Player Matchup

Geb
Geb
CanadianArmyMan
Geb
Level 143
God Stats
1W - 0L
1,440 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
SirWiggleskin
Chang'e
Level 42
God Stats
5W - 3L
1,776 SR
Queue Stats
59W - 121L
1,308 Elo+
Party 1
Jing Wei
Jing Wei
yumiigumiikat
Jing Wei
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,157 Elo+
Party 1
Team Averages
Level 108
1,572 SR
1,322 Elo+

VS

Team Averages
Level 94
1,354 SR
1,388 Elo+
Ne Zha
Ne Zha
Hampper
Ne Zha
Level 114
God Stats
5W - 3L
1,234 SR
Queue Stats
50W - 54L
1,435 Elo+
Solo
Discordia
Discordia
OddButGod
Discordia
Level 48
God Stats
20W - 18L
1,272 SR
Queue Stats
52W - 55L
1,359 Elo+
Party 2
Geb
Geb
ProtoZeroMan
Geb
Level 119
God Stats
5W - 7L
1,556 SR
Queue Stats
186W - 255L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 10
13,143
730
14,485
28,696
32,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
18
5 / 5 / 7
13,507
750
17,039
25,719
9,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
yumiigumiikat
Jing Wei
18
6 / 3 / 6
12,865
715
18,248
21,110
8,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hampper
Ne Zha
18
6 / 2 / 2
12,177
677
19,309
21,578
11,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
OddButGod
Discordia
15
1 / 6 / 5
10,760
598
23,704
15,919
8,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 4
11,231
624
15,788
22,736
18,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
9
9
Deaths
13
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Ne Zha
Hampper
Ne Zha
6
2
2
3.5
L
Discordia
OddButGod
Discordia
1
6
5
0.58
L
2
5
4
0.8
W
Chang'e
5
5
7
1.7
W
Jing Wei
yumiigumiikat
Jing Wei
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,772
Damage
58,801
75,525
Taken
60,233
51,398
Mitigated
38,701
32,829
Healing
11,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,485
2,483
759
10,097
28,696
32,515
946
12,182
15,146
36,740
0
L
Ne Zha
Hampper
Ne Zha
19,309
4,773
0
7,074
21,578
11,626
1,318
12,303
9,275
0
54,681
L
Discordia
OddButGod
Discordia
23,704
1,215
168
1,208
15,919
8,166
0
9,229
6,690
47,839
0
L
15,788
2,878
738
2,084
22,736
18,909
0
11,018
11,718
49,136
0
W
Chang'e
17,039
2,390
6,801
10,454
25,719
9,980
874
14,362
10,400
59,783
0
W
Jing Wei
yumiigumiikat
Jing Wei
18,248
13,279
0
4,718
21,110
8,903
1,023
10,253
9,931
0
52,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
34,168
183
Minions Killed
191
3
Camps Cleared
11
1,016,836
Distance Traveled
1,012,079
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,143
730
24
1
1
349,088
0
L
Ne Zha
12,177
677
75
4
6
376,884
1
L
Discordia
10,760
598
53
3
3
307,305
0
L
Geb
11,231
624
63
4
2
327,890
1
W
Chang'e
13,507
750
107
6
1
315,476
0
W
Jing Wei
12,865
715
52
3
1
352,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role