Player Matchup

Hun Batz
Hun Batz
ITZAt0Miic
Hun Batz
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,268 Elo+
Party 2
Anubis
Anubis
LabadorS
Anubis
Level 49
God Stats
0W - 1L
1,292 SR
Queue Stats
45W - 37L
1,126 Elo+
Party 2
Medusa
Medusa
Mike_The_Beast70
Medusa
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,161 Elo+
Party 2
Gilgamesh
Gilgamesh
Tmouse2
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,259 Elo+
Party 1
Eset
Eset
ljeebiesl
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,259 Elo+
Party 1
Team Averages
Level 60
1,458 SR
1,215 Elo+

VS

Team Averages
Level 90
1,523 SR
1,405 Elo+
Nemesis
Nemesis
Nexrie
Nemesis
Level 24
God Stats
1W - 0L
1,324 SR
Queue Stats
35W - 42L
1,394 Elo+
Party 3
Nu Wa
Nu Wa
Thoko894
Nu Wa
Level 131
God Stats
12W - 10L
1,454 SR
Queue Stats
344W - 345L
1,403 Elo+
Solo
Pele
Pele
firefighterlt6
Pele
Level 57
God Stats
2W - 0L
1,718 SR
Queue Stats
78W - 90L
1,412 Elo+
Party 3
Baba Yaga
Baba Yaga
xIIRoosterIIx
Baba Yaga
Level 141
God Stats
2W - 0L
1,671 SR
Queue Stats
287W - 285L
1,415 Elo+
Party 3
Discordia
Discordia
xLlamax
Discordia
Level 99
God Stats
8W - 4L
1,448 SR
Queue Stats
306W - 317L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ITZAt0Miic
Hun Batz
20
2 / 6 / 14
11,489
605
13,244
21,220
14,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
LabadorS
Anubis
20
10 / 4 / 9
13,815
727
17,159
21,573
9,848
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 8 / 6
10,548
555
4,644
19,485
6,994
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Tmouse2
Gilgamesh
18
1 / 7 / 13
12,306
648
5,608
25,243
30,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
20
6 / 6 / 10
12,597
663
16,308
20,546
7,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nexrie
Nemesis
17
0 / 7 / 15
11,430
602
7,468
17,486
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Thoko894
Nu Wa
20
3 / 1 / 20
13,197
695
25,310
11,440
7,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 6 / 9
12,929
680
11,979
19,109
6,724
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
xIIRoosterIIx
Baba Yaga
20
12 / 4 / 15
16,187
852
32,431
20,843
9,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
xLlamax
Discordia
20
8 / 4 / 16
13,913
732
23,350
13,046
4,930
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
105
21
Kills
30
31
Deaths
22
52
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ITZAt0Miic
Hun Batz
2
6
14
1.5
L
Anubis
LabadorS
Anubis
10
4
9
3.63
L
2
8
6
0.63
W
Nemesis
Nexrie
Nemesis
0
7
15
1.07
W
Nu Wa
Thoko894
Nu Wa
3
1
20
13
L
Gilgamesh
Tmouse2
Gilgamesh
1
7
13
1.07
W
7
6
9
1.92
L
Eset
6
6
10
1.83
W
Baba Yaga
xIIRoosterIIx
Baba Yaga
12
4
15
4.88
W
Discordia
xLlamax
Discordia
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
100,538
108,067
Taken
81,924
69,585
Mitigated
34,798
34,006
Healing
27,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ITZAt0Miic
Hun Batz
13,244
1,722
125
4,892
21,220
14,904
0
13,411
7,809
0
50,246
L
Anubis
LabadorS
Anubis
17,159
700
2,306
10,331
21,573
9,848
742
18,313
3,260
70,272
0
L
4,644
1,548
805
2,450
19,485
6,994
0
16,308
3,177
0
28,035
W
Nemesis
Nexrie
Nemesis
7,468
1,552
897
2,425
17,486
6,062
513
10,089
6,657
0
15,896
W
Nu Wa
Thoko894
Nu Wa
25,310
10,151
3,313
4,057
11,440
7,448
2,172
4,486
6,954
46,989
0
L
Gilgamesh
Tmouse2
Gilgamesh
5,608
771
1,279
2,425
25,243
30,372
380
16,442
8,801
105
17,929
W
11,979
1,101
1,126
2,729
19,109
6,724
874
7,296
11,813
0
22,657
L
Eset
16,308
59
4,257
5,136
20,546
7,467
338
16,617
3,929
57,388
0
W
Baba Yaga
xIIRoosterIIx
Baba Yaga
32,431
1,252
1,600
7,562
20,843
9,634
3,344
5,975
14,868
86,352
0
W
Discordia
xLlamax
Discordia
23,350
763
1,747
2,537
13,046
4,930
1,426
5,726
7,320
40,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,755
Gold Earned
67,656
299
Minions Killed
201
0
Camps Cleared
0
1,607,140
Distance Traveled
1,839,600
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,489
605
56
3
0
337,934
1
L
Anubis
13,815
727
90
5
0
334,543
1
L
Medusa
10,548
555
52
3
0
336,418
0
W
Nemesis
11,430
602
21
1
0
375,905
4
W
Nu Wa
13,197
695
27
1
0
371,344
0
L
Gilgamesh
12,306
648
18
1
0
263,528
0
W
Pele
12,929
680
31
2
0
357,917
0
L
Eset
12,597
663
83
4
0
334,717
0
W
Baba Yaga
16,187
852
99
5
0
375,565
1
W
Discordia
13,913
732
23
1
0
358,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role