Player Matchup

Bacchus
Bacchus
Blade2213
Bacchus
Level 115
God Stats
3W - 8L
1,364 SR
Queue Stats
151W - 187L
1,469 Elo+
Party 2
Zhong Kui
Zhong Kui
Furious Lamma
Zhong Kui
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 83L
1,456 Elo+
Party 2
Odin
Odin
TheBearJew99
Odin
Level 121
God Stats
0W - 5L
1,161 SR
Queue Stats
284W - 355L
1,464 Elo+
Solo
Team Averages
Level 116
1,342 SR
1,463 Elo+

VS

Team Averages
Level 121
1,509 SR
1,475 Elo+
Awilix
Awilix
 
Awilix
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Lobox53
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,504 Elo+
Party 1
Vulcan
Vulcan
shellstricken
Vulcan
Level 120
God Stats
6W - 4L
1,528 SR
Queue Stats
83W - 113L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blade2213
Bacchus
12
0 / 2 / 3
7,423
619
6,964
11,961
11,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Furious Lamma
Zhong Kui
13
3 / 3 / 0
8,433
703
10,905
11,815
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
7,664
639
3,557
10,806
9,590
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
6 / 1 / 2
9,094
758
9,697
10,088
4,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Lobox53
Bacchus
12
1 / 0 / 7
8,594
716
5,972
11,270
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 2 / 4
8,588
716
11,654
5,739
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
10
10
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
1
2
7
L
Bacchus
Blade2213
Bacchus
0
2
3
0.75
L
Zhong Kui
Furious Lamma
Zhong Kui
3
3
0
1
W
Bacchus
Lobox53
Bacchus
1
0
7
4.5
L
0
5
3
0.3
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,426
Damage
27,323
34,582
Taken
27,097
28,533
Mitigated
19,017
8,798
Healing
4,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
9,697
4,189
0
1,558
10,088
4,356
0
6,697
3,166
0
25,923
L
Bacchus
Blade2213
Bacchus
6,964
1,061
248
3,326
11,961
11,465
0
6,219
5,742
13,296
0
L
Zhong Kui
Furious Lamma
Zhong Kui
10,905
1,063
0
4,198
11,815
7,478
43
5,107
6,708
39,894
0
W
Bacchus
Lobox53
Bacchus
5,972
1,519
0
1,642
11,270
12,197
0
6,322
4,737
16,729
0
L
3,557
527
0
1,026
10,806
9,590
0
6,844
3,962
0
21,497
W
11,654
6,338
400
446
5,739
2,464
0
4,448
1,126
33,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,520
Gold Earned
26,276
119
Minions Killed
112
7
Camps Cleared
4
627,907
Distance Traveled
696,345
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,094
758
30
3
0
234,739
5
L
Bacchus
7,423
619
14
1
0
228,839
1
L
Zhong Kui
8,433
703
69
6
6
199,934
8
W
Bacchus
8,594
716
24
2
2
216,424
0
L
Odin
7,664
639
36
3
1
199,134
1
W
Vulcan
8,588
716
58
5
2
245,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role