Player Matchup

Neith
Neith
DBS3UNLEASHED
Neith
Level 4
God Stats
1W - 3L
1,190 SR
Queue Stats
2W - 7L
1,330 Elo+
Party 1
Kali
Kali
E_DeadEye_Z
Kali
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
211W - 221L
1,403 Elo+
Party 2
Discordia
Discordia
Mrklngkong
Discordia
Level 57
God Stats
1W - 1L
1,319 SR
Queue Stats
433W - 496L
1,273 Elo+
Party 1
Terra
Terra
STK Kusch
Terra
Level 104
God Stats
26W - 31L
1,384 SR
Queue Stats
516W - 600L
1,297 Elo+
Party 1
Ah Puch
Ah Puch
xXMidNight_SunX
Ah Puch
Level 29
God Stats
13W - 12L
1,580 SR
Queue Stats
451W - 459L
1,399 Elo+
Party 2
Team Averages
Level 53
1,394 SR
1,340 Elo+

VS

Team Averages
Level 44
1,393 SR
1,217 Elo+
Yu Huang
Yu Huang
Damevito
Yu Huang
Level 57
God Stats
1W - 4L
1,362 SR
Queue Stats
84W - 102L
1,359 Elo+
Party 3
Skadi
Skadi
Ienvy2x
Skadi
Level 104
God Stats
1W - 1L
1,680 SR
Queue Stats
43W - 45L
1,325 Elo+
Party 3
Atlas
Atlas
MeatHead2x
Atlas
Level 22
God Stats
0W - 3L
1,248 SR
Queue Stats
7W - 24L
1,186 Elo+
Party 3
Fenrir
Fenrir
axevzz
Fenrir
Level 14
God Stats
2W - 9L
1,176 SR
Queue Stats
4W - 13L
1,187 Elo+
Party 3
Danzaburou
Danzaburou
lIVybzIl
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,027 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 0
9,143
416
1,588
7,295
2,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 0 / 4
11,805
537
16,474
23,250
11,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Mrklngkong
Discordia
16
3 / 5 / 2
10,351
471
11,669
16,747
6,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
STK Kusch
Terra
15
2 / 5 / 5
10,215
464
6,865
25,143
23,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 1 / 6
10,451
475
13,031
10,665
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Damevito
Yu Huang
16
5 / 0 / 1
10,239
465
22,100
17,494
6,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Ienvy2x
Skadi
15
3 / 3 / 3
9,500
432
15,236
15,039
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Atlas
14
0 / 2 / 3
9,451
430
6,547
10,980
7,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
axevzz
Fenrir
13
2 / 2 / 2
8,643
393
3,462
15,959
7,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
lIVybzIl
Danzaburou
14
1 / 6 / 0
9,405
428
6,283
16,083
7,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
11
12
Deaths
13
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Yu Huang
Damevito
Yu Huang
5
0
1
5.5
W
6
0
4
8
L
Skadi
Ienvy2x
Skadi
3
3
3
1.5
L
Atlas
0
2
3
0.75
W
Discordia
Mrklngkong
Discordia
3
5
2
0.8
W
Terra
STK Kusch
Terra
2
5
5
0.9
L
Fenrir
axevzz
Fenrir
2
2
2
1.5
L
Danzaburou
lIVybzIl
Danzaburou
1
6
0
0.17
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,627
Damage
53,628
83,100
Taken
75,555
48,652
Mitigated
35,708
34,521
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,588
554
0
1,966
7,295
2,866
1,655
1,948
5,307
0
49,844
L
Yu Huang
Damevito
Yu Huang
22,100
442
92
3,070
17,494
6,786
892
10,643
6,851
77,688
0
W
16,474
10,361
0
12,391
23,250
11,469
3,659
4,122
18,838
0
120,050
L
Skadi
Ienvy2x
Skadi
15,236
5,358
0
4,729
15,039
5,775
64
4,128
10,911
0
76,439
L
Atlas
6,547
3,221
281
2,884
10,980
7,781
68
5,112
5,651
41,496
0
W
Discordia
Mrklngkong
Discordia
11,669
1,346
913
3,226
16,747
6,545
2,041
8,744
7,452
73,024
0
W
Terra
STK Kusch
Terra
6,865
993
4,765
8,747
25,143
23,408
225
9,827
14,975
45,788
0
L
Fenrir
axevzz
Fenrir
3,462
316
0
1,275
15,959
7,665
0
6,060
9,899
0
50,301
L
Danzaburou
lIVybzIl
Danzaburou
6,283
3,038
0
3,345
16,083
7,701
0
5,622
10,461
0
55,458
W
13,031
392
0
2,513
10,665
4,364
1,605
2,654
7,881
60,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,965
Gold Earned
47,238
527
Minions Killed
435
0
Camps Cleared
0
2,006,193
Distance Traveled
2,005,760
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,143
416
80
4
0
355,997
2
L
Yu Huang
10,239
465
110
5
0
450,974
2
W
Kali
11,805
537
178
8
0
496,245
2
L
Skadi
9,500
432
100
5
0
369,046
6
L
Atlas
9,451
430
51
2
0
371,782
1
W
Discordia
10,351
471
100
5
0
372,068
0
W
Terra
10,215
464
61
3
0
376,935
2
L
Fenrir
8,643
393
77
4
0
460,188
0
L
Danzaburou
9,405
428
97
4
0
353,770
0
W
Ah Puch
10,451
475
108
5
0
404,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role