Player Matchup

Heimdallr
Heimdallr
Bearleb
Heimdallr
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 184L
1,340 Elo+
Party 2
Awilix
Awilix
LT301
Awilix
Level 51
God Stats
1W - 2L
1,205 SR
Queue Stats
168W - 221L
1,360 Elo+
Party 2
Shiva
Shiva
TRUE_Error10110
Shiva
Level 100
God Stats
14W - 14L
1,509 SR
Queue Stats
292W - 277L
1,378 Elo+
Party 1
Zhong Kui
Zhong Kui
TRUE_Rxmbo03
Zhong Kui
Level 67
God Stats
29W - 30L
1,486 SR
Queue Stats
239W - 264L
1,410 Elo+
Party 1
Sobek
Sobek
xxJROD2000xx
Sobek
Level 46
God Stats
4W - 2L
1,614 SR
Queue Stats
153W - 212L
1,329 Elo+
Party 2
Team Averages
Level 61
1,463 SR
1,363 Elo+

VS

Team Averages
Level 65
1,540 SR
1,609 Elo+
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Gamer420_Skater
Neith
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,279 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Minotar27
Morgan Le Fay
Level 50
God Stats
3W - 1L
1,698 SR
Queue Stats
52W - 63L
1,777 Elo+
Party 3
Atlas
Atlas
Quanathan_Chi
Atlas
Level 62
God Stats
16W - 15L
1,500 SR
Queue Stats
72W - 83L
1,777 Elo+
Party 3
Set
Set
TRISTIANW
Set
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 93L
1,712 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bearleb
Heimdallr
11
0 / 3 / 4
6,693
394
9,374
12,012
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
LT301
Awilix
12
6 / 2 / 7
8,234
484
7,391
12,310
7,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 4 / 10
9,074
534
20,199
20,907
11,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
TRUE_Rxmbo03
Zhong Kui
16
12 / 0 / 2
10,004
588
13,919
12,052
8,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 0 / 6
7,791
458
5,926
19,189
15,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 8 / 2
7,972
469
16,542
23,325
14,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 2 / 2
6,907
406
3,495
7,866
3,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Minotar27
Morgan Le Fay
11
3 / 9 / 1
7,168
422
7,038
13,599
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 1 / 3
7,104
418
10,643
12,160
13,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 4
7,191
423
6,233
17,694
8,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
25
Kills
8
9
Deaths
25
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
8
2
0.5
W
Heimdallr
Bearleb
Heimdallr
0
3
4
0.67
L
1
2
2
1
W
Awilix
LT301
Awilix
6
2
7
4.75
L
Morgan Le Fay
Minotar27
Morgan Le Fay
3
9
1
0.39
L
1
1
3
2.5
L
0
5
4
0.4
W
6
4
10
2.75
W
Zhong Kui
TRUE_Rxmbo03
Zhong Kui
12
0
2
13
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,809
Damage
43,951
76,470
Taken
74,644
48,045
Mitigated
45,893
33,311
Healing
17,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
16,542
3,928
0
6,622
23,325
14,391
1,302
4,415
18,910
0
58,697
W
Heimdallr
Bearleb
Heimdallr
9,374
3,563
0
4,839
12,012
4,724
843
4,072
7,940
0
47,618
L
3,495
860
0
1,962
7,866
3,445
824
2,557
5,309
0
34,396
W
Awilix
LT301
Awilix
7,391
2,771
0
2,195
12,310
7,436
0
2,724
9,586
0
29,050
L
Morgan Le Fay
Minotar27
Morgan Le Fay
7,038
734
0
1,381
13,599
6,290
0
5,890
7,709
30,959
0
L
10,643
4,477
680
2,277
12,160
13,316
232
3,550
8,610
28,636
0
L
6,233
2,355
0
4,201
17,694
8,451
0
3,433
14,261
0
47,980
W
20,199
5,852
1,198
8,199
20,907
11,945
201
2,067
18,840
0
69,027
W
Zhong Kui
TRUE_Rxmbo03
Zhong Kui
13,919
1,130
0
7,165
12,052
8,618
978
2,692
9,360
82,223
0
W
5,926
692
726
8,989
19,189
15,322
28
6,126
13,063
22,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,796
Gold Earned
36,342
354
Minions Killed
270
0
Camps Cleared
0
1,537,320
Distance Traveled
1,622,891
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,972
469
85
5
0
313,272
8
W
Heimdallr
6,693
394
62
4
0
258,779
2
L
Neith
6,907
406
51
3
0
320,240
5
W
Awilix
8,234
484
43
3
0
374,330
1
L
Morgan Le Fay
7,168
422
35
2
0
309,630
5
L
Atlas
7,104
418
29
2
0
366,084
1
L
Set
7,191
423
70
4
0
313,665
0
W
Shiva
9,074
534
98
6
0
289,647
0
W
Zhong Kui
10,004
588
121
7
0
310,192
1
W
Sobek
7,791
458
30
2
0
304,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role