Player Matchup

Gilgamesh
Gilgamesh
GORDODELBARRIO1
Gilgamesh
Level 44
God Stats
8W - 6L
1,424 SR
Queue Stats
136W - 169L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
Shaka889
Nu Wa
Level 120
God Stats
2W - 1L
1,718 SR
Queue Stats
75W - 82L
1,380 Elo+
Solo
Arachne
Arachne
Sipinain_
Arachne
Level 38
God Stats
4W - 3L
1,259 SR
Queue Stats
39W - 68L
1,215 Elo+
Party 2
Danzaburou
Danzaburou
THX RainDrops
Danzaburou
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 36L
1,449 Elo+
Solo
Bacchus
Bacchus
luckyy777man
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,363 Elo+
Solo
Team Averages
Level 80
1,480 SR
1,343 Elo+

VS

Team Averages
Level 67
1,262 SR
1,352 Elo+
Artemis
Artemis
False-Deathcap
Artemis
Level 115
God Stats
26W - 28L
1,452 SR
Queue Stats
58W - 72L
1,374 Elo+
Solo
Amaterasu
Amaterasu
Mortonn_78190
Amaterasu
Level 29
God Stats
0W - 3L
1,163 SR
Queue Stats
26W - 37L
1,357 Elo+
Party 1
Ne Zha
Ne Zha
Oziris_vex
Ne Zha
Level 43
God Stats
2W - 7L
1,157 SR
Queue Stats
41W - 63L
1,325 Elo+
Party 1
Discordia
Discordia
bernalSM_56
Discordia
Level 58
God Stats
9W - 11L
1,399 SR
Queue Stats
140W - 162L
1,350 Elo+
Solo
Hachiman
Hachiman
papa_sarten
Hachiman
Level 89
God Stats
1W - 6L
1,139 SR
Queue Stats
72W - 100L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GORDODELBARRIO1
Gilgamesh
19
1 / 2 / 6
12,533
545
7,753
20,139
17,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Shaka889
Nu Wa
17
7 / 1 / 7
12,276
534
22,026
11,997
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Sipinain_
Arachne
14
4 / 3 / 6
10,651
463
8,797
20,791
8,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
THX RainDrops
Danzaburou
19
6 / 1 / 7
14,195
617
9,732
11,956
5,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
luckyy777man
Bacchus
17
5 / 3 / 11
12,748
554
14,886
26,167
27,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 2
11,913
518
21,240
24,347
13,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Mortonn_78190
Amaterasu
11
1 / 7 / 3
7,805
339
5,131
19,445
10,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
Oziris_vex
Ne Zha
12
2 / 5 / 3
8,794
382
11,171
16,246
6,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
bernalSM_56
Discordia
11
0 / 5 / 4
8,200
357
4,971
14,813
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
papa_sarten
Hachiman
4
0 / 2 / 2
6,395
278
862
5,163
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
23
Kills
9
10
Deaths
23
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
6
4
2
1.75
W
Gilgamesh
GORDODELBARRIO1
Gilgamesh
1
2
6
2
L
Amaterasu
Mortonn_78190
Amaterasu
1
7
3
0.36
L
Ne Zha
Oziris_vex
Ne Zha
2
5
3
0.7
W
Nu Wa
Shaka889
Nu Wa
7
1
7
10.5
W
Arachne
Sipinain_
Arachne
4
3
6
2.33
W
Danzaburou
THX RainDrops
Danzaburou
6
1
7
9.5
L
Discordia
bernalSM_56
Discordia
0
5
4
0.4
W
Bacchus
luckyy777man
Bacchus
5
3
11
3.5
L
Hachiman
papa_sarten
Hachiman
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,194
Damage
43,375
91,050
Taken
80,014
64,669
Mitigated
36,564
20,779
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,240
10,971
282
7,429
24,347
13,369
1,014
9,548
14,505
0
100,616
W
Gilgamesh
GORDODELBARRIO1
Gilgamesh
7,753
2,398
0
6,054
20,139
17,899
3,628
480
19,659
1,639
75,064
L
Amaterasu
Mortonn_78190
Amaterasu
5,131
2,277
48
3,713
19,445
10,292
0
11,302
7,588
0
30,766
L
Ne Zha
Oziris_vex
Ne Zha
11,171
4,040
0
5,563
16,246
6,655
0
3,874
12,056
0
50,240
W
Nu Wa
Shaka889
Nu Wa
22,026
5,467
0
1,619
11,997
4,758
4,925
1,628
10,369
78,139
0
W
Arachne
Sipinain_
Arachne
8,797
5,441
0
3,314
20,791
8,563
3,233
770
19,396
0
52,120
W
Danzaburou
THX RainDrops
Danzaburou
9,732
1,671
0
2,288
11,956
5,764
6,839
579
11,377
0
92,493
L
Discordia
bernalSM_56
Discordia
4,971
227
0
2,390
14,813
4,811
87
7,051
7,284
49,065
0
W
Bacchus
luckyy777man
Bacchus
14,886
1,702
515
6,989
26,167
27,685
1,051
1,514
23,720
58,961
0
L
Hachiman
papa_sarten
Hachiman
862
677
0
205
5,163
1,437
0
3,510
1,397
0
3,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,403
Gold Earned
43,107
554
Minions Killed
349
0
Camps Cleared
0
2,105,429
Distance Traveled
1,268,105
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,913
518
149
6
0
395,589
2
W
Gilgamesh
12,533
545
142
6
0
459,059
2
L
Amaterasu
7,805
339
43
2
0
293,562
1
L
Ne Zha
8,794
382
79
3
0
284,308
2
W
Nu Wa
12,276
534
106
5
0
383,694
1
W
Arachne
10,651
463
78
3
0
448,396
0
W
Danzaburou
14,195
617
151
7
0
397,420
2
L
Discordia
8,200
357
70
3
0
258,763
2
W
Bacchus
12,748
554
77
3
0
416,860
1
L
Hachiman
6,395
278
8
0
0
35,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role