Player Matchup

Kumbhakarna
Kumbhakarna
FlexyBoy
Kumbhakarna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,603 Elo+
Party 1
Heimdallr
Heimdallr
I Guess Im Gib
Heimdallr
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 102L
1,767 Elo+
Party 1
Sobek
Sobek
LukaMd
Sobek
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 38L
1,675 Elo+
Party 1
Sol
Sol
Vincentheboss
Sol
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 23L
1,706 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WinglessMarlin
Tsukuyomi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,575 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,665 Elo+

VS

Team Averages
Level 61
1,543 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
MrBlooSkies
Merlin
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,235 Elo+
Solo
He Bo
He Bo
Reckl3ssGring0
He Bo
Level 147
God Stats
2W - 2L
1,682 SR
Queue Stats
207W - 206L
1,509 Elo+
Solo
Pele
Pele
Segi Adrian
Pele
Level 50
God Stats
110W - 91L
1,535 SR
Queue Stats
593W - 512L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FlexyBoy
Kumbhakarna
13
4 / 0 / 3
8,212
547
6,739
10,133
4,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
I Guess Im Gib
Heimdallr
14
3 / 1 / 1
8,523
568
10,231
11,978
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
LukaMd
Sobek
9
0 / 0 / 2
6,398
427
2,525
9,696
8,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 2 / 1
7,716
514
6,310
11,800
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
WinglessMarlin
Tsukuyomi
12
1 / 0 / 3
7,125
475
8,133
11,653
4,420
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 1
7,411
494
8,910
12,904
8,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
 
Medusa
8
0 / 2 / 0
5,621
375
4,737
7,104
2,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
10
1 / 6 / 0
6,351
423
5,884
9,144
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 1 / 0
7,378
492
6,220
11,195
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 1 / 0
7,601
507
5,032
11,530
6,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
10
Kills
3
3
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
0
1
1.5
L
Medusa
 
Medusa
0
2
0
0
W
Kumbhakarna
FlexyBoy
Kumbhakarna
4
0
3
5.5
W
Heimdallr
I Guess Im Gib
Heimdallr
3
1
1
3.5
W
Sobek
LukaMd
Sobek
0
0
2
1
L
Merlin
1
6
0
0.17
L
1
1
0
1
L
0
1
0
0
W
2
2
1
1.25
W
Tsukuyomi
WinglessMarlin
Tsukuyomi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,938
Damage
30,783
55,260
Taken
51,877
25,928
Mitigated
25,123
22,226
Healing
23,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,910
2,233
1,589
7,358
12,904
8,667
0
3,791
9,113
0
38,654
L
Medusa
 
Medusa
4,737
1,998
0
2,549
7,104
2,709
769
4,430
2,674
0
31,655
W
Kumbhakarna
FlexyBoy
Kumbhakarna
6,739
254
0
1,000
10,133
4,595
0
4,505
5,628
58,873
0
W
Heimdallr
I Guess Im Gib
Heimdallr
10,231
4,659
0
6,881
11,978
5,103
920
3,176
8,802
0
66,965
W
Sobek
LukaMd
Sobek
2,525
301
551
3,877
9,696
8,362
0
2,694
7,002
14,039
0
L
Merlin
5,884
1,136
0
1,037
9,144
3,575
0
5,008
4,136
32,256
0
L
6,220
384
0
5,914
11,195
3,829
0
2,300
8,895
66,973
0
L
5,032
1,103
0
5,154
11,530
6,343
384
212
11,318
0
62,746
W
6,310
2,924
0
7,688
11,800
3,448
1,524
1,563
10,237
71,405
0
W
Tsukuyomi
WinglessMarlin
Tsukuyomi
8,133
2,195
0
2,229
11,653
4,420
0
1,486
10,167
0
52,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,974
Gold Earned
34,362
454
Minions Killed
400
0
Camps Cleared
0
1,427,499
Distance Traveled
1,386,613
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,411
494
70
5
0
319,205
6
L
Medusa
5,621
375
43
3
0
171,306
2
W
Kumbhakarna
8,212
547
105
7
0
321,561
0
W
Heimdallr
8,523
568
133
9
0
245,614
2
W
Sobek
6,398
427
12
1
0
289,786
0
L
Merlin
6,351
423
58
4
0
249,476
0
L
He Bo
7,378
492
112
7
0
255,306
2
L
Pele
7,601
507
117
8
0
391,320
1
W
Sol
7,716
514
117
8
0
246,880
0
W
Tsukuyomi
7,125
475
87
6
0
323,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role