Player Matchup

Baron Samedi
Baron Samedi
MatiuSwager
Baron Samedi
Level 134
God Stats
1W - 0L
1,823 SR
Queue Stats
51W - 38L
1,574 Elo+
Party 1
Susano
Susano
StevenAx7G
Susano
Level 26
God Stats
2W - 0L
1,306 SR
Queue Stats
22W - 14L
1,617 Elo+
Party 1
King Arthur
King Arthur
XKODIGO
King Arthur
Level 121
God Stats
2W - 0L
1,614 SR
Queue Stats
44W - 29L
1,600 Elo+
Party 1
Heimdallr
Heimdallr
X_SlimxShady
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,560 Elo+
Party 1
Raijin
Raijin
annoyedenough
Raijin
Level 109
God Stats
11W - 7L
1,608 SR
Queue Stats
365W - 394L
1,515 Elo+
Solo
Team Averages
Level 104
1,570 SR
1,573 Elo+

VS

Team Averages
Level 46
1,234 SR
1,393 Elo+
Chaac
Chaac
Animamusik
Chaac
Level 113
God Stats
17W - 25L
1,119 SR
Queue Stats
833W - 854L
1,447 Elo+
Solo
Medusa
Medusa
DarthPopTart
Medusa
Level 27
God Stats
0W - 3L
1,272 SR
Queue Stats
9W - 27L
1,385 Elo+
Party 2
Athena
Athena
Twigseason
Athena
Level 29
God Stats
0W - 3L
1,272 SR
Queue Stats
20W - 38L
1,307 Elo+
Party 2
Thanatos
Thanatos
barbarjonks
Thanatos
Level 29
God Stats
0W - 3L
1,272 SR
Queue Stats
17W - 42L
1,362 Elo+
Party 2
Nu Wa
Nu Wa
iambitter
Nu Wa
Level 30
God Stats
0W - 3L
1,233 SR
Queue Stats
22W - 38L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MatiuSwager
Baron Samedi
18
4 / 2 / 16
13,238
509
13,950
28,911
34,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
StevenAx7G
Susano
19
11 / 5 / 14
13,674
526
20,744
27,475
11,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
XKODIGO
King Arthur
20
5 / 2 / 12
13,170
507
16,289
30,932
36,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
X_SlimxShady
Heimdallr
19
2 / 4 / 17
12,529
482
20,236
27,358
12,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 1 / 6
14,670
564
30,194
16,056
6,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
3 / 5 / 3
12,761
491
25,092
31,931
39,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
17
3 / 7 / 3
11,004
423
17,063
26,286
11,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Twigseason
Athena
14
0 / 7 / 9
10,042
386
7,525
33,415
39,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
barbarjonks
Thanatos
15
3 / 12 / 4
10,473
403
10,096
26,255
13,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
iambitter
Nu Wa
19
5 / 3 / 4
12,774
491
26,597
17,346
7,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
34
Kills
14
14
Deaths
34
65
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
3
5
3
0.9
L
Medusa
3
7
3
0.64
W
Baron Samedi
MatiuSwager
Baron Samedi
4
2
16
6
W
Susano
StevenAx7G
Susano
11
5
14
3.6
L
Athena
Twigseason
Athena
0
7
9
0.64
W
King Arthur
XKODIGO
King Arthur
5
2
12
5.5
W
Heimdallr
X_SlimxShady
Heimdallr
2
4
17
2.63
W
12
1
6
15
L
Thanatos
barbarjonks
Thanatos
3
12
4
0.42
L
Nu Wa
iambitter
Nu Wa
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,413
Damage
86,373
130,732
Taken
135,233
102,487
Mitigated
111,561
53,226
Healing
36,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
25,092
5,244
0
11,926
31,931
39,284
0
8,041
23,890
0
118,987
L
Medusa
17,063
6,716
0
3,177
26,286
11,468
1,065
10,674
15,612
0
105,640
W
Baron Samedi
MatiuSwager
Baron Samedi
13,950
2,311
8,073
11,088
28,911
34,784
397
9,221
19,690
45,913
0
W
Susano
StevenAx7G
Susano
20,744
4,627
0
10,029
27,475
11,570
122
7,946
19,529
0
95,586
L
Athena
Twigseason
Athena
7,525
1,861
572
3,217
33,415
39,878
25
12,860
20,555
24,633
0
W
King Arthur
XKODIGO
King Arthur
16,289
2,102
0
9,760
30,932
36,609
0
4,022
26,910
0
91,453
W
Heimdallr
X_SlimxShady
Heimdallr
20,236
12,001
0
9,724
27,358
12,752
6,165
7,294
20,064
0
114,096
W
30,194
2,232
0
4,552
16,056
6,772
908
6,564
9,492
142,072
0
L
Thanatos
barbarjonks
Thanatos
10,096
1,933
0
14,630
26,255
13,194
0
5,758
20,494
0
73,177
L
Nu Wa
iambitter
Nu Wa
26,597
5,066
0
3,332
17,346
7,737
144
6,811
10,535
113,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,281
Gold Earned
57,054
624
Minions Killed
612
0
Camps Cleared
0
2,559,095
Distance Traveled
2,571,771
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,761
491
199
8
0
505,530
1
L
Medusa
11,004
423
136
5
0
488,118
4
W
Baron Samedi
13,238
509
46
2
0
490,725
6
W
Susano
13,674
526
117
5
0
544,345
5
L
Athena
10,042
386
19
1
0
611,504
6
W
King Arthur
13,170
507
135
5
0
548,869
5
W
Heimdallr
12,529
482
119
5
0
464,595
5
W
Raijin
14,670
564
207
8
0
510,561
4
L
Thanatos
10,473
403
91
4
0
500,519
2
L
Nu Wa
12,774
491
167
6
0
466,100
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role