Player Matchup

Thanatos
Thanatos
Silver I
UkranianRefugee
Thanatos
Silver I
Level 32
God Stats
2W - 4L
1,538 SR
Queue Stats
8W - 8L
1,637 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 32
1,538 SR
1,637 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,744 SR
1,421 MMR
Sol
Sol
Silver II
FerretPharaoh
Sol
Silver II
Level 129
God Stats
17W - 8L
1,744 SR
Queue Stats
61W - 82L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 1 / 0
5,755
1,151
4,968
7,124
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
UllrChaacSkadiMedusaAh Muzen Cab

VS

Bans
ChironBastetBellonaKaliBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,550
910
5,211
5,585
1,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
4
0
0.25
L
Thanatos
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,968
Damage
5,211
7,124
Taken
5,585
3,293
Mitigated
1,429
6,433
Healing
670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,211
2,537
0
670
5,585
1,429
0
139
5,446
13,782
1,691
L
Thanatos
4,968
1,166
0
6,433
7,124
3,293
0
4,526
2,598
0
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,755
Gold Earned
4,550
41
Minions Killed
23
6
Camps Cleared
0
110,689
Distance Traveled
94,859
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,550
910
23
5
0
94,859
0
L
Thanatos
5,755
1,151
41
8
6
110,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role