Player Matchup

Jormungandr
Jormungandr
BubblinBunny
Jormungandr
Level 6
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Ra
Ra
Werthebufalo
Ra
Level 79
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Neith
Neith
darkside_emo51
Neith
Level 108
God Stats
1W - 1L
1,772 SR
Queue Stats
1W - 6L
1,153 Elo+
Party 2
Team Averages
Level 64
1,436 SR
1,238 Elo+

VS

Team Averages
Level 80
1,598 SR
1,432 Elo+
Danzaburou
Danzaburou
Miangel14
Danzaburou
Level 109
God Stats
1W - 1L
1,723 SR
Queue Stats
9W - 8L
1,479 Elo+
Solo
Nox
Nox
Voxxelized
Nox
Level 109
God Stats
7W - 2L
1,571 SR
Queue Stats
322W - 377L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
Wastelander2d2
Cthulhu
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 46L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BubblinBunny
Jormungandr
14
2 / 2 / 3
10,849
678
11,837
21,439
23,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 8 / 5
9,376
586
9,306
15,570
7,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 3 / 2
10,467
654
12,811
13,637
6,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Miangel14
Danzaburou
18
5 / 2 / 5
12,712
795
18,002
16,656
6,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 8
11,208
701
15,648
13,004
5,596
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 5
10,611
663
8,430
14,534
11,392
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
5
Kills
13
13
Deaths
5
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BubblinBunny
Jormungandr
2
2
3
1.75
W
Danzaburou
Miangel14
Danzaburou
5
2
5
3.75
W
4
1
8
8
W
4
2
5
3.25
L
0
8
5
0.31
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,954
Damage
42,080
50,646
Taken
44,194
37,092
Mitigated
23,764
9,766
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BubblinBunny
Jormungandr
11,837
4,984
0
1,948
21,439
23,012
0
8,629
12,810
34,337
0
W
Danzaburou
Miangel14
Danzaburou
18,002
8,032
0
7,645
16,656
6,776
2,624
7,356
9,300
0
74,525
W
15,648
1,897
410
2,284
13,004
5,596
0
6,577
6,427
44,508
0
W
8,430
373
223
756
14,534
11,392
0
8,353
6,181
18,088
0
L
9,306
759
2,192
2,780
15,570
7,758
395
8,874
6,696
31,162
0
L
12,811
2,769
0
2,846
13,637
6,322
314
6,788
6,849
0
46,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
34,531
172
Minions Killed
180
4
Camps Cleared
7
790,103
Distance Traveled
874,056
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,849
678
52
3
1
261,756
0
W
Danzaburou
12,712
795
96
6
2
282,134
2
W
Nox
11,208
701
66
4
5
306,355
5
W
Cthulhu
10,611
663
18
1
0
285,567
2
L
Ra
9,376
586
42
3
1
263,375
0
L
Neith
10,467
654
78
5
2
264,972
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role