Player Matchup

Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
InvivtusKOB
Cu Chulainn
Level 142
God Stats
17W - 14L
1,547 SR
Queue Stats
158W - 156L
1,486 Elo+
Party 1
Tiamat
Tiamat
Jarebearsama
Tiamat
Level 58
God Stats
10W - 4L
1,500 SR
Queue Stats
51W - 39L
1,321 Elo+
Solo
Tsukuyomi
Tsukuyomi
JuicySnicklez
Tsukuyomi
Level 102
God Stats
4W - 5L
1,354 SR
Queue Stats
115W - 114L
1,423 Elo+
Party 1
Terra
Terra
TaraFulcrumTTV
Terra
Level 89
God Stats
12W - 11L
1,449 SR
Queue Stats
425W - 451L
1,461 Elo+
Solo
Team Averages
Level 95
1,470 SR
1,438 Elo+

VS

Team Averages
Level 98
1,423 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
Hellig
Cu Chulainn
Level 121
God Stats
3W - 4L
1,544 SR
Queue Stats
80W - 78L
1,449 Elo+
Solo
Izanami
Izanami
PrimevalChaos
Izanami
Level 86
God Stats
14W - 12L
1,660 SR
Queue Stats
272W - 255L
1,521 Elo+
Party 2
Yemoja
Yemoja
SmellyUrMom
Yemoja
Level 61
God Stats
0W - 2L
1,269 SR
Queue Stats
144W - 172L
1,357 Elo+
Solo
Awilix
Awilix
ZI R3LO4DZ ZI
Awilix
Level 66
God Stats
10W - 15L
1,338 SR
Queue Stats
453W - 425L
1,528 Elo+
Party 2
Janus
Janus
barneyclean
Janus
Level 155
God Stats
3W - 9L
1,303 SR
Queue Stats
108W - 115L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
5 / 3 / 5
12,348
537
17,904
21,108
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
InvivtusKOB
Cu Chulainn
19
4 / 4 / 5
13,191
574
17,167
24,868
33,789
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
0 / 1 / 4
10,904
474
4,508
11,776
9,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
JuicySnicklez
Tsukuyomi
19
12 / 2 / 2
13,064
568
14,542
17,988
8,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 3 / 6
11,139
484
5,667
20,737
22,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hellig
Cu Chulainn
19
5 / 5 / 0
11,909
518
13,726
21,681
26,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
18
5 / 4 / 1
11,461
498
15,465
19,360
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
15
0 / 7 / 4
9,098
396
11,822
20,617
8,962
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
0 / 5 / 5
10,071
438
4,658
16,588
8,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
3 / 1 / 2
11,533
501
9,026
9,011
3,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
22
Kills
13
13
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
5
3
5
2.5
L
Cu Chulainn
Hellig
Cu Chulainn
5
5
0
1
W
Cu Chulainn
InvivtusKOB
Cu Chulainn
4
4
5
1.63
W
Tiamat
0
1
4
2
W
Tsukuyomi
JuicySnicklez
Tsukuyomi
12
2
2
6.5
L
Izanami
5
4
1
1.38
L
Yemoja
0
7
4
0.29
W
1
3
6
1.33
L
0
5
5
0.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,788
Damage
54,697
96,477
Taken
87,257
83,760
Mitigated
56,177
31,933
Healing
19,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
17,904
9,551
97
9,072
21,108
9,172
4,064
9,339
11,769
0
110,768
L
Cu Chulainn
Hellig
Cu Chulainn
13,726
3,467
0
1,014
21,681
26,600
732
2,334
19,347
0
88,997
W
Cu Chulainn
InvivtusKOB
Cu Chulainn
17,167
5,422
0
3,925
24,868
33,789
0
1,304
23,564
0
97,581
W
Tiamat
4,508
634
0
5,523
11,776
9,959
0
4,193
7,583
89,991
0
W
Tsukuyomi
JuicySnicklez
Tsukuyomi
14,542
4,044
0
7,288
17,988
8,334
306
2,093
15,895
0
102,412
L
Izanami
15,465
7,479
0
5,140
19,360
7,936
0
2,578
16,782
0
100,938
L
Yemoja
11,822
4,200
952
4,147
20,617
8,962
1,360
1,190
19,427
63,318
0
W
5,667
871
914
5,114
20,737
22,506
67
7,114
13,623
33,827
0
L
4,658
1,858
0
4,106
16,588
8,851
0
1,679
14,909
0
89,444
L
9,026
184
315
3,773
9,011
3,828
0
2,394
6,617
106,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,646
Gold Earned
54,072
680
Minions Killed
729
0
Camps Cleared
0
2,237,894
Distance Traveled
2,012,136
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,348
537
171
7
0
340,730
1
L
Cu Chulainn
11,909
518
155
7
0
378,597
1
W
Cu Chulainn
13,191
574
184
8
0
413,532
0
W
Tiamat
10,904
474
155
7
0
457,714
13
W
Tsukuyomi
13,064
568
128
6
0
528,913
2
L
Izanami
11,461
498
174
8
0
411,838
13
L
Yemoja
9,098
396
79
3
0
323,056
2
W
Terra
11,139
484
42
2
0
497,005
2
L
Awilix
10,071
438
135
6
0
458,113
2
L
Janus
11,533
501
186
8
0
440,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role