Player Matchup

Danzaburou
Danzaburou
Arlequin17
Danzaburou
Level 108
God Stats
12W - 17L
1,279 SR
Queue Stats
471W - 527L
1,297 Elo+
Solo
Discordia
Discordia
Belatucadres
Discordia
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,337 Elo+
Solo
Izanami
Izanami
BurnBuddy102
Izanami
Level 144
God Stats
3W - 5L
1,543 SR
Queue Stats
583W - 628L
1,317 Elo+
Party 1
Gilgamesh
Gilgamesh
FlyinDanskmen
Gilgamesh
Level 76
God Stats
14W - 13L
1,566 SR
Queue Stats
463W - 443L
1,380 Elo+
Solo
Fenrir
Fenrir
PitifulKitten79
Fenrir
Level 151
God Stats
6W - 6L
1,282 SR
Queue Stats
582W - 621L
1,309 Elo+
Party 1
Team Averages
Level 113
1,434 SR
1,328 Elo+

VS

Team Averages
Level 95
1,438 SR
1,467 Elo+
Arachne
Arachne
 
Arachne
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
JotaStark
Amaterasu
Level 128
God Stats
12W - 6L
1,790 SR
Queue Stats
758W - 819L
1,473 Elo+
Solo
Thoth
Thoth
KiingOfWar22223
Thoth
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,631 Elo+
Solo
Skadi
Skadi
Stefmeister101
Skadi
Level 64
God Stats
0W - 3L
1,132 SR
Queue Stats
68W - 77L
1,335 Elo+
Party 2
Neith
Neith
USMCKEE
Neith
Level 148
God Stats
0W - 3L
1,269 SR
Queue Stats
89W - 74L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arlequin17
Danzaburou
20
7 / 6 / 16
14,492
763
22,089
22,161
12,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Belatucadres
Discordia
20
3 / 5 / 14
12,361
651
24,216
12,742
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
BurnBuddy102
Izanami
20
7 / 8 / 12
13,339
702
18,837
19,111
9,082
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
FlyinDanskmen
Gilgamesh
20
8 / 6 / 15
14,298
753
26,484
27,402
28,143
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 16
11,946
629
10,399
24,274
18,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 7 / 11
11,938
628
10,665
23,027
15,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
JotaStark
Amaterasu
20
5 / 5 / 10
12,199
642
15,722
29,589
31,409
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
1 / 8 / 14
11,234
591
11,238
18,646
17,132
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
8 / 5 / 11
13,229
696
22,606
19,797
9,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
USMCKEE
Neith
20
9 / 4 / 11
14,713
774
26,799
27,092
15,141
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
85
28
Kills
28
28
Deaths
29
73
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
7
11
1.5
W
Danzaburou
Arlequin17
Danzaburou
7
6
16
2.5
W
Discordia
Belatucadres
Discordia
3
5
14
2
W
Izanami
BurnBuddy102
Izanami
7
8
12
1.63
W
Gilgamesh
FlyinDanskmen
Gilgamesh
8
6
15
2.58
L
Amaterasu
JotaStark
Amaterasu
5
5
10
2
L
1
8
14
1
W
3
3
16
3.67
L
8
5
11
2.7
L
Neith
USMCKEE
Neith
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,025
Damage
87,030
105,690
Taken
118,151
74,158
Mitigated
88,760
35,530
Healing
40,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
10,665
6,442
1,916
5,472
23,027
15,264
1,546
3,245
19,782
0
13,784
W
Danzaburou
Arlequin17
Danzaburou
22,089
8,698
2,712
8,477
22,161
12,671
3,721
2,799
19,362
0
68,033
W
Discordia
Belatucadres
Discordia
24,216
1,265
604
745
12,742
6,225
1,059
2,800
9,942
44,216
0
W
Izanami
BurnBuddy102
Izanami
18,837
10,575
1,830
2,645
19,111
9,082
2,995
1,517
17,594
0
43,279
W
Gilgamesh
FlyinDanskmen
Gilgamesh
26,484
6,487
1,649
5,874
27,402
28,143
383
1,689
25,713
3,749
38,670
L
Amaterasu
JotaStark
Amaterasu
15,722
5,376
854
8,407
29,589
31,409
1,088
7,226
22,363
0
25,870
L
11,238
1,319
2,483
1,901
18,646
17,132
1,209
5,832
12,814
24,967
0
W
10,399
673
1,929
9,065
24,274
18,037
441
2,433
21,841
0
16,895
L
22,606
9,539
1,088
2,699
19,797
9,814
2,236
4,580
15,217
0
33,966
L
Neith
USMCKEE
Neith
26,799
10,170
1,190
14,053
27,092
15,141
2,766
4,565
22,527
0
71,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,436
Gold Earned
63,313
229
Minions Killed
187
0
Camps Cleared
0
1,593,171
Distance Traveled
1,463,513
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,938
628
3
0
0
322,218
1
W
Danzaburou
14,492
763
98
5
0
264,083
2
W
Discordia
12,361
651
38
2
0
339,219
0
W
Izanami
13,339
702
54
3
0
285,201
0
W
Gilgamesh
14,298
753
28
1
0
340,215
1
L
Amaterasu
12,199
642
21
1
0
304,948
1
L
Thoth
11,234
591
25
1
0
299,970
1
W
Fenrir
11,946
629
11
1
0
364,453
0
L
Skadi
13,229
696
31
2
0
282,503
0
L
Neith
14,713
774
107
6
0
253,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role