Player Matchup

Neith
Neith
FizbanTheMeh969
Neith
Level 85
God Stats
0W - 2L
1,188 SR
Queue Stats
27W - 39L
1,328 Elo+
Party 1
Artio
Artio
Ghost Shore
Artio
Level 29
God Stats
5W - 2L
1,301 SR
Queue Stats
13W - 21L
1,251 Elo+
Party 1
Mercury
Mercury
NYJAH HUSTON30
Mercury
Level 87
God Stats
1W - 5L
1,707 SR
Queue Stats
69W - 70L
1,140 Elo+
Solo
Scylla
Scylla
SEDFRL
Scylla
Level 46
God Stats
2W - 1L
1,719 SR
Queue Stats
170W - 176L
1,266 Elo+
Solo
Anhur
Anhur
ashnag04
Anhur
Level 105
God Stats
1W - 2L
1,711 SR
Queue Stats
94W - 101L
1,383 Elo+
Solo
Team Averages
Level 70
1,525 SR
1,274 Elo+

VS

Team Averages
Level 86
1,502 SR
1,396 Elo+
Xing Tian
Xing Tian
MarioManiac253
Xing Tian
Level 67
God Stats
57W - 44L
1,492 SR
Queue Stats
90W - 91L
1,336 Elo+
Solo
Merlin
Merlin
Smokecityvet
Merlin
Level 85
God Stats
27W - 31L
1,496 SR
Queue Stats
450W - 542L
1,421 Elo+
Solo
Nike
Nike
Villa7023
Nike
Level 68
God Stats
2W - 2L
1,446 SR
Queue Stats
28W - 31L
1,407 Elo+
Party 2
Cupid
Cupid
White_Heartless
Cupid
Level 99
God Stats
7W - 2L
1,578 SR
Queue Stats
42W - 36L
1,481 Elo+
Party 2
Chernobog
Chernobog
WordsBubbleUp
Chernobog
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,467
373
7,638
17,278
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 7 / 2
6,631
332
734
12,363
9,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 1
7,535
377
3,194
16,244
5,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
SEDFRL
Scylla
14
3 / 7 / 2
9,105
455
9,599
15,759
5,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ashnag04
Anhur
14
2 / 5 / 2
8,670
434
8,059
17,844
5,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MarioManiac253
Xing Tian
14
7 / 1 / 15
9,759
488
11,769
12,921
19,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
18
9 / 1 / 8
11,078
554
14,358
6,402
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
17
5 / 2 / 2
11,133
557
10,361
14,066
7,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 0 / 14
10,797
540
15,077
16,409
7,263
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
WordsBubbleUp
Chernobog
15
4 / 3 / 8
9,545
477
8,315
12,860
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
6
Kills
32
32
Deaths
7
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
0
7
2
0.14
W
Xing Tian
MarioManiac253
Xing Tian
7
1
15
14.5
L
0
7
1
0.07
L
Scylla
SEDFRL
Scylla
3
7
2
0.57
W
Merlin
9
1
8
13
W
Nike
5
2
2
3
W
7
0
14
14
W
Chernobog
WordsBubbleUp
Chernobog
4
3
8
2.67
L
Anhur
ashnag04
Anhur
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,224
Damage
59,880
79,488
Taken
62,658
32,649
Mitigated
43,580
16,388
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,638
2,152
0
5,040
17,278
6,147
0
5,496
11,677
0
61,072
L
734
23
1,055
1,341
12,363
9,623
0
6,359
5,858
7,918
0
W
Xing Tian
MarioManiac253
Xing Tian
11,769
799
0
259
12,921
19,366
31
1,372
11,549
35,451
0
L
3,194
2,044
0
0
16,244
5,900
0
4,456
11,566
0
55,579
L
Scylla
SEDFRL
Scylla
9,599
500
83
2,490
15,759
5,131
336
6,434
8,833
56,284
0
W
Merlin
14,358
868
0
1,336
6,402
2,956
666
3,052
3,350
79,143
0
W
Nike
10,361
1,508
50
4,009
14,066
7,943
1,568
2,744
11,322
0
85,536
W
15,077
9,302
458
9,212
16,409
7,263
3,090
1,874
14,535
0
84,712
W
Chernobog
WordsBubbleUp
Chernobog
8,315
2,847
0
2,024
12,860
6,052
2,174
2,895
9,965
0
61,219
L
Anhur
ashnag04
Anhur
8,059
3,034
0
6,379
17,844
5,848
0
2,258
15,427
0
61,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
52,312
351
Minions Killed
517
0
Camps Cleared
0
1,612,150
Distance Traveled
1,935,191
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,467
373
92
5
0
301,270
1
L
Artio
6,631
332
14
1
0
305,623
1
W
Xing Tian
9,759
488
44
2
0
383,113
0
L
Mercury
7,535
377
76
4
0
350,289
0
L
Scylla
9,105
455
74
4
0
328,939
1
W
Merlin
11,078
554
115
6
0
378,863
0
W
Nike
11,133
557
143
7
0
427,165
1
W
Cupid
10,797
540
115
6
0
360,769
0
W
Chernobog
9,545
477
100
5
0
385,281
9
L
Anhur
8,670
434
95
5
0
326,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role