Player Matchup

Set
Set
Artaglem
Set
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,422 Elo+
Solo
Ra
Ra
FTB_Sobo
Ra
Level 99
God Stats
0W - 1L
1,732 SR
Queue Stats
116W - 125L
1,461 Elo+
Party 1
Ymir
Ymir
domhuh
Ymir
Level 13
God Stats
7W - 6L
1,528 SR
Queue Stats
27W - 35L
1,276 Elo+
Party 1
Team Averages
Level 57
1,586 SR
1,386 Elo+

VS

Team Averages
Level 37
1,427 SR
1,273 Elo+
Poseidon
Poseidon
NovasZenith
Poseidon
Level 47
God Stats
3W - 6L
1,378 SR
Queue Stats
14W - 20L
1,268 Elo+
Party 2
Medusa
Medusa
WHeeLeR_IsKiNG
Medusa
Level 41
God Stats
3W - 3L
1,526 SR
Queue Stats
17W - 27L
1,292 Elo+
Solo
Chaac
Chaac
delinquencyy
Chaac
Level 23
God Stats
7W - 10L
1,378 SR
Queue Stats
10W - 15L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
9,349
668
10,101
15,875
12,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 4
9,928
709
13,912
11,413
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
domhuh
Ymir
12
0 / 6 / 8
8,954
640
5,629
20,046
20,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NovasZenith
Poseidon
15
5 / 5 / 4
10,205
729
16,176
14,230
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 3 / 4
10,000
714
13,484
11,202
5,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 9
9,395
671
10,514
14,522
8,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
11
11
Deaths
11
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
3
4
2.33
L
6
2
4
4
W
Poseidon
NovasZenith
Poseidon
5
5
4
1.4
W
5
3
4
2.33
W
1
3
9
1.83
L
Ymir
domhuh
Ymir
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
40,174
47,334
Taken
39,954
37,487
Mitigated
19,797
6,262
Healing
10,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,101
4,679
0
2,120
15,875
12,196
50
4,305
11,570
310
17,545
L
13,912
777
1,507
1,579
11,413
4,825
235
4,989
6,424
45,738
0
W
Poseidon
NovasZenith
Poseidon
16,176
2,517
29
3,015
14,230
6,384
142
8,447
5,455
44,455
0
W
13,484
9,399
148
3,265
11,202
5,140
824
5,319
5,754
0
44,770
W
10,514
1,352
169
3,834
14,522
8,273
1,849
7,023
7,359
0
29,308
L
Ymir
domhuh
Ymir
5,629
1,460
0
1,056
20,046
20,466
26
7,061
12,985
14,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,231
Gold Earned
29,600
108
Minions Killed
155
1
Camps Cleared
9
755,764
Distance Traveled
723,629
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,349
668
16
1
0
226,992
1
L
Ra
9,928
709
73
5
1
282,093
2
W
Poseidon
10,205
729
48
3
6
227,003
1
W
Medusa
10,000
714
71
5
2
234,699
1
W
Chaac
9,395
671
36
3
1
261,927
0
L
Ymir
8,954
640
19
1
0
246,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role