Player Matchup

Kukulkan
Kukulkan
ChillOutBill
Kukulkan
Level 154
God Stats
1W - 2L
1,743 SR
Queue Stats
181W - 178L
1,493 Elo+
Solo
King Arthur
King Arthur
Kuiny21
King Arthur
Level 66
God Stats
4W - 5L
1,500 SR
Queue Stats
168W - 192L
1,500 Elo+
Party 2
Hera
Hera
Manhattan_ngn
Hera
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 198L
1,500 Elo+
Party 2
Horus
Horus
SlimsySet256600
Horus
Level 135
God Stats
2W - 4L
1,408 SR
Queue Stats
323W - 342L
1,522 Elo+
Solo
Chiron
Chiron
TBP_CheesePuff
Chiron
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
340W - 368L
1,546 Elo+
Solo
Team Averages
Level 117
1,530 SR
1,512 Elo+

VS

Team Averages
Level 104
1,500 SR
1,571 Elo+
Khepri
Khepri
Arrosito
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,587 Elo+
Solo
Raijin
Raijin
Ruthless Xlll
Raijin
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 94L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
angeloufie
Sylvanus
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 130L
1,540 Elo+
Party 1
Pele
Pele
romeodavido98
Pele
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
275W - 138L
1,545 Elo+
Party 1
Medusa
Medusa
vaevictisd
Medusa
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 6L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChillOutBill
Kukulkan
15
1 / 5 / 3
8,953
640
16,908
13,583
6,677
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Kuiny21
King Arthur
14
1 / 6 / 2
8,477
606
6,688
21,241
16,501
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 5
9,399
671
16,329
13,632
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 7
9,370
669
4,182
24,541
25,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 8 / 2
9,204
657
14,717
19,051
7,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Arrosito
Khepri
17
1 / 1 / 23
10,834
774
7,718
16,411
17,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
6 / 2 / 16
11,180
799
19,682
11,766
6,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
angeloufie
Sylvanus
17
1 / 1 / 23
10,666
762
5,665
15,144
18,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 2 / 17
11,162
797
29,153
16,990
10,994
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
vaevictisd
Medusa
19
12 / 3 / 8
11,796
843
23,353
13,917
7,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
115
8
Kills
28
28
Deaths
9
19
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Khepri
Arrosito
Khepri
1
1
23
12.5
L
Kukulkan
ChillOutBill
Kukulkan
1
5
3
0.5
L
King Arthur
Kuiny21
King Arthur
1
6
2
0.33
L
3
5
5
1.1
W
6
2
16
7
L
0
4
7
0.88
L
3
8
2
0.5
W
Sylvanus
angeloufie
Sylvanus
1
1
23
12.5
W
8
2
17
8.25
W
Medusa
vaevictisd
Medusa
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,824
Damage
85,571
92,048
Taken
74,228
62,381
Mitigated
61,200
35,531
Healing
43,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Arrosito
Khepri
7,718
151
2,138
5,949
16,411
17,264
29
6,129
10,282
25,447
0
L
Kukulkan
ChillOutBill
Kukulkan
16,908
1,253
1,912
1,792
13,583
6,677
76
5,626
7,638
41,043
0
L
King Arthur
Kuiny21
King Arthur
6,688
170
892
3,227
21,241
16,501
38
8,244
12,500
435
10,054
L
16,329
5,979
1,319
1,132
13,632
6,123
326
4,011
9,411
31,276
0
W
19,682
2,350
2,920
1,945
11,766
6,959
1,488
6,394
5,372
42,779
0
L
4,182
2,589
7,374
10,681
24,541
25,203
31
7,212
16,823
0
7,840
L
14,717
5,993
2,514
4,688
19,051
7,877
396
7,308
11,505
0
26,368
W
Sylvanus
angeloufie
Sylvanus
5,665
1,514
7,864
5,181
15,144
18,342
129
7,557
7,587
7,446
0
W
29,153
8,669
3,531
10,032
16,990
10,994
743
7,853
9,137
0
53,038
W
Medusa
vaevictisd
Medusa
23,353
13,617
276
3,435
13,917
7,641
4,933
5,505
8,412
0
42,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,403
Gold Earned
55,638
146
Minions Killed
149
0
Camps Cleared
0
1,145,570
Distance Traveled
1,330,570
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,834
774
24
2
0
289,861
1
L
Kukulkan
8,953
640
57
4
0
228,667
1
L
King Arthur
8,477
606
8
1
0
240,533
1
L
Hera
9,399
671
36
3
0
212,059
1
W
Raijin
11,180
799
46
3
0
235,485
4
L
Horus
9,370
669
11
1
0
274,766
4
L
Chiron
9,204
657
34
2
0
189,545
0
W
Sylvanus
10,666
762
2
0
0
263,677
0
W
Pele
11,162
797
22
2
0
286,191
0
W
Medusa
11,796
843
55
4
0
255,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role