Player Matchup

Fenrir
Fenrir
BlackWolf222
Fenrir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
1,086 Elo+
Party 2
Discordia
Discordia
Jester3
Discordia
Level 87
God Stats
1W - 6L
1,683 SR
Queue Stats
29W - 57L
1,387 Elo+
Solo
Cerberus
Cerberus
aR I FUNKY
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 47
1,561 SR
1,324 Elo+

VS

Team Averages
Level 69
1,615 SR
1,432 Elo+
Cupid
Cupid
Mixed_Girl_Anne
Cupid
Level 26
God Stats
37W - 38L
1,535 SR
Queue Stats
101W - 113L
1,397 Elo+
Party 1
Zhong Kui
Zhong Kui
kind_hut7
Zhong Kui
Level 108
God Stats
3W - 0L
1,813 SR
Queue Stats
465W - 523L
1,462 Elo+
Party 1
Vamana
Vamana
kiritoio
Vamana
Level 73
God Stats
20W - 18L
1,497 SR
Queue Stats
196W - 200L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 9 / 0
6,532
594
4,450
15,175
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
Jester3
Discordia
10
1 / 6 / 0
6,861
624
8,294
10,477
4,030
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
aR I FUNKY
Cerberus
9
0 / 2 / 0
6,225
566
1,704
10,436
7,016
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,567
779
6,822
7,809
4,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
kind_hut7
Zhong Kui
13
8 / 1 / 8
8,968
815
14,161
8,479
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
kiritoio
Vamana
14
6 / 0 / 10
8,939
813
10,070
6,458
5,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
17
17
Deaths
1
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
9
0
0
L
Discordia
Jester3
Discordia
1
6
0
0.17
W
3
0
7
6.5
L
Cerberus
aR I FUNKY
Cerberus
0
2
0
0
W
Zhong Kui
kind_hut7
Zhong Kui
8
1
8
12
W
Vamana
kiritoio
Vamana
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,448
Damage
31,053
36,088
Taken
22,746
19,689
Mitigated
15,556
3,082
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,450
335
0
657
15,175
8,643
0
5,206
9,875
0
15,434
L
Discordia
Jester3
Discordia
8,294
415
94
1,140
10,477
4,030
0
4,611
5,866
22,384
0
W
6,822
2,963
594
706
7,809
4,131
1,019
4,177
3,482
0
23,985
L
Cerberus
aR I FUNKY
Cerberus
1,704
138
0
1,191
10,436
7,016
0
5,027
5,409
9,413
0
W
Zhong Kui
kind_hut7
Zhong Kui
14,161
772
0
4,739
8,479
5,620
0
3,009
5,349
30,036
0
W
Vamana
kiritoio
Vamana
10,070
4,325
0
1,747
6,458
5,805
0
3,212
3,143
0
29,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,618
Gold Earned
26,474
80
Minions Killed
124
1
Camps Cleared
10
549,134
Distance Traveled
649,824
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,532
594
33
3
1
194,636
4
L
Discordia
6,861
624
28
3
0
153,675
4
W
Cupid
8,567
779
35
3
0
215,936
0
L
Cerberus
6,225
566
19
2
0
200,823
0
W
Zhong Kui
8,968
815
42
4
6
207,585
4
W
Vamana
8,939
813
47
4
4
226,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role