Player Matchup

Bacchus
Bacchus
TsunadeHime
Bacchus
Level 28
God Stats
1W - 2L
1,512 SR
Queue Stats
4W - 6L
1,413 Elo+
Party 2
Loki
Loki
VietxReaper
Loki
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,465 Elo+
Party 2
He Bo
He Bo
zzsrtzz
He Bo
Level 121
God Stats
2W - 4L
1,369 SR
Queue Stats
263W - 242L
1,651 Elo+
Solo
Team Averages
Level 61
1,460 SR
1,509 Elo+

VS

Team Averages
Level 160
1,568 SR
1,664 Elo+
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Chef
Anhur
Level 160
God Stats
7W - 0L
1,705 SR
Queue Stats
237W - 88L
1,991 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TsunadeHime
Bacchus
9
0 / 8 / 3
6,481
648
3,767
15,728
15,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
2 / 11 / 1
6,719
672
4,289
14,147
4,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
zzsrtzz
He Bo
11
2 / 7 / 1
6,742
674
7,121
11,626
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 2 / 21
8,546
855
5,819
10,383
8,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
 
Baron Samedi
13
2 / 2 / 22
8,461
846
12,144
6,677
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Chef
Anhur
15
23 / 0 / 2
10,917
1,092
19,880
10,148
4,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
4
Kills
26
26
Deaths
4
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
21
5.75
W
Baron Samedi
 
Baron Samedi
2
2
22
6.5
W
Anhur
Chef
Anhur
23
0
2
24
L
Bacchus
TsunadeHime
Bacchus
0
8
3
0.19
L
2
11
1
0.23
L
He Bo
zzsrtzz
He Bo
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,177
Damage
37,843
41,501
Taken
27,208
22,730
Mitigated
17,751
2,700
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,819
625
0
2,246
10,383
8,860
0
2,757
7,519
12,792
0
W
Baron Samedi
 
Baron Samedi
12,144
2,378
2,514
2,277
6,677
4,033
687
3,767
2,805
30,116
0
W
Anhur
Chef
Anhur
19,880
9,669
0
1,768
10,148
4,858
1,470
4,576
5,485
0
43,780
L
Bacchus
TsunadeHime
Bacchus
3,767
655
0
508
15,728
15,163
0
7,201
8,527
9,748
0
L
4,289
837
0
273
14,147
4,413
0
5,254
8,893
0
8,909
L
He Bo
zzsrtzz
He Bo
7,121
289
0
1,919
11,626
3,154
0
5,508
6,118
23,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,942
Gold Earned
27,924
52
Minions Killed
119
1
Camps Cleared
6
468,367
Distance Traveled
540,202
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,546
855
11
1
1
191,060
4
W
Baron Samedi
8,461
846
53
5
3
155,750
3
W
Anhur
10,917
1,092
55
6
2
193,392
2
L
Bacchus
6,481
648
13
1
0
162,735
3
L
Loki
6,719
672
11
1
0
144,096
0
L
He Bo
6,742
674
28
3
1
161,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role