Player Matchup

He Bo
He Bo
 
He Bo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
MadPrince98
Merlin
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 80L
1,457 Elo+
Solo
Scylla
Scylla
Risky1975
Scylla
Level 29
God Stats
5W - 9L
1,379 SR
Queue Stats
136W - 131L
1,410 Elo+
Party 2
Medusa
Medusa
Trevalansky
Medusa
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 35L
1,326 Elo+
Party 3
Nemesis
Nemesis
handzumz
Nemesis
Level 68
God Stats
2W - 2L
1,742 SR
Queue Stats
506W - 482L
1,380 Elo+
Party 2
Team Averages
Level 82
1,524 SR
1,415 Elo+

VS

Team Averages
Level 38
1,532 SR
1,433 Elo+
Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AKxBigBoi
Izanami
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 37L
1,441 Elo+
Party 1
Ymir
Ymir
Cryptosuchus
Ymir
Level 38
God Stats
2W - 0L
1,539 SR
Queue Stats
3W - 3L
1,355 Elo+
Solo
Rama
Rama
oZafty
Rama
Level 3
God Stats
3W - 2L
1,664 SR
Queue Stats
4W - 3L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
saint8989
Kumbhakarna
Level 17
God Stats
3W - 2L
1,457 SR
Queue Stats
25W - 23L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 2 / 2
8,880
987
3,691
5,482
2,268
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
13
0 / 0 / 0
7,858
873
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Risky1975
Scylla
15
3 / 0 / 2
9,726
1,081
12,477
7,925
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
1 / 1 / 5
9,892
1,099
13,497
9,835
4,651
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
handzumz
Nemesis
14
1 / 3 / 2
8,863
985
8,887
13,734
6,536
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

253

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 3 / 3
9,060
1,007
6,846
9,735
2,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
AKxBigBoi
Izanami
15
4 / 0 / 1
10,376
1,153
10,058
4,924
1,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 2
8,952
995
5,912
10,753
7,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
oZafty
Rama
15
0 / 0 / 4
8,870
986
4,575
3,413
1,011
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
saint8989
Kumbhakarna
15
0 / 1 / 4
9,601
1,067
5,689
15,144
13,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
6
Kills
6
6
Deaths
6
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
2
2
1
W
Chang'e
 
Chang'e
1
3
3
0.83
W
Izanami
AKxBigBoi
Izanami
4
0
1
4.5
W
1
2
2
1
L
Merlin
0
0
0
0
L
Scylla
Risky1975
Scylla
3
0
2
4
L
Medusa
1
1
5
3.5
L
Nemesis
handzumz
Nemesis
1
3
2
0.67
W
Rama
oZafty
Rama
0
0
4
2
W
Kumbhakarna
saint8989
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,552
Damage
33,080
36,976
Taken
43,969
16,752
Mitigated
26,991
4,675
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,691
300
0
0
5,482
2,268
0
2,082
3,362
11,934
0
W
Chang'e
 
Chang'e
6,846
789
2,096
2,171
9,735
2,966
0
2,915
6,676
25,829
0
W
Izanami
AKxBigBoi
Izanami
10,058
7,133
0
1,852
4,924
1,747
0
2,145
2,671
0
38,106
W
5,912
1,806
0
417
10,753
7,671
0
3,999
6,512
13,273
0
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
Risky1975
Scylla
12,477
773
0
250
7,925
3,297
0
4,127
3,692
23,386
0
L
Medusa
13,497
5,567
0
1,075
9,835
4,651
0
4,986
4,673
0
38,008
L
Nemesis
handzumz
Nemesis
8,887
4,069
0
3,350
13,734
6,536
0
6,738
6,802
0
17,767
W
Rama
oZafty
Rama
4,575
3,332
0
325
3,413
1,011
0
1,942
1,383
0
14,210
W
Kumbhakarna
saint8989
Kumbhakarna
5,689
1,187
0
1,564
15,144
13,596
0
4,388
10,559
8,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
46,859
133
Minions Killed
173
6
Camps Cleared
7
603,773
Distance Traveled
844,346
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,880
987
20
2
0
84,817
0
W
Chang'e
9,060
1,007
47
5
2
160,628
0
W
Izanami
10,376
1,153
69
8
4
162,414
2
W
Ymir
8,952
995
31
3
1
162,610
0
L
Merlin
7,858
873
0
0
0
8,965
0
L
Scylla
9,726
1,081
42
5
0
175,451
0
L
Medusa
9,892
1,099
50
6
1
143,585
0
L
Nemesis
8,863
985
21
2
5
190,955
0
W
Rama
8,870
986
19
2
0
181,982
2
W
Kumbhakarna
9,601
1,067
7
1
0
176,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role