Player Matchup

Tsukuyomi
Tsukuyomi
ChawpThe3rd
Tsukuyomi
Level 158
God Stats
0W - 2L
1,264 SR
Queue Stats
91W - 85L
1,604 Elo+
Party 2
Fenrir
Fenrir
PolarBurs GS
Fenrir
Level 109
God Stats
0W - 4L
1,672 SR
Queue Stats
29W - 24L
1,629 Elo+
Party 2
Serqet
Serqet
ThePolishRifle
Serqet
Level 45
God Stats
1W - 5L
1,418 SR
Queue Stats
16W - 20L
1,425 Elo+
Solo
Team Averages
Level 104
1,451 SR
1,553 Elo+

VS

Team Averages
Level 100
1,584 SR
1,513 Elo+
Baron Samedi
Baron Samedi
Dvstell58
Baron Samedi
Level 119
God Stats
2W - 1L
1,751 SR
Queue Stats
325W - 337L
1,519 Elo+
Solo
Artemis
Artemis
KING THIZZARD
Artemis
Level 105
God Stats
29W - 20L
1,639 SR
Queue Stats
255W - 233L
1,530 Elo+
Party 1
Cerberus
Cerberus
MXCREED
Cerberus
Level 77
God Stats
33W - 31L
1,361 SR
Queue Stats
180W - 142L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ChawpThe3rd
Tsukuyomi
14
3 / 3 / 2
8,886
684
10,491
12,968
9,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
12
0 / 4 / 3
7,538
580
4,416
13,036
6,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 5 / 2
8,123
625
5,818
15,391
6,331
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dvstell58
Baron Samedi
15
4 / 0 / 5
10,147
781
11,560
8,974
7,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
16
5 / 2 / 6
10,038
772
14,887
9,170
3,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
MXCREED
Cerberus
14
3 / 3 / 8
9,792
753
8,173
13,784
11,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
5
Kills
12
12
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ChawpThe3rd
Tsukuyomi
3
3
2
1.33
W
Baron Samedi
Dvstell58
Baron Samedi
4
0
5
6.5
W
Artemis
5
2
6
4
W
Cerberus
MXCREED
Cerberus
3
3
8
2.33
L
Fenrir
0
4
3
0.38
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
34,620
41,395
Taken
31,928
22,568
Mitigated
22,986
3,074
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ChawpThe3rd
Tsukuyomi
10,491
1,197
0
790
12,968
9,693
0
5,655
7,313
0
45,193
W
Baron Samedi
Dvstell58
Baron Samedi
11,560
1,006
1,230
4,522
8,974
7,366
308
27
8,707
42,139
0
W
Artemis
14,887
7,316
0
3,570
9,170
3,925
2,230
299
8,577
0
45,482
W
Cerberus
MXCREED
Cerberus
8,173
671
499
4,135
13,784
11,695
38
291
12,733
27,322
0
L
Fenrir
4,416
1,091
0
600
13,036
6,544
0
7,415
5,621
0
12,396
L
5,818
1,403
0
1,684
15,391
6,331
0
6,896
8,495
0
12,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,547
Gold Earned
29,977
101
Minions Killed
205
1
Camps Cleared
11
767,321
Distance Traveled
724,782
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,886
684
62
5
1
265,562
2
W
Baron Samedi
10,147
781
69
5
0
247,719
1
W
Artemis
10,038
772
64
5
6
233,651
3
W
Cerberus
9,792
753
72
6
5
243,412
5
L
Fenrir
7,538
580
22
2
0
250,283
0
L
Serqet
8,123
625
17
1
0
251,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role