Player Matchup

Loki
Loki
LordOfSharts
Loki
Level 28
God Stats
8W - 0L
1,959 SR
Queue Stats
168W - 23L
1,892 Elo+
Party 2
Cupid
Cupid
ProphetMoon
Cupid
Level 160
God Stats
27W - 19L
1,562 SR
Queue Stats
1,026W - 1,012L
1,463 Elo+
Solo
Hera
Hera
SushiBox5
Hera
Level 135
God Stats
3W - 1L
1,686 SR
Queue Stats
249W - 68L
1,696 Elo+
Party 2
Chang'e
Chang'e
ThickGothWife
Chang'e
Level 142
God Stats
84W - 18L
1,821 SR
Queue Stats
1,169W - 238L
1,694 Elo+
Party 2
Geb
Geb
cewcumber
Geb
Level 157
God Stats
138W - 57L
1,627 SR
Queue Stats
694W - 232L
1,602 Elo+
Party 2
Team Averages
Level 124
1,731 SR
1,669 Elo+

VS

Team Averages
Level 71
1,591 SR
1,602 Elo+
Odin
Odin
DEADJAGUAR32
Odin
Level 106
God Stats
34W - 35L
1,634 SR
Queue Stats
448W - 463L
1,482 Elo+
Party 3
Rama
Rama
InebriatedOmen
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,632 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JRSjedy
Kumbhakarna
Level 65
God Stats
2W - 4L
1,850 SR
Queue Stats
201W - 210L
1,507 Elo+
Party 3
Nu Wa
Nu Wa
NotUrAvgDuck
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,632 Elo+
Party 1
Ne Zha
Ne Zha
Thoya380
Ne Zha
Level 146
God Stats
5W - 3L
1,474 SR
Queue Stats
54W - 26L
1,758 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
10,585
1,059
15,825
13,828
9,256
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 0 / 10
10,548
1,055
15,947
8,448
3,357
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
16
5 / 0 / 7
10,330
1,033
12,149
4,226
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
16
5 / 0 / 9
10,453
1,045
17,734
10,441
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 0 / 14
9,700
970
10,206
8,770
10,286
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

300

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,705
871
5,778
17,644
11,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 1 / 0
9,127
913
8,536
7,549
3,780
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kumbhakarna
JRSjedy
Kumbhakarna
14
0 / 3 / 0
9,690
969
4,227
25,678
29,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 0
8,936
894
8,641
10,435
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Thoya380
Ne Zha
15
0 / 2 / 0
9,179
918
14,581
15,610
7,324
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
0
17
Kills
0
0
Deaths
17
51
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
1
0
0
L
Kumbhakarna
JRSjedy
Kumbhakarna
0
3
0
0
W
4
0
11
9.5
L
0
6
0
0
W
3
0
10
8
W
Hera
5
0
7
8.5
W
Chang'e
5
0
9
9.5
L
Ne Zha
Thoya380
Ne Zha
0
2
0
0
W
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,861
Damage
41,763
45,713
Taken
76,916
28,561
Mitigated
57,556
13,085
Healing
11,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,778
1,376
0
1,956
17,644
11,683
0
8,962
8,438
1,196
12,327
L
8,536
7,217
0
748
7,549
3,780
0
4,636
2,875
0
40,469
L
Kumbhakarna
JRSjedy
Kumbhakarna
4,227
309
2,765
4,805
25,678
29,892
0
12,531
12,675
14,905
0
W
15,825
5,339
0
0
13,828
9,256
0
4,460
9,233
0
29,494
L
8,641
3,615
0
0
10,435
4,877
0
6,471
3,854
20,581
0
W
15,947
9,394
34
167
8,448
3,357
0
2,418
5,866
0
41,506
W
Hera
12,149
2,385
0
17
4,226
1,650
0
1,462
2,731
27,105
0
W
Chang'e
17,734
2,195
7,015
5,852
10,441
4,012
0
2,263
8,108
52,813
0
L
Ne Zha
Thoya380
Ne Zha
14,581
1,650
0
1,649
15,610
7,324
0
6,522
8,985
0
45,003
W
10,206
284
0
0
8,770
10,286
0
2,845
5,786
22,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,616
Gold Earned
45,637
244
Minions Killed
188
8
Camps Cleared
8
935,975
Distance Traveled
923,188
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,705
871
17
2
1
191,384
1
L
Rama
9,127
913
78
8
2
169,139
0
L
Kumbhakarna
9,690
969
18
2
0
189,296
4
W
Loki
10,585
1,059
33
3
1
187,553
0
L
Nu Wa
8,936
894
28
3
0
147,675
0
W
Cupid
10,548
1,055
68
7
4
194,931
1
W
Hera
10,330
1,033
38
4
1
181,421
0
W
Chang'e
10,453
1,045
90
9
1
191,236
0
L
Ne Zha
9,179
918
47
5
5
225,694
3
W
Geb
9,700
970
15
2
1
180,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role