Player Matchup

Thanatos
Thanatos
FizbanTheMeh969
Thanatos
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 39L
1,312 Elo+
Party 2
Baron Samedi
Baron Samedi
Ghost Shore
Baron Samedi
Level 29
God Stats
7W - 10L
1,284 SR
Queue Stats
13W - 21L
1,209 Elo+
Party 2
Neith
Neith
ItsBrachydios
Neith
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 230L
1,412 Elo+
Party 3
Chang'e
Chang'e
Lunnyxv
Chang'e
Level 25
God Stats
55W - 68L
1,478 SR
Queue Stats
186W - 230L
1,412 Elo+
Party 3
Osiris
Osiris
ashnag04
Osiris
Level 105
God Stats
0W - 1L
1,258 SR
Queue Stats
94W - 101L
1,373 Elo+
Solo
Team Averages
Level 58
1,404 SR
1,343 Elo+

VS

Team Averages
Level 69
1,460 SR
1,427 Elo+
Atlas
Atlas
Imbald3574
Atlas
Level 31
God Stats
3W - 1L
1,513 SR
Queue Stats
89W - 68L
1,505 Elo+
Party 1
Nemesis
Nemesis
Jutocol
Nemesis
Level 37
God Stats
5W - 14L
1,144 SR
Queue Stats
5W - 14L
1,131 Elo+
Solo
Thoth
Thoth
Shukkoku
Thoth
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 221L
1,392 Elo+
Solo
Hachiman
Hachiman
lyss453_
Hachiman
Level 84
God Stats
1W - 0L
1,544 SR
Queue Stats
339W - 324L
1,549 Elo+
Party 1
Fenrir
Fenrir
vyxzr
Fenrir
Level 112
God Stats
7W - 5L
1,598 SR
Queue Stats
365W - 304L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 5 / 2
7,325
431
4,548
14,939
7,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Ghost Shore
Baron Samedi
11
0 / 3 / 3
6,289
370
5,100
8,332
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 5 / 0
7,915
466
14,897
14,746
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Lunnyxv
Chang'e
11
0 / 5 / 4
6,391
376
7,698
14,581
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
ashnag04
Osiris
11
0 / 6 / 0
6,829
402
7,982
16,899
16,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 2 / 7
8,639
508
8,056
13,294
13,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Jutocol
Nemesis
13
2 / 2 / 4
7,786
458
5,963
10,801
4,652
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Shukkoku
Thoth
12
1 / 5 / 3
7,201
424
6,086
9,700
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
lyss453_
Hachiman
14
5 / 1 / 4
8,685
511
8,809
14,113
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
vyxzr
Fenrir
18
12 / 0 / 0
10,674
628
14,954
16,713
13,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
22
24
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
5
2
0.8
L
Baron Samedi
Ghost Shore
Baron Samedi
0
3
3
0.5
W
Atlas
2
2
7
2.75
L
7
5
0
1.4
W
Nemesis
Jutocol
Nemesis
2
2
4
2
L
Chang'e
Lunnyxv
Chang'e
0
5
4
0.4
W
Thoth
Shukkoku
Thoth
1
5
3
0.5
L
Osiris
ashnag04
Osiris
0
6
0
0
W
Hachiman
lyss453_
Hachiman
5
1
4
7
W
Fenrir
vyxzr
Fenrir
12
0
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,225
Damage
43,868
69,497
Taken
64,621
39,476
Mitigated
40,267
29,438
Healing
23,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,548
1,531
0
10,820
14,939
7,684
0
435
14,504
0
52,179
L
Baron Samedi
Ghost Shore
Baron Samedi
5,100
149
334
1,623
8,332
3,614
0
4,234
4,098
24,355
0
W
Atlas
8,056
2,883
0
2,131
13,294
13,413
360
5,391
7,903
37,306
0
L
14,897
7,576
0
3,481
14,746
6,809
274
4,917
9,829
0
55,763
W
Nemesis
Jutocol
Nemesis
5,963
2,141
102
2,137
10,801
4,652
1,334
2,109
8,692
0
50,327
L
Chang'e
Lunnyxv
Chang'e
7,698
1,063
2,274
6,013
14,581
5,151
407
4,556
10,025
32,396
0
W
Thoth
Shukkoku
Thoth
6,086
188
0
1,732
9,700
3,538
48
3,679
6,021
40,914
0
L
Osiris
ashnag04
Osiris
7,982
4,373
0
4,893
16,899
16,218
0
0
16,899
0
45,491
W
Hachiman
lyss453_
Hachiman
8,809
3,966
0
8,177
14,113
5,261
2,910
1,466
12,647
0
54,949
W
Fenrir
vyxzr
Fenrir
14,954
7,727
0
9,147
16,713
13,403
752
153
16,560
0
98,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,749
Gold Earned
42,985
295
Minions Killed
436
0
Camps Cleared
0
1,382,256
Distance Traveled
1,583,971
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,325
431
71
4
0
337,151
3
L
Baron Samedi
6,289
370
25
1
0
226,956
0
W
Atlas
8,639
508
46
3
0
308,828
2
L
Neith
7,915
466
81
5
0
265,387
1
W
Nemesis
7,786
458
80
5
0
365,562
7
L
Chang'e
6,391
376
43
3
0
276,522
3
W
Thoth
7,201
424
57
3
0
298,061
0
L
Osiris
6,829
402
75
4
0
276,240
4
W
Hachiman
8,685
511
82
5
0
269,794
6
W
Fenrir
10,674
628
171
10
0
341,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role