Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Babayagakw
Hou Yi
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,292 Elo+
Solo
Skadi
Skadi
Creamcleanpoof
Skadi
Level 128
God Stats
3W - 2L
1,754 SR
Queue Stats
65W - 63L
1,644 Elo+
Solo
Ganesha
Ganesha
Notaleech
Ganesha
Level 94
God Stats
6W - 3L
1,595 SR
Queue Stats
417W - 436L
1,528 Elo+
Party 1
Freya
Freya
Wreccer
Freya
Level 84
God Stats
2W - 5L
1,328 SR
Queue Stats
317W - 328L
1,553 Elo+
Party 1
Team Averages
Level 113
1,536 SR
1,503 Elo+

VS

Team Averages
Level 131
1,530 SR
1,503 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
RePharez
Susano
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,430 Elo+
Solo
Atlas
Atlas
TiesTwist
Atlas
Level 158
God Stats
20W - 16L
1,469 SR
Queue Stats
1,273W - 1,176L
1,583 Elo+
Solo
Chernobog
Chernobog
UnlinkinStraw
Chernobog
Level 114
God Stats
3W - 2L
1,774 SR
Queue Stats
238W - 255L
1,527 Elo+
Solo
Hera
Hera
Мурзилка
Hera
Level 157
God Stats
13W - 20L
1,409 SR
Queue Stats
921W - 923L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
6 / 6 / 13
12,519
835
15,913
26,320
30,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
Babayagakw
Hou Yi
20
9 / 3 / 11
12,329
822
18,704
20,072
13,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 6 / 12
12,200
813
18,287
18,445
11,033
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Notaleech
Ganesha
19
0 / 4 / 20
11,705
780
7,553
26,121
38,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Wreccer
Freya
17
4 / 6 / 10
10,993
733
10,554
18,248
10,271
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
7 / 5 / 9
11,619
775
18,462
14,853
6,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Susano
RePharez
Susano
19
12 / 6 / 6
12,397
826
17,505
18,692
9,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
TiesTwist
Atlas
16
0 / 7 / 12
10,521
701
12,805
24,736
30,867
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
UnlinkinStraw
Chernobog
19
6 / 4 / 10
11,684
779
25,919
14,479
8,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 5 / 10
10,411
694
18,004
12,180
5,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
72
27
Kills
25
25
Deaths
27
66
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
6
13
2.08
L
Thoth
 
Thoth
7
5
9
2.3
W
Hou Yi
Babayagakw
Hou Yi
9
3
11
4.83
W
8
6
12
2.33
W
Ganesha
Notaleech
Ganesha
0
4
20
2.5
L
Susano
RePharez
Susano
12
6
6
2.5
L
Atlas
TiesTwist
Atlas
0
7
12
0.86
L
Chernobog
UnlinkinStraw
Chernobog
6
4
10
2.75
W
Freya
Wreccer
Freya
4
6
10
1.5
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,011
Damage
92,695
109,206
Taken
84,940
103,375
Mitigated
60,630
40,459
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,913
1,353
4,988
5,771
26,320
30,957
315
13,748
12,572
32,049
0
L
Thoth
 
Thoth
18,462
927
1,873
2,667
14,853
6,507
418
6,982
7,871
33,772
0
W
Hou Yi
Babayagakw
Hou Yi
18,704
10,420
2,073
5,439
20,072
13,090
3,034
7,745
12,327
0
41,836
W
18,287
6,963
2,758
3,206
18,445
11,033
2,918
7,843
10,602
0
41,000
W
Ganesha
Notaleech
Ganesha
7,553
398
2,109
6,818
26,121
38,024
723
10,887
15,234
24,436
0
L
Susano
RePharez
Susano
17,505
3,857
3,059
4,131
18,692
9,274
1,365
8,468
10,224
0
24,036
L
Atlas
TiesTwist
Atlas
12,805
4,575
717
2,170
24,736
30,867
153
8,735
16,001
20,634
0
L
Chernobog
UnlinkinStraw
Chernobog
25,919
15,563
255
2,673
14,479
8,198
1,527
5,270
9,209
0
41,211
W
Freya
Wreccer
Freya
10,554
3,231
2,337
4,960
18,248
10,271
1,301
9,048
9,200
22,709
0
L
18,004
4,956
1,244
1,219
12,180
5,784
1,296
4,565
7,615
39,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,746
Gold Earned
56,632
152
Minions Killed
156
0
Camps Cleared
0
1,327,849
Distance Traveled
1,291,147
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,519
835
35
2
0
240,271
0
L
Thoth
11,619
775
37
2
0
276,662
1
W
Hou Yi
12,329
822
59
4
0
272,391
0
W
Skadi
12,200
813
38
3
0
266,437
1
W
Ganesha
11,705
780
0
0
0
291,402
2
L
Susano
12,397
826
14
1
0
255,975
1
L
Atlas
10,521
701
10
1
0
234,730
1
L
Chernobog
11,684
779
40
3
0
265,813
2
W
Freya
10,993
733
20
1
0
257,348
0
L
Hera
10,411
694
55
4
0
257,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role