Player Matchup

Chernobog
Chernobog
BADDKITTY
Chernobog
Level 142
God Stats
7W - 2L
1,697 SR
Queue Stats
171W - 158L
1,651 Elo+
Party 1
Olorun
Olorun
Kirito24690
Olorun
Level 51
God Stats
3W - 2L
1,870 SR
Queue Stats
49W - 45L
1,478 Elo+
Party 2
Ratatoskr
Ratatoskr
ZenBoi
Ratatoskr
Level 142
God Stats
0W - 2L
1,779 SR
Queue Stats
266W - 226L
1,628 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lvonne
Cu Chulainn
Level 54
God Stats
2W - 1L
1,856 SR
Queue Stats
16W - 14L
1,495 Elo+
Party 2
Susano
Susano
somethinhaha321
Susano
Level 24
God Stats
0W - 1L
1,715 SR
Queue Stats
4W - 1L
1,724 Elo+
Party 1
Team Averages
Level 83
1,784 SR
1,595 Elo+

VS

Team Averages
Level 108
1,562 SR
1,591 Elo+
Odin
Odin
 
Odin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Buucandy
Medusa
Level 34
God Stats
29W - 19L
1,592 SR
Queue Stats
199W - 81L
1,646 Elo+
Party 3
Mercury
Mercury
PowerRecker
Mercury
Level 145
God Stats
34W - 13L
1,748 SR
Queue Stats
694W - 396L
1,656 Elo+
Party 3
Cabrakan
Cabrakan
RagingRussell69
Cabrakan
Level 99
God Stats
12W - 11L
1,500 SR
Queue Stats
453W - 462L
1,498 Elo+
Solo
Poseidon
Poseidon
TheFinalOrder
Poseidon
Level 157
God Stats
25W - 13L
1,472 SR
Queue Stats
202W - 126L
1,657 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BADDKITTY
Chernobog
14
5 / 5 / 4
9,139
481
7,471
16,156
8,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
16
1 / 3 / 4
9,665
509
8,559
12,844
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
ZenBoi
Ratatoskr
15
4 / 4 / 1
9,294
489
6,145
15,145
8,616
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
lvonne
Cu Chulainn
16
0 / 3 / 0
9,347
492
4,754
12,326
8,962
13
2 / 3 / 6
7,975
420
9,812
19,414
18,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
2 / 0 / 3
10,667
561
6,766
10,611
9,640
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
Buucandy
Medusa
17
0 / 1 / 1
10,466
551
5,875
11,171
4,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
PowerRecker
Mercury
20
7 / 2 / 5
11,818
622
14,802
17,872
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
13
2 / 5 / 4
8,956
471
5,876
15,559
17,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
TheFinalOrder
Poseidon
18
7 / 4 / 2
11,503
605
16,921
14,355
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
18
18
Deaths
12
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
3
3.5
L
Chernobog
BADDKITTY
Chernobog
5
5
4
1.4
W
Medusa
Buucandy
Medusa
0
1
1
0.5
L
Olorun
1
3
4
1
W
Mercury
PowerRecker
Mercury
7
2
5
4.75
W
Cabrakan
2
5
4
0.8
W
Poseidon
TheFinalOrder
Poseidon
7
4
2
2
L
Ratatoskr
ZenBoi
Ratatoskr
4
4
1
1.13
L
Cu Chulainn
lvonne
Cu Chulainn
0
3
0
0
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,741
Damage
50,240
75,885
Taken
69,568
50,733
Mitigated
47,671
15,486
Healing
24,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,766
2,331
0
2,087
10,611
9,640
638
1,077
9,534
0
73,137
L
Chernobog
BADDKITTY
Chernobog
7,471
5,133
0
1,207
16,156
8,020
296
5,551
10,605
0
68,715
W
Medusa
Buucandy
Medusa
5,875
2,611
0
5,338
11,171
4,820
1,218
3,394
7,777
0
95,066
L
Olorun
8,559
4,795
0
4,542
12,844
6,822
1,476
3,779
9,065
65,901
9,457
W
Mercury
PowerRecker
Mercury
14,802
9,453
0
8,030
17,872
8,670
130
0
17,872
0
128,837
W
Cabrakan
5,876
1,001
1,831
2,505
15,559
17,992
0
2,828
12,731
27,316
0
W
Poseidon
TheFinalOrder
Poseidon
16,921
5,241
0
4,209
14,355
6,549
1,585
0
14,355
100,465
8,499
L
Ratatoskr
ZenBoi
Ratatoskr
6,145
1,460
0
5,869
15,145
8,616
0
4,601
10,544
0
75,186
L
Cu Chulainn
lvonne
Cu Chulainn
4,754
1,073
0
2,062
12,326
8,962
394
0
12,326
0
62,591
L
9,812
2,484
0
1,806
19,414
18,313
0
7,450
11,964
0
39,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
53,410
559
Minions Killed
679
0
Camps Cleared
0
1,862,349
Distance Traveled
1,906,068
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,667
561
152
8
0
354,205
8
L
Chernobog
9,139
481
118
6
0
336,121
2
W
Medusa
10,466
551
152
8
0
340,237
0
L
Olorun
9,665
509
137
7
0
343,181
2
W
Mercury
11,818
622
174
9
0
479,159
3
W
Cabrakan
8,956
471
40
2
0
349,219
1
W
Poseidon
11,503
605
161
8
0
383,248
7
L
Ratatoskr
9,294
489
125
7
0
415,833
5
L
Cu Chulainn
9,347
492
128
7
0
379,827
4
L
Susano
7,975
420
51
3
0
387,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role