Player Matchup

Fenrir
Fenrir
Dragonlordcat
Fenrir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 210L
1,572 Elo+
Party 2
Nemesis
Nemesis
MentalDepressed
Nemesis
Level 87
God Stats
14W - 7L
1,716 SR
Queue Stats
213W - 196L
1,537 Elo+
Party 2
Hera
Hera
Overlord290
Hera
Level 28
God Stats
3W - 8L
1,222 SR
Queue Stats
61W - 53L
1,486 Elo+
Party 2
Neith
Neith
SirTrash76
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,483 Elo+
Party 2
Loki
Loki
adamga1
Loki
Level 86
God Stats
12W - 11L
1,603 SR
Queue Stats
29W - 19L
1,647 Elo+
Solo
Team Averages
Level 53
1,508 SR
1,545 Elo+

VS

Team Averages
Level 114
1,597 SR
1,516 Elo+
Khepri
Khepri
 
Khepri
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
LazyfiedComa
Xbalanque
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,410 Elo+
Party 1
Hera
Hera
Nexowner
Hera
Level 88
God Stats
42W - 25L
1,699 SR
Queue Stats
166W - 162L
1,509 Elo+
Solo
Susano
Susano
Quiet Ech0
Susano
Level 127
God Stats
32W - 22L
1,562 SR
Queue Stats
488W - 485L
1,575 Elo+
Party 1
Ratatoskr
Ratatoskr
glarexfate
Ratatoskr
Level 142
God Stats
17W - 11L
1,723 SR
Queue Stats
459W - 433L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 2
7,429
464
4,502
17,796
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 5 / 4
7,775
486
8,064
14,762
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 4 / 5
7,364
460
5,592
9,107
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
10
2 / 7 / 0
6,733
421
3,420
8,065
3,156
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
adamga1
Loki
13
0 / 5 / 1
7,983
499
4,533
11,908
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
3 / 1 / 8
7,934
496
3,213
9,148
7,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
LazyfiedComa
Xbalanque
14
5 / 2 / 8
8,786
549
10,638
10,384
4,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
14
3 / 4 / 3
8,573
536
8,591
10,449
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
Quiet Ech0
Susano
15
10 / 0 / 5
9,378
586
14,686
11,744
5,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ratatoskr
glarexfate
Ratatoskr
17
4 / 1 / 2
10,421
651
8,238
11,456
6,620
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
8
Kills
25
26
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
1
8
7
L
2
5
2
0.6
W
Xbalanque
LazyfiedComa
Xbalanque
5
2
8
4.5
L
3
5
4
1
W
Hera
3
4
3
1.13
L
1
4
5
0.88
W
Susano
Quiet Ech0
Susano
10
0
5
12.5
L
Neith
2
7
0
0.29
L
Loki
adamga1
Loki
0
5
1
0.1
W
Ratatoskr
glarexfate
Ratatoskr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,111
Damage
45,366
61,638
Taken
53,181
26,951
Mitigated
27,211
9,044
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,213
361
388
2,323
9,148
7,335
104
2,077
6,376
16,466
0
L
4,502
1,609
0
2,020
17,796
11,788
0
5,166
12,630
0
19,971
W
Xbalanque
LazyfiedComa
Xbalanque
10,638
3,669
0
3,156
10,384
4,550
2,146
972
9,412
0
63,658
L
8,064
2,821
0
3,666
14,762
5,251
0
2,320
12,442
0
50,872
W
Hera
8,591
1,552
0
3,466
10,449
3,703
2,501
1,775
8,674
67,368
0
L
5,592
1,894
0
490
9,107
3,060
220
3,408
5,699
36,868
0
W
Susano
Quiet Ech0
Susano
14,686
3,373
0
5,558
11,744
5,003
0
768
10,976
0
71,302
L
Neith
3,420
1,530
0
194
8,065
3,156
0
1,899
6,166
0
19,317
L
Loki
adamga1
Loki
4,533
1,778
0
2,674
11,908
3,696
0
74
11,834
0
57,326
W
Ratatoskr
glarexfate
Ratatoskr
8,238
2,252
0
2,191
11,456
6,620
0
0
11,456
0
95,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,284
Gold Earned
45,092
321
Minions Killed
504
0
Camps Cleared
0
1,445,175
Distance Traveled
1,630,071
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,934
496
23
1
0
315,959
5
L
Fenrir
7,429
464
31
2
0
313,815
7
W
Xbalanque
8,786
549
104
7
0
281,544
2
L
Nemesis
7,775
486
85
5
0
314,447
2
W
Hera
8,573
536
100
6
0
300,595
4
L
Hera
7,364
460
58
4
0
287,683
4
W
Susano
9,378
586
97
6
0
367,333
3
L
Neith
6,733
421
30
2
0
234,694
0
L
Loki
7,983
499
117
7
0
294,536
3
W
Ratatoskr
10,421
651
180
11
0
364,640
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role