Player Matchup

Hera
Hera
BananaJam9368
Hera
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,567 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Guanchada
Kumbhakarna
Level 79
God Stats
3W - 6L
1,421 SR
Queue Stats
74W - 69L
1,491 Elo+
Party 3
Sun Wukong
Sun Wukong
SuperGoblin
Sun Wukong
Level 25
God Stats
9W - 8L
1,494 SR
Queue Stats
15W - 11L
1,586 Elo+
Party 3
Jing Wei
Jing Wei
diverjoe66
Jing Wei
Level 127
God Stats
1W - 0L
1,796 SR
Queue Stats
68W - 59L
1,528 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ozzycrush
Tsukuyomi
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 30L
1,569 Elo+
Solo
Team Averages
Level 84
1,542 SR
1,548 Elo+

VS

Team Averages
Level 45
1,502 SR
1,463 Elo+
Poseidon
Poseidon
GrandOleF7
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,497 Elo+
Party 2
Ravana
Ravana
Tayo816
Ravana
Level 5
God Stats
0W - 2L
1,300 SR
Queue Stats
1W - 7L
1,322 Elo+
Party 2
Chaac
Chaac
TsunadeHime
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
VietxReaper
Gilgamesh
Level 34
God Stats
8W - 6L
1,688 SR
Queue Stats
14W - 19L
1,568 Elo+
Party 1
Ullr
Ullr
stone city cobr
Ullr
Level 89
God Stats
1W - 2L
1,523 SR
Queue Stats
18W - 35L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 17
13,198
1,100
22,508
8,201
5,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Guanchada
Kumbhakarna
19
8 / 0 / 24
14,050
1,171
11,934
12,084
15,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
SuperGoblin
Sun Wukong
19
5 / 1 / 20
12,947
1,079
23,332
16,569
12,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
diverjoe66
Jing Wei
20
4 / 0 / 25
13,442
1,120
31,309
10,534
5,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
ozzycrush
Tsukuyomi
19
11 / 3 / 21
13,366
1,114
33,774
17,189
8,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GrandOleF7
Poseidon
17
1 / 9 / 4
11,651
971
19,161
23,571
8,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Tayo816
Ravana
17
0 / 11 / 2
10,419
868
5,595
20,043
9,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 2
10,780
898
9,576
30,852
45,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
VietxReaper
Gilgamesh
17
2 / 6 / 3
11,626
969
13,349
30,514
28,915
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 6 / 1
11,811
984
10,423
23,112
9,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
17
39
Kills
5
5
Deaths
39
107
Assists
12
Player
Kills
Deaths
Assists
KDA
W
11
1
17
19.5
L
Poseidon
GrandOleF7
Poseidon
1
9
4
0.33
W
Kumbhakarna
Guanchada
Kumbhakarna
8
0
24
20
W
Sun Wukong
SuperGoblin
Sun Wukong
5
1
20
15
L
Ravana
Tayo816
Ravana
0
11
2
0.09
L
0
7
2
0.14
L
Gilgamesh
VietxReaper
Gilgamesh
2
6
3
0.58
W
Jing Wei
diverjoe66
Jing Wei
4
0
25
16.5
W
Tsukuyomi
ozzycrush
Tsukuyomi
11
3
21
7.17
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,857
Damage
58,104
64,577
Taken
128,092
46,364
Mitigated
102,692
10,972
Healing
10,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,508
4,142
664
1,736
8,201
5,276
0
1,797
6,404
29,337
0
L
Poseidon
GrandOleF7
Poseidon
19,161
3,408
0
1,649
23,571
8,569
0
6,957
16,351
59,975
0
W
Kumbhakarna
Guanchada
Kumbhakarna
11,934
1,393
0
0
12,084
15,574
0
4,568
7,516
26,745
0
W
Sun Wukong
SuperGoblin
Sun Wukong
23,332
7,863
0
1,985
16,569
12,085
0
4,351
12,218
0
50,471
L
Ravana
Tayo816
Ravana
5,595
1,383
0
482
20,043
9,862
0
5,223
14,501
0
12,656
L
9,576
1,218
0
6,109
30,852
45,646
0
6,930
23,359
0
19,679
L
Gilgamesh
VietxReaper
Gilgamesh
13,349
4,589
0
367
30,514
28,915
0
7,836
22,115
0
27,649
W
Jing Wei
diverjoe66
Jing Wei
31,309
23,953
0
1,264
10,534
5,162
0
2,694
7,840
0
57,859
W
Tsukuyomi
ozzycrush
Tsukuyomi
33,774
9,828
0
5,323
17,189
8,267
0
5,751
11,438
0
44,603
L
10,423
3,153
0
1,760
23,112
9,700
0
6,460
16,259
0
30,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,003
Gold Earned
56,287
215
Minions Killed
193
12
Camps Cleared
5
1,217,748
Distance Traveled
1,031,175
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,198
1,100
12
1
1
217,239
0
L
Poseidon
11,651
971
94
8
1
222,164
0
W
Kumbhakarna
14,050
1,171
41
3
0
249,700
0
W
Sun Wukong
12,947
1,079
65
5
7
241,004
3
L
Ravana
10,419
868
21
2
1
165,632
0
L
Chaac
10,780
898
15
1
1
223,753
0
L
Gilgamesh
11,626
969
23
2
2
221,141
0
W
Jing Wei
13,442
1,120
75
6
3
251,677
0
W
Tsukuyomi
13,366
1,114
22
2
1
258,128
0
L
Ullr
11,811
984
40
3
0
198,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role