Player Matchup

Eset
Eset
BananaFetish
Eset
Level 129
God Stats
19W - 14L
1,698 SR
Queue Stats
22W - 18L
1,604 Elo+
Party 2
Neith
Neith
ChoniTheTiger
Neith
Level 117
God Stats
5W - 8L
1,454 SR
Queue Stats
14W - 16L
1,529 Elo+
Party 3
Atlas
Atlas
DangerDewm
Atlas
Level 156
God Stats
3W - 6L
1,532 SR
Queue Stats
262W - 258L
1,592 Elo+
Party 3
Persephone
Persephone
LTHP_Moon
Persephone
Level 106
God Stats
27W - 25L
1,521 SR
Queue Stats
709W - 683L
1,497 Elo+
Party 3
Serqet
Serqet
Shroomicide
Serqet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 211L
1,488 Elo+
Party 2
Team Averages
Level 126
1,541 SR
1,542 Elo+

VS

Team Averages
Level 91
1,601 SR
1,574 Elo+
Ah Muzen Cab
Ah Muzen Cab
AMpZ HyperFly
Ah Muzen Cab
Level 118
God Stats
1W - 3L
1,288 SR
Queue Stats
75W - 80L
1,595 Elo+
Party 1
Hel
Hel
FUZZYbtw
Hel
Level 126
God Stats
1W - 0L
1,738 SR
Queue Stats
54W - 58L
1,598 Elo+
Party 1
Ao Kuang
Ao Kuang
Nosoku
Ao Kuang
Level 112
God Stats
561W - 454L
1,549 SR
Queue Stats
1,069W - 1,023L
1,519 Elo+
Solo
Athena
Athena
TheOpaque3220
Athena
Level 69
God Stats
3W - 2L
1,626 SR
Queue Stats
14W - 18L
1,522 Elo+
Party 1
Medusa
Medusa
lillh8e
Medusa
Level 28
God Stats
2W - 0L
1,803 SR
Queue Stats
6W - 3L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
6,344
488
4,700
9,147
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 1 / 1
6,795
523
4,303
5,243
2,220
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
12
0 / 1 / 0
6,580
506
5,926
9,858
10,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
LTHP_Moon
Persephone
12
3 / 1 / 3
7,407
570
8,499
7,002
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
9
0 / 7 / 1
5,568
428
2,297
12,583
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AMpZ HyperFly
Ah Muzen Cab
15
2 / 0 / 1
8,787
676
7,386
8,516
3,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 3 / 2
7,433
572
5,334
10,807
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Nosoku
Ao Kuang
11
7 / 1 / 0
7,599
585
7,227
11,192
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 1 / 1
6,214
478
2,385
9,259
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
lillh8e
Medusa
10
0 / 2 / 0
5,925
456
913
7,591
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
11
11
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AMpZ HyperFly
Ah Muzen Cab
2
0
1
2.5
L
2
1
2
3
L
2
1
1
2.5
L
Atlas
0
1
0
0
W
1
3
2
0.67
L
Persephone
LTHP_Moon
Persephone
3
1
3
4.5
W
Ao Kuang
Nosoku
Ao Kuang
7
1
0
7
L
Serqet
0
7
1
0.07
W
1
1
1
1.5
W
Medusa
lillh8e
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
23,245
43,833
Taken
47,365
27,840
Mitigated
21,467
12,355
Healing
17,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AMpZ HyperFly
Ah Muzen Cab
7,386
3,219
0
3,499
8,516
3,566
0
4,716
3,800
0
86,265
L
4,700
1,247
120
3,186
9,147
7,510
0
3,982
5,165
26,437
0
L
4,303
1,527
0
991
5,243
2,220
0
1,705
3,538
0
38,598
L
Atlas
5,926
2,543
0
3,368
9,858
10,025
0
232
9,626
48,776
5,934
W
5,334
163
142
4,818
10,807
4,042
0
4,999
5,499
65,622
0
L
Persephone
LTHP_Moon
Persephone
8,499
634
0
606
7,002
2,945
244
4,794
2,207
55,768
0
W
Ao Kuang
Nosoku
Ao Kuang
7,227
2,520
0
3,716
11,192
5,099
0
2,779
8,413
37,264
11,532
L
Serqet
2,297
488
0
4,084
12,583
5,140
0
3,423
9,160
0
28,389
W
2,385
565
0
2,084
9,259
5,995
0
3,742
5,517
25,168
0
W
Medusa
lillh8e
Medusa
913
392
0
3,586
7,591
2,765
120
2,306
5,285
0
31,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,694
Gold Earned
35,958
340
Minions Killed
430
0
Camps Cleared
0
1,268,500
Distance Traveled
1,343,910
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,787
676
142
11
0
271,155
5
L
Eset
6,344
488
26
2
0
256,363
6
L
Neith
6,795
523
67
5
0
241,243
1
L
Atlas
6,580
506
98
8
0
240,538
1
W
Hel
7,433
572
112
9
0
265,644
4
L
Persephone
7,407
570
90
7
0
285,595
2
W
Ao Kuang
7,599
585
79
6
0
294,890
1
L
Serqet
5,568
428
59
5
0
244,761
5
W
Athena
6,214
478
44
3
0
270,461
1
W
Medusa
5,925
456
53
4
0
241,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role