Player Matchup

Heimdallr
Heimdallr
DeadNight-68
Heimdallr
Level 98
God Stats
1W - 1L
1,676 SR
Queue Stats
87W - 103L
1,398 Elo+
Solo
Hades
Hades
OldPlains356373
Hades
Level 102
God Stats
13W - 6L
1,508 SR
Queue Stats
129W - 110L
1,470 Elo+
Solo
Chaac
Chaac
Tproco
Chaac
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 128L
1,441 Elo+
Solo
Nu Wa
Nu Wa
immune_bassist7
Nu Wa
Level 81
God Stats
74W - 65L
1,500 SR
Queue Stats
1,840W - 1,957L
1,443 Elo+
Solo
Awilix
Awilix
p4__4q
Awilix
Level 149
God Stats
1W - 2L
1,504 SR
Queue Stats
32W - 30L
1,512 Elo+
Solo
Team Averages
Level 94
1,538 SR
1,453 Elo+

VS

Team Averages
Level 109
1,292 SR
1,383 Elo+
Khepri
Khepri
AfricanHustler
Khepri
Level 124
God Stats
1W - 2L
1,197 SR
Queue Stats
127W - 142L
1,395 Elo+
Party 1
Zeus
Zeus
FeedTAZZA369
Zeus
Level 122
God Stats
1W - 1L
1,301 SR
Queue Stats
9W - 10L
1,466 Elo+
Party 1
Chaac
Chaac
MuchLongDino
Chaac
Level 131
God Stats
1W - 1L
1,353 SR
Queue Stats
182W - 190L
1,402 Elo+
Party 1
Izanami
Izanami
MuchLongRhino
Izanami
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 1
Arachne
Arachne
Soldier6432
Arachne
Level 83
God Stats
2W - 2L
1,108 SR
Queue Stats
29W - 33L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeadNight-68
Heimdallr
14
2 / 2 / 5
8,806
440
9,526
15,449
6,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
5 / 1 / 6
10,353
518
8,552
14,151
8,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Tproco
Chaac
18
8 / 4 / 5
11,770
589
19,752
18,969
22,037
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 8 / 6
8,372
419
6,315
10,951
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
p4__4q
Awilix
15
6 / 5 / 6
9,771
489
16,068
18,120
8,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 10
10,377
519
6,807
15,554
19,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
4 / 6 / 6
9,622
481
10,297
11,674
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 4 / 9
10,516
526
12,641
22,119
23,202
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
15
5 / 5 / 5
10,027
501
12,816
18,262
8,256
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Soldier6432
Arachne
16
7 / 5 / 5
10,627
531
10,481
23,651
10,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
22
Kills
20
20
Deaths
23
28
Assists
35
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
L
Heimdallr
DeadNight-68
Heimdallr
2
2
5
2.25
W
4
6
6
1.17
W
1
4
9
1.38
W
Izanami
5
5
5
1.5
L
5
1
6
8
W
Arachne
Soldier6432
Arachne
7
5
5
1.9
L
Chaac
Tproco
Chaac
8
4
5
2.63
L
1
8
6
0.5
L
Awilix
p4__4q
Awilix
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,213
Damage
53,042
77,640
Taken
91,260
48,624
Mitigated
66,669
19,837
Healing
27,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,807
839
0
2,849
15,554
19,629
0
2,793
12,761
35,562
0
L
Heimdallr
DeadNight-68
Heimdallr
9,526
4,720
0
5,985
15,449
6,850
2,379
2,812
12,637
0
51,601
W
10,297
1,361
0
1,386
11,674
4,761
0
2,038
9,636
55,192
0
W
12,641
2,090
0
7,174
22,119
23,202
400
4,638
17,481
0
75,739
W
Izanami
12,816
9,021
0
7,788
18,262
8,256
2,057
2,268
15,994
0
89,965
L
8,552
731
507
5,329
14,151
8,367
1,431
3,160
10,991
84,627
0
W
Arachne
Soldier6432
Arachne
10,481
7,185
676
7,228
23,651
10,821
355
4,419
19,232
0
81,393
L
Chaac
Tproco
Chaac
19,752
4,550
0
5,689
18,969
22,037
0
2,965
16,004
0
96,020
L
6,315
1,236
0
512
10,951
3,244
1,213
2,957
7,994
43,004
0
L
Awilix
p4__4q
Awilix
16,068
7,631
0
1,815
18,120
8,126
657
5,210
12,910
0
74,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,072
Gold Earned
51,169
514
Minions Killed
461
0
Camps Cleared
0
1,882,173
Distance Traveled
1,927,074
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,377
519
42
2
0
371,712
4
L
Heimdallr
8,806
440
61
3
0
388,969
0
W
Zeus
9,622
481
69
3
0
308,409
0
W
Chaac
10,516
526
114
6
0
388,923
4
W
Izanami
10,027
501
146
7
0
427,307
3
L
Hades
10,353
518
149
7
0
369,361
9
W
Arachne
10,627
531
90
5
0
430,723
0
L
Chaac
11,770
589
165
8
0
353,947
0
L
Nu Wa
8,372
419
61
3
0
345,411
1
L
Awilix
9,771
489
78
4
0
424,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role