Player Matchup

Bellona
Bellona
Civ90-VCG
Bellona
Level 122
God Stats
4W - 6L
1,286 SR
Queue Stats
189W - 191L
1,512 Elo+
Party 2
Vulcan
Vulcan
KoRn97-_-
Vulcan
Level 141
God Stats
8W - 4L
1,687 SR
Queue Stats
288W - 268L
1,518 Elo+
Party 3
Xing Tian
Xing Tian
NaturalSelxtion
Xing Tian
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,709 Elo+
Party 2
Gilgamesh
Gilgamesh
ShenCastle
Gilgamesh
Level 139
God Stats
1W - 5L
1,492 SR
Queue Stats
102W - 107L
1,412 Elo+
Party 3
Skadi
Skadi
ZoomieSaiko
Skadi
Level 66
God Stats
8W - 5L
1,900 SR
Queue Stats
41W - 45L
1,506 Elo+
Party 2
Team Averages
Level 111
1,573 SR
1,532 Elo+

VS

Team Averages
Level 129
1,558 SR
1,452 Elo+
Ne Zha
Ne Zha
IVa3roI
Ne Zha
Level 121
God Stats
3W - 3L
1,229 SR
Queue Stats
102W - 172L
1,435 Elo+
Party 1
Atlas
Atlas
NeonKnightro
Atlas
Level 101
God Stats
3W - 1L
1,704 SR
Queue Stats
64W - 72L
1,504 Elo+
Solo
Izanami
Izanami
OracleofOshun
Izanami
Level 154
God Stats
9W - 5L
1,647 SR
Queue Stats
112W - 189L
1,405 Elo+
Party 1
Chronos
Chronos
SlickMickey85
Chronos
Level 160
God Stats
3W - 2L
1,951 SR
Queue Stats
114W - 117L
1,511 Elo+
Solo
Chaac
Chaac
lazyironking
Chaac
Level 107
God Stats
8W - 9L
1,260 SR
Queue Stats
78W - 150L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Civ90-VCG
Bellona
20
2 / 3 / 0
12,279
491
16,243
18,172
22,358
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
KoRn97-_-
Vulcan
18
9 / 4 / 2
12,131
485
25,522
18,627
9,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
NaturalSelxtion
Xing Tian
14
0 / 4 / 4
9,505
380
4,701
20,473
23,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
ShenCastle
Gilgamesh
19
6 / 6 / 7
12,189
488
15,587
24,981
15,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 5 / 2
11,525
461
11,513
16,249
8,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IVa3roI
Ne Zha
19
7 / 7 / 4
12,910
516
17,644
25,815
11,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 1 / 11
12,009
480
8,008
17,996
23,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
20
7 / 6 / 2
13,841
554
13,677
27,924
12,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
20
3 / 2 / 8
12,634
505
15,277
21,508
12,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 2 / 4
12,198
488
8,517
24,317
23,833
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
50
18
Kills
21
22
Deaths
18
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
Civ90-VCG
Bellona
2
3
0
0.67
W
Ne Zha
IVa3roI
Ne Zha
7
7
4
1.29
L
Vulcan
KoRn97-_-
Vulcan
9
4
2
2.5
L
Xing Tian
NaturalSelxtion
Xing Tian
0
4
4
0.5
W
1
1
11
6.5
W
Izanami
7
6
2
1.33
L
Gilgamesh
ShenCastle
Gilgamesh
6
6
7
1.58
W
Chronos
3
2
8
3.5
L
1
5
2
0.4
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,566
Damage
63,123
98,502
Taken
117,560
79,953
Mitigated
84,515
20,148
Healing
40,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Civ90-VCG
Bellona
16,243
7,683
0
6,959
18,172
22,358
399
1,194
16,978
0
104,654
W
Ne Zha
IVa3roI
Ne Zha
17,644
10,132
0
7,011
25,815
11,669
0
6,927
18,888
0
92,716
L
Vulcan
KoRn97-_-
Vulcan
25,522
10,526
380
4,282
18,627
9,394
310
2,997
15,630
101,820
0
L
Xing Tian
NaturalSelxtion
Xing Tian
4,701
261
163
2,094
20,473
23,954
45
9,270
11,203
29,371
0
W
8,008
1,969
921
3,899
17,996
23,368
0
8,817
9,179
34,478
0
W
Izanami
13,677
8,778
0
11,155
27,924
12,980
948
16,510
11,414
0
147,679
L
Gilgamesh
ShenCastle
Gilgamesh
15,587
5,200
0
4,274
24,981
15,895
164
3,165
21,816
0
113,742
W
Chronos
15,277
3,684
0
9,300
21,508
12,665
0
3,514
17,994
120,260
11,460
L
11,513
5,110
0
1,996
16,249
8,352
1,432
8,085
8,164
0
126,165
W
8,517
1,929
0
8,241
24,317
23,833
642
2,514
21,803
0
80,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,629
Gold Earned
63,592
676
Minions Killed
652
0
Camps Cleared
0
2,317,708
Distance Traveled
2,317,069
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,279
491
189
8
0
473,754
5
W
Ne Zha
12,910
516
115
5
0
500,454
3
L
Vulcan
12,131
485
135
5
0
478,193
4
L
Xing Tian
9,505
380
38
2
0
457,147
0
W
Atlas
12,009
480
32
1
0
500,615
9
W
Izanami
13,841
554
204
8
0
427,267
1
L
Gilgamesh
12,189
488
121
5
0
478,123
6
W
Chronos
12,634
505
182
7
0
451,305
3
L
Skadi
11,525
461
193
8
0
430,491
3
W
Chaac
12,198
488
119
5
0
437,428
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role