Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
CgX Nemesis
Nox
Level 128
God Stats
25W - 21L
1,662 SR
Queue Stats
257W - 276L
1,546 Elo+
Solo
Neith
Neith
Kakashi55097
Neith
Level 18
God Stats
49W - 15L
1,782 SR
Queue Stats
50W - 15L
1,759 Elo+
Party 1
Team Averages
Level 98
1,648 SR
1,602 Elo+

VS

Team Averages
Level 88
1,394 SR
1,338 Elo+
Kukulkan
Kukulkan
Mary9349
Kukulkan
Level 43
God Stats
5W - 14L
1,346 SR
Queue Stats
105W - 196L
1,229 Elo+
Party 2
Odin
Odin
OIF VET200106
Odin
Level 154
God Stats
33W - 39L
1,385 SR
Queue Stats
537W - 650L
1,518 Elo+
Solo
Artemis
Artemis
SevenxDeadlysinz
Artemis
Level 67
God Stats
33W - 40L
1,452 SR
Queue Stats
193W - 310L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
2 / 0 / 5
7,471
747
7,336
8,328
9,419
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 6
7,119
712
6,417
4,801
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 0 / 3
8,010
801
8,353
5,063
1,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mary9349
Kukulkan
10
0 / 1 / 0
5,832
583
5,065
7,087
3,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 0
6,217
622
2,756
12,176
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
0 / 3 / 0
5,668
567
2,889
6,781
2,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
W
1
0
6
4
W
4
0
3
5.5
L
Kukulkan
Mary9349
Kukulkan
0
1
0
0
L
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,106
Damage
10,710
18,192
Taken
26,044
13,376
Mitigated
15,759
7,120
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,336
867
935
3,000
8,328
9,419
200
2,696
5,632
16,812
0
W
6,417
483
0
366
4,801
1,958
341
1,555
3,246
25,097
0
W
8,353
3,198
398
2,421
5,063
1,999
2,293
1,217
3,846
0
39,413
L
Kukulkan
Mary9349
Kukulkan
5,065
669
0
0
7,087
3,141
0
4,282
2,805
22,314
0
L
2,756
602
0
3,604
12,176
9,755
0
6,198
5,978
0
7,503
L
2,889
1,073
0
0
6,781
2,863
0
3,457
3,324
0
12,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,600
Gold Earned
17,717
126
Minions Killed
75
9
Camps Cleared
1
517,248
Distance Traveled
449,540
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,471
747
11
1
1
178,100
3
W
Nox
7,119
712
38
4
3
170,656
4
W
Neith
8,010
801
77
8
5
168,492
3
L
Kukulkan
5,832
583
43
4
1
157,667
0
L
Odin
6,217
622
10
1
0
169,671
2
L
Artemis
5,668
567
22
2
0
122,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role