Player Matchup

Zeus
Zeus
AwesomeAustin74
Zeus
Level 8
God Stats
19W - 16L
1,548 SR
Queue Stats
23W - 20L
1,384 Elo+
Party 1
Xbalanque
Xbalanque
Shadowthief711
Xbalanque
Level 60
God Stats
11W - 3L
1,953 SR
Queue Stats
67W - 91L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
itozen
Cthulhu
Level 67
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 45
1,666 SR
1,423 Elo+

VS

Team Averages
Level 96
1,527 SR
1,264 Elo+
Ganesha
Ganesha
Lucas-dark777777
Ganesha
Level 78
God Stats
3W - 4L
1,329 SR
Queue Stats
156W - 242L
1,250 Elo+
Party 2
Susano
Susano
Nao_Nyx_Ny
Susano
Level 54
God Stats
1W - 0L
1,753 SR
Queue Stats
107W - 160L
1,206 Elo+
Party 2
Ra
Ra
SuPeRRaTBoY
Ra
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 108L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
10,265
570
16,891
17,616
15,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Xbalanque
Shadowthief711
Xbalanque
15
2 / 8 / 3
11,287
627
23,165
23,607
9,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
itozen
Cthulhu
15
2 / 4 / 2
11,107
617
13,755
24,325
18,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 17
13,341
741
17,970
27,851
38,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Nao_Nyx_Ny
Susano
17
7 / 1 / 5
12,666
704
9,291
17,852
8,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 1 / 7
13,985
777
29,628
23,406
18,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
18
18
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
1
3
17
3.17
W
Susano
Nao_Nyx_Ny
Susano
7
1
5
9.5
L
Xbalanque
Shadowthief711
Xbalanque
2
8
3
0.44
W
10
1
7
13.5
L
Cthulhu
itozen
Cthulhu
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,811
Damage
56,889
65,548
Taken
69,109
43,307
Mitigated
66,030
9,043
Healing
22,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,891
4,340
0
1,524
17,616
15,226
146
12,245
5,183
36,634
0
W
17,970
2,349
436
3,854
27,851
38,706
65
10,821
15,926
33,440
0
W
Susano
Nao_Nyx_Ny
Susano
9,291
1,869
0
626
17,852
8,743
886
8,049
9,326
0
31,193
L
Xbalanque
Shadowthief711
Xbalanque
23,165
15,449
0
4,881
23,607
9,223
0
17,156
6,451
0
56,855
W
29,628
4,798
6,261
11,594
23,406
18,581
1,350
10,116
12,300
87,482
0
L
Cthulhu
itozen
Cthulhu
13,755
1,679
331
2,307
24,325
18,858
174
18,283
5,780
43,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,659
Gold Earned
39,992
164
Minions Killed
171
8
Camps Cleared
6
865,606
Distance Traveled
1,009,095
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,265
570
37
2
2
285,250
7
W
Ganesha
13,341
741
9
1
1
303,377
7
W
Susano
12,666
704
41
2
2
362,276
0
L
Xbalanque
11,287
627
59
3
6
276,337
3
W
Ra
13,985
777
121
7
3
343,442
5
L
Cthulhu
11,107
617
68
4
0
304,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role