Player Matchup

Neith
Neith
HydratedJew
Neith
Level 93
God Stats
43W - 60L
1,495 SR
Queue Stats
168W - 191L
1,473 Elo+
Solo
Baron Samedi
Baron Samedi
ICEspose So
Baron Samedi
Level 156
God Stats
3W - 1L
1,557 SR
Queue Stats
110W - 117L
1,588 Elo+
Solo
Susano
Susano
Sohnano
Susano
Level 129
God Stats
3W - 3L
1,587 SR
Queue Stats
202W - 211L
1,462 Elo+
Solo
Mercury
Mercury
Zesttard
Mercury
Level 129
God Stats
2W - 0L
1,587 SR
Queue Stats
7W - 9L
1,343 Elo+
Solo
Zeus
Zeus
bad6ones
Zeus
Level 84
God Stats
18W - 14L
1,582 SR
Queue Stats
167W - 169L
1,494 Elo+
Solo
Team Averages
Level 118
1,561 SR
1,472 Elo+

VS

Team Averages
Level 102
1,421 SR
1,480 Elo+
Anubis
Anubis
Alucardsick
Anubis
Level 87
God Stats
0W - 2L
1,345 SR
Queue Stats
29W - 38L
1,433 Elo+
Solo
Tyr
Tyr
DarkViperVII
Tyr
Level 129
God Stats
32W - 32L
1,512 SR
Queue Stats
430W - 448L
1,482 Elo+
Solo
Nox
Nox
Roleoj11
Nox
Level 62
God Stats
14W - 17L
1,462 SR
Queue Stats
248W - 229L
1,556 Elo+
Party 1
Apollo
Apollo
kittyfuzz321
Apollo
Level 148
God Stats
3W - 4L
1,268 SR
Queue Stats
474W - 451L
1,467 Elo+
Party 1
Bastet
Bastet
xChristiamx
Bastet
Level 82
God Stats
163W - 170L
1,516 SR
Queue Stats
428W - 465L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 8
6,179
515
5,090
6,454
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ICEspose So
Baron Samedi
7
2 / 2 / 4
5,603
467
2,832
10,404
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Sohnano
Susano
10
4 / 3 / 11
6,681
557
6,940
9,791
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Zesttard
Mercury
10
1 / 0 / 0
5,822
485
1,852
6,144
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Zeus
11
7 / 0 / 6
6,861
572
9,840
3,569
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
2 / 5 / 1
5,843
487
3,900
8,325
3,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 0
7,028
586
2,631
5,060
3,511
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 4 / 1
4,989
416
2,515
8,325
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
9
0 / 3 / 3
5,711
476
4,081
8,951
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
10
2 / 4 / 2
6,304
525
4,894
9,926
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
6
7
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
5
1
0.5
L
1
0
0
1
W
2
2
8
3
W
Baron Samedi
ICEspose So
Baron Samedi
2
2
4
2
L
1
4
1
0.38
W
Susano
Sohnano
Susano
4
3
11
3.17
W
Mercury
Zesttard
Mercury
1
0
0
1
W
Zeus
7
0
6
10
L
Apollo
0
3
3
0.5
L
Bastet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,554
Damage
18,021
36,362
Taken
40,587
13,491
Mitigated
16,562
14,564
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,900
848
0
1,912
8,325
3,479
124
4,578
3,411
31,947
0
L
2,631
320
0
2,544
5,060
3,511
0
0
5,060
4,922
43,896
W
5,090
2,045
0
3,112
6,454
1,895
0
1,063
5,391
0
29,500
W
Baron Samedi
ICEspose So
Baron Samedi
2,832
389
244
4,028
10,404
5,068
0
3,368
6,832
17,347
0
L
2,515
618
0
1,137
8,325
3,516
280
3,792
4,351
16,012
0
W
Susano
Sohnano
Susano
6,940
2,165
0
3,254
9,791
3,203
0
2,304
7,487
0
31,767
W
Mercury
Zesttard
Mercury
1,852
596
0
1,846
6,144
2,323
0
343
5,801
0
29,081
W
Zeus
9,840
736
0
2,080
3,569
1,002
34
470
3,099
34,657
0
L
Apollo
4,081
2,022
0
3,976
8,951
3,033
0
2,595
6,172
0
35,607
L
Bastet
4,894
1,076
0
4,151
9,926
3,023
0
895
8,921
0
39,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,146
Gold Earned
29,875
201
Minions Killed
318
0
Camps Cleared
0
1,115,588
Distance Traveled
1,052,700
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,843
487
53
4
0
180,254
1
L
Tyr
7,028
586
111
9
0
212,607
4
W
Neith
6,179
515
42
4
0
211,271
6
W
Baron Samedi
5,603
467
13
1
0
191,614
3
L
Nox
4,989
416
25
2
0
204,690
2
W
Susano
6,681
557
48
4
0
236,697
0
W
Mercury
5,822
485
51
4
0
255,967
3
W
Zeus
6,861
572
47
4
0
220,039
3
L
Apollo
5,711
476
61
5
0
202,568
4
L
Bastet
6,304
525
68
6
0
252,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role