Player Matchup

Zhong Kui
Zhong Kui
INOANI
Zhong Kui
Level 125
God Stats
5W - 10L
1,543 SR
Queue Stats
500W - 578L
1,402 Elo+
Party 1
Loki
Loki
LAdeFREAKINdaxx
Loki
Level 110
God Stats
10W - 14L
1,236 SR
Queue Stats
327W - 327L
1,456 Elo+
Party 2
Agni
Agni
Sleazeberg
Agni
Level 68
God Stats
16W - 6L
1,773 SR
Queue Stats
424W - 498L
1,408 Elo+
Party 1
Horus
Horus
TFB DaddyBrown
Horus
Level 129
God Stats
6W - 2L
1,637 SR
Queue Stats
269W - 240L
1,537 Elo+
Party 2
Ullr
Ullr
tnastyyyyy
Ullr
Level 107
God Stats
9W - 10L
1,823 SR
Queue Stats
339W - 406L
1,421 Elo+
Party 1
Team Averages
Level 108
1,602 SR
1,445 Elo+

VS

Team Averages
Level 44
1,450 SR
1,428 Elo+
Charybdis
Charybdis
ElDonYobo
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
Mahong6771
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 115L
1,520 Elo+
Solo
Athena
Athena
NarwhalTurtle
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,416 Elo+
Solo
Hercules
Hercules
kenshinRoku
Hercules
Level 105
God Stats
0W - 3L
1,249 SR
Queue Stats
11W - 22L
1,321 Elo+
Solo
Anhur
Anhur
pnilefel8or
Anhur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 121L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
INOANI
Zhong Kui
16
4 / 6 / 16
9,989
832
16,569
24,883
16,616
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 3 / 11
10,024
835
14,623
14,354
7,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
4 / 1 / 11
10,019
835
14,312
10,985
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 19
10,495
875
9,772
25,962
29,397
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
11 / 2 / 12
10,681
890
14,785
10,635
6,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElDonYobo
Charybdis
13
1 / 11 / 4
8,235
686
6,858
16,272
7,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 5 / 5
8,059
672
15,691
12,677
6,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 5 / 4
8,363
697
8,765
17,496
21,658
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
kenshinRoku
Hercules
15
0 / 5 / 7
7,598
633
9,859
16,619
20,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
7 / 3 / 5
9,574
798
11,366
15,129
8,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
38
29
Kills
13
14
Deaths
29
69
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ElDonYobo
Charybdis
1
11
4
0.27
W
Zhong Kui
INOANI
Zhong Kui
4
6
16
2
W
5
3
11
3.5
L
1
5
5
0.7
L
4
5
4
1.2
W
4
1
11
9.5
W
5
2
19
7.25
L
Hercules
kenshinRoku
Hercules
0
5
7
0.7
L
7
3
5
3.17
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,061
Damage
52,539
86,819
Taken
78,193
65,859
Mitigated
64,516
36,727
Healing
19,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ElDonYobo
Charybdis
6,858
2,326
501
893
16,272
7,140
145
3,659
12,613
0
10,939
W
Zhong Kui
INOANI
Zhong Kui
16,569
2,146
1,240
6,354
24,883
16,616
1,942
6,544
18,339
31,542
0
W
14,623
946
1,481
1,985
14,354
7,735
1,663
3,908
10,446
0
27,138
L
15,691
1,728
2,680
3,845
12,677
6,661
0
5,691
6,986
31,437
0
L
8,765
1,640
1,069
1,313
17,496
21,658
0
8,209
9,287
14,103
0
W
14,312
964
2,480
2,415
10,985
5,654
538
2,866
8,119
28,374
0
W
9,772
3,988
7,101
9,099
25,962
29,397
84
7,844
18,118
0
15,636
L
Hercules
kenshinRoku
Hercules
9,859
1,762
0
3,075
16,619
20,809
0
6,814
9,805
0
22,383
L
11,366
5,441
860
5,718
15,129
8,248
241
6,508
8,621
0
18,175
W
14,785
6,065
2,951
1,621
10,635
6,457
3,644
3,294
7,341
0
25,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,208
Gold Earned
41,829
122
Minions Killed
90
0
Camps Cleared
0
1,212,971
Distance Traveled
1,065,143
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,235
686
10
1
0
193,578
0
W
Zhong Kui
9,989
832
27
2
0
215,156
0
W
Loki
10,024
835
30
3
0
271,708
0
L
Ra
8,059
672
45
4
0
221,898
0
L
Athena
8,363
697
11
1
0
212,972
0
W
Agni
10,019
835
28
2
0
248,348
0
W
Horus
10,495
875
4
0
0
242,549
3
L
Hercules
7,598
633
11
1
0
220,607
0
L
Anhur
9,574
798
13
1
0
216,088
0
W
Ullr
10,681
890
33
3
0
235,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role