Player Matchup

Xing Tian
Xing Tian
Beats By Neo
Xing Tian
Level 26
God Stats
18W - 7L
1,706 SR
Queue Stats
153W - 128L
1,570 Elo+
Party 2
Artemis
Artemis
Latshaw71
Artemis
Level 117
God Stats
10W - 9L
1,389 SR
Queue Stats
222W - 240L
1,429 Elo+
Party 2
He Bo
He Bo
NJWHY
He Bo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 52L
1,407 Elo+
Party 2
Team Averages
Level 52
1,532 SR
1,469 Elo+

VS

Team Averages
Level 39
1,470 SR
1,341 Elo+
Ganesha
Ganesha
NovasZenith
Ganesha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,320 Elo+
Party 1
Chaac
Chaac
delinquencyy
Chaac
Level 23
God Stats
7W - 10L
1,472 SR
Queue Stats
10W - 15L
1,321 Elo+
Party 1
Hel
Hel
theFallen_Rises
Hel
Level 46
God Stats
3W - 5L
1,437 SR
Queue Stats
95W - 126L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Beats By Neo
Xing Tian
16
6 / 0 / 9
11,536
769
8,013
13,722
18,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Latshaw71
Artemis
15
3 / 1 / 11
10,419
695
16,803
9,919
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
NJWHY
He Bo
16
7 / 1 / 7
10,673
712
15,255
10,733
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NovasZenith
Ganesha
15
0 / 2 / 2
9,788
653
8,415
17,777
25,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
1 / 7 / 1
8,536
569
10,346
21,197
14,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 0
9,550
637
6,485
11,233
5,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Beats By Neo
Xing Tian
6
0
9
10.5
W
Artemis
Latshaw71
Artemis
3
1
11
8.5
W
He Bo
NJWHY
He Bo
7
1
7
10.5
L
Ganesha
NovasZenith
Ganesha
0
2
2
0.5
L
1
7
1
0.21
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,071
Damage
25,246
34,374
Taken
50,207
27,940
Mitigated
44,827
6,303
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Beats By Neo
Xing Tian
8,013
856
0
2,872
13,722
18,323
0
6,006
7,355
15,125
0
W
Artemis
Latshaw71
Artemis
16,803
9,845
0
1,874
9,919
4,448
75
4,458
5,227
0
48,951
W
He Bo
NJWHY
He Bo
15,255
401
192
1,365
10,733
5,169
207
4,684
5,902
43,580
0
L
Ganesha
NovasZenith
Ganesha
8,415
568
347
1,887
17,777
25,309
0
6,722
11,055
33,313
0
L
10,346
1,500
0
4,458
21,197
14,451
0
9,829
11,368
0
25,814
L
6,485
204
2,907
2,857
11,233
5,067
0
7,482
3,751
31,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,628
Gold Earned
27,874
158
Minions Killed
138
6
Camps Cleared
8
819,473
Distance Traveled
735,667
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,536
769
13
1
0
294,814
2
W
Artemis
10,419
695
66
4
5
256,250
9
W
He Bo
10,673
712
79
5
1
268,409
4
L
Ganesha
9,788
653
8
1
0
256,389
1
L
Chaac
8,536
569
42
3
2
247,786
1
L
Hel
9,550
637
88
6
6
231,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role