Player Matchup

Nu Wa
Nu Wa
BanAcc8265
Nu Wa
Level 7
God Stats
2W - 0L
1,772 SR
Queue Stats
11W - 5L
1,808 Elo+
Party 3
Cthulhu
Cthulhu
Darkrai2468
Cthulhu
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
111W - 74L
1,463 Elo+
Party 1
Thanatos
Thanatos
Nightfields
Thanatos
Level 24
God Stats
1W - 5L
1,132 SR
Queue Stats
34W - 33L
1,463 Elo+
Party 1
Neith
Neith
WhiteWolfSnipes_
Neith
Level 5
God Stats
2W - 0L
1,742 SR
Queue Stats
2W - 0L
1,683 Elo+
Party 1
Osiris
Osiris
shadow man19
Osiris
Level 160
God Stats
4W - 4L
1,499 SR
Queue Stats
691W - 687L
1,552 Elo+
Party 3
Team Averages
Level 70
1,529 SR
1,594 Elo+

VS

Team Averages
Level 112
1,530 SR
1,512 Elo+
He Bo
He Bo
CrAzY LOSER BOY
He Bo
Level 129
God Stats
6W - 14L
1,363 SR
Queue Stats
1,110W - 1,108L
1,505 Elo+
Solo
Medusa
Medusa
Diminish Her
Medusa
Level 111
God Stats
2W - 1L
1,614 SR
Queue Stats
24W - 23L
1,515 Elo+
Party 2
Bakasura
Bakasura
JesusHimself22
Bakasura
Level 87
God Stats
2W - 3L
1,613 SR
Queue Stats
143W - 129L
1,471 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ramosua
Kumbhakarna
Level 109
God Stats
50W - 44L
1,606 SR
Queue Stats
594W - 565L
1,558 Elo+
Party 2
Xbalanque
Xbalanque
TheSchnieder
Xbalanque
Level 122
God Stats
13W - 13L
1,451 SR
Queue Stats
335W - 326L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
18
5 / 0 / 4
10,362
610
14,649
5,816
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Darkrai2468
Cthulhu
12
0 / 2 / 8
8,297
488
11,291
12,162
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
Nightfields
Thanatos
15
8 / 1 / 1
9,486
558
9,258
13,049
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 1
7,821
460
5,931
9,636
3,725
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Osiris
16
2 / 1 / 5
9,988
588
12,738
16,176
11,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,434
437
3,285
10,783
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
13
1 / 2 / 2
7,684
452
6,572
14,050
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
14
2 / 3 / 0
8,233
484
5,735
14,850
5,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Ramosua
Kumbhakarna
12
3 / 3 / 2
7,872
463
5,797
17,104
12,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
TheSchnieder
Xbalanque
14
0 / 5 / 1
7,968
469
9,272
16,544
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
6
6
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
0
4
7
L
0
3
0
0
W
Cthulhu
Darkrai2468
Cthulhu
0
2
8
2
L
Medusa
1
2
2
1
L
Bakasura
2
3
0
0.67
W
Thanatos
Nightfields
Thanatos
8
1
1
8.5
L
Kumbhakarna
Ramosua
Kumbhakarna
3
3
2
1.33
L
Xbalanque
TheSchnieder
Xbalanque
0
5
1
0.1
W
1
2
1
0.75
W
Osiris
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,867
Damage
30,661
56,839
Taken
73,331
35,318
Mitigated
32,760
27,176
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
14,649
2,031
0
1,820
5,816
2,688
1,685
1,299
4,517
102,844
0
L
3,285
120
0
280
10,783
3,378
0
5,443
4,958
60,594
0
W
Cthulhu
Darkrai2468
Cthulhu
11,291
1,254
625
1,507
12,162
10,840
191
3,762
8,272
39,121
0
L
Medusa
6,572
3,404
0
7,172
14,050
5,575
657
6,663
7,199
0
64,372
L
Bakasura
5,735
3,584
0
2,291
14,850
5,686
855
3,283
11,341
0
59,603
W
Thanatos
Nightfields
Thanatos
9,258
2,529
0
11,828
13,049
6,246
0
1,441
11,088
0
55,453
L
Kumbhakarna
Ramosua
Kumbhakarna
5,797
777
0
4,242
17,104
12,634
0
8,197
8,649
20,371
0
L
Xbalanque
TheSchnieder
Xbalanque
9,272
4,414
0
5,089
16,544
5,487
924
1,168
15,244
0
67,395
W
5,931
2,263
0
1,370
9,636
3,725
2,016
2,155
7,481
0
47,303
W
Osiris
12,738
3,320
0
10,026
16,176
11,819
1,418
425
15,011
0
82,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,954
Gold Earned
39,191
525
Minions Killed
446
0
Camps Cleared
0
1,620,024
Distance Traveled
1,646,138
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,362
610
160
9
0
328,143
9
L
He Bo
7,434
437
114
7
0
297,885
2
W
Cthulhu
8,297
488
68
4
0
341,865
3
L
Medusa
7,684
452
104
6
0
311,537
1
L
Bakasura
8,233
484
106
6
0
367,317
5
W
Thanatos
9,486
558
73
4
0
318,536
5
L
Kumbhakarna
7,872
463
20
1
0
353,343
2
L
Xbalanque
7,968
469
102
6
0
316,056
1
W
Neith
7,821
460
70
4
0
289,927
1
W
Osiris
9,988
588
154
9
0
341,553
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role