,117
0
18,470
W
6,757
3,553
0
0
7,458
3,005
356
3,164
3,967
0
20,503
L
Cerberus
3,019
671
0
2,121
15,410
11,421
0
3,517
11,502
15,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,936
Gold Earned
20,433
93
Minions Killed
79
7
Camps Cleared
2
561,704
Distance Traveled
391,834
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,212
821
33
3
2
165,654
2
L
Anhur
6,191
619
8
1
2
60,711
1
L
Geb
7,273
727
32
3
0
169,563
0
W
Sun Wukong
7,857
786
30
3
0
201,230
5
W
Mercury
7,867
787
30
3
5
194,820
0
L
Cerberus
6,969
697
39
4
0
161,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role