Player Matchup

Medusa
Medusa
DarthPopTart
Medusa
Level 27
God Stats
0W - 3L
1,190 SR
Queue Stats
9W - 27L
1,366 Elo+
Party 1
Tyr
Tyr
SeanDenn
Tyr
Level 82
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Twigseason
Athena
Level 29
God Stats
0W - 3L
1,190 SR
Queue Stats
20W - 38L
1,292 Elo+
Party 1
Thanatos
Thanatos
barbarjonks
Thanatos
Level 29
God Stats
0W - 3L
1,190 SR
Queue Stats
17W - 42L
1,346 Elo+
Party 1
Nu Wa
Nu Wa
iambitter
Nu Wa
Level 31
God Stats
0W - 3L
1,180 SR
Queue Stats
22W - 38L
1,448 Elo+
Party 1
Team Averages
Level 40
1,200 SR
1,390 Elo+

VS

Team Averages
Level 97
1,600 SR
1,514 Elo+
Baron Samedi
Baron Samedi
B0N3RK1NG91
Baron Samedi
Level 64
God Stats
4W - 1L
1,770 SR
Queue Stats
35W - 41L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
E Suda II
Morgan Le Fay
Level 144
God Stats
23W - 11L
1,729 SR
Queue Stats
246W - 208L
1,564 Elo+
Party 2
Khepri
Khepri
ITSYESAVAGE
Khepri
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
409W - 398L
1,521 Elo+
Party 2
Da Ji
Da Ji
Neak69
Da Ji
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 154L
1,506 Elo+
Party 2
Neith
Neith
blamingduo
Neith
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
333W - 291L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 11 / 1
8,589
429
8,710
20,691
6,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 3 / 2
9,773
489
13,090
18,998
18,399
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
Twigseason
Athena
12
0 / 8 / 3
7,780
389
6,052
25,206
25,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
barbarjonks
Thanatos
13
1 / 11 / 2
8,148
407
5,969
20,662
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
iambitter
Nu Wa
13
3 / 7 / 1
8,567
428
12,370
20,729
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B0N3RK1NG91
Baron Samedi
16
2 / 3 / 9
9,855
493
8,957
16,762
17,838
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
E Suda II
Morgan Le Fay
15
5 / 2 / 12
10,032
502
15,373
13,379
6,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
14
2 / 1 / 16
9,602
480
6,957
12,417
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
Neak69
Da Ji
18
12 / 0 / 8
11,403
570
20,146
16,894
9,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
18
19 / 3 / 7
12,305
615
28,824
18,289
8,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
92
8
Kills
40
40
Deaths
9
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B0N3RK1NG91
Baron Samedi
2
3
9
2.17
L
Medusa
1
11
1
0.14
W
Morgan Le Fay
E Suda II
Morgan Le Fay
5
2
12
5.5
W
Khepri
2
1
16
10
W
Da Ji
Neak69
Da Ji
12
0
8
16
L
3
3
2
1.33
L
Athena
Twigseason
Athena
0
8
3
0.19
L
Thanatos
barbarjonks
Thanatos
1
11
2
0.18
W
Neith
19
3
7
7.5
L
Nu Wa
iambitter
Nu Wa
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,191
Damage
80,257
106,286
Taken
77,741
65,918
Mitigated
55,652
21,490
Healing
36,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B0N3RK1NG91
Baron Samedi
8,957
1,831
1,561
8,003
16,762
17,838
1,119
2,258
14,504
68,968
0
L
Medusa
8,710
3,307
0
2,737
20,691
6,922
906
2,475
18,216
0
68,318
W
Morgan Le Fay
E Suda II
Morgan Le Fay
15,373
1,649
0
4,987
13,379
6,569
1,725
7,004
6,375
74,991
0
W
Khepri
6,957
848
0
4,672
12,417
12,771
550
3,754
8,663
34,689
0
W
Da Ji
Neak69
Da Ji
20,146
6,328
0
7,079
16,894
9,925
871
3,598
13,296
0
84,716
L
13,090
1,764
0
3,756
18,998
18,399
256
7,622
11,376
0
68,200
L
Athena
Twigseason
Athena
6,052
1,369
634
2,604
25,206
25,114
104
10,476
14,730
26,130
0
L
Thanatos
barbarjonks
Thanatos
5,969
717
0
10,202
20,662
9,650
0
3,786
16,876
0
51,608
W
Neith
28,824
18,188
0
10,131
18,289
8,549
3,194
4,692
13,597
0
101,550
L
Nu Wa
iambitter
Nu Wa
12,370
3,430
0
1,557
20,729
5,833
0
6,928
13,801
62,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,857
Gold Earned
53,197
421
Minions Killed
452
0
Camps Cleared
0
1,754,540
Distance Traveled
1,691,450
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,855
493
111
6
0
287,274
1
L
Medusa
8,589
429
106
5
0
332,193
0
W
Morgan Le Fay
10,032
502
99
5
0
318,672
3
W
Khepri
9,602
480
42
2
0
348,281
5
W
Da Ji
11,403
570
103
5
0
395,460
2
L
Tyr
9,773
489
113
6
0
386,449
1
L
Athena
7,780
389
36
2
0
375,548
3
L
Thanatos
8,148
407
77
4
0
339,820
0
W
Neith
12,305
615
97
5
0
341,763
0
L
Nu Wa
8,567
428
89
4
0
320,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role