Player Matchup

Morgan Le Fay
Morgan Le Fay
DarkSeductress0
Morgan Le Fay
Level 156
God Stats
4W - 1L
1,563 SR
Queue Stats
94W - 78L
1,785 Elo+
Party 1
Kali
Kali
Littenyouup
Kali
Level 88
God Stats
2W - 2L
1,445 SR
Queue Stats
74W - 76L
1,508 Elo+
Party 1
Atlas
Atlas
Nugentwo
Atlas
Level 158
God Stats
26W - 12L
1,643 SR
Queue Stats
29W - 17L
1,623 Elo+
Party 1
Chiron
Chiron
RavioliB3ar
Chiron
Level 35
God Stats
1W - 0L
1,668 SR
Queue Stats
10W - 1L
1,650 Elo+
Party 1
Baron Samedi
Baron Samedi
xkaoseffectx
Baron Samedi
Level 125
God Stats
1W - 0L
1,252 SR
Queue Stats
23W - 12L
1,662 Elo+
Party 1
Team Averages
Level 112
1,514 SR
1,646 Elo+

VS

Team Averages
Level 96
1,665 SR
1,465 Elo+
Da Ji
Da Ji
DarkSYA88
Da Ji
Level 154
God Stats
2W - 1L
1,806 SR
Queue Stats
227W - 204L
1,474 Elo+
Solo
Chaac
Chaac
GORILLAZGONWYLD
Chaac
Level 123
God Stats
2W - 1L
1,817 SR
Queue Stats
82W - 83L
1,549 Elo+
Party 2
Aphrodite
Aphrodite
HomiesNova
Aphrodite
Level 145
God Stats
5W - 4L
1,599 SR
Queue Stats
68W - 72L
1,489 Elo+
Party 3
Hera
Hera
Punk Wrecks
Hera
Level 56
God Stats
15W - 15L
1,604 SR
Queue Stats
22W - 30L
1,501 Elo+
Party 2
Cthulhu
Cthulhu
SweetColt801
Cthulhu
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkSeductress0
Morgan Le Fay
20
10 / 0 / 24
13,653
1,241
26,823
7,854
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 6 / 16
12,438
1,131
15,360
17,934
10,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Nugentwo
Atlas
19
7 / 1 / 24
13,369
1,215
20,219
16,553
15,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
19
9 / 1 / 22
13,489
1,226
23,866
13,037
5,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xkaoseffectx
Baron Samedi
19
6 / 2 / 26
12,840
1,167
20,181
13,821
7,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DarkSYA88
Da Ji
17
4 / 4 / 5
12,220
1,111
9,779
15,548
7,285
17
3 / 8 / 4
11,935
1,085
12,805
26,810
31,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
HomiesNova
Aphrodite
17
0 / 7 / 4
10,478
953
5,337
19,836
17,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
2 / 10 / 7
11,701
1,064
15,497
22,517
9,423
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SweetColt801
Cthulhu
16
1 / 10 / 3
10,609
964
12,585
29,210
29,209
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
33
38
Kills
10
10
Deaths
39
112
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DarkSYA88
Da Ji
4
4
5
1.63
W
Morgan Le Fay
DarkSeductress0
Morgan Le Fay
10
0
24
22
L
3
8
4
0.63
L
Aphrodite
HomiesNova
Aphrodite
0
7
4
0.29
W
6
6
16
2.33
W
Atlas
Nugentwo
Atlas
7
1
24
19
L
2
10
7
0.55
W
Chiron
9
1
22
20
L
Cthulhu
SweetColt801
Cthulhu
1
10
3
0.25
W
Baron Samedi
xkaoseffectx
Baron Samedi
6
2
26
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,449
Damage
56,003
69,199
Taken
113,921
42,729
Mitigated
94,408
30,517
Healing
16,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DarkSYA88
Da Ji
9,779
2,127
0
11
15,548
7,285
0
7,294
8,088
0
17,611
W
Morgan Le Fay
DarkSeductress0
Morgan Le Fay
26,823
2,561
448
1,609
7,854
3,863
0
4,171
3,640
49,749
0
L
12,805
1,568
0
3,210
26,810
31,323
0
15,135
11,128
513
35,863
L
Aphrodite
HomiesNova
Aphrodite
5,337
447
6,806
5,691
19,836
17,168
0
11,490
7,898
21,969
0
W
15,360
8,761
0
4,653
17,934
10,292
0
6,015
9,605
0
27,967
W
Atlas
Nugentwo
Atlas
20,219
7,563
0
4,582
16,553
15,190
0
10,275
4,122
49,327
0
L
15,497
2,724
176
1,056
22,517
9,423
0
13,408
8,720
40,543
0
W
Chiron
23,866
11,523
1,805
2,314
13,037
5,596
0
4,892
7,992
0
42,541
L
Cthulhu
SweetColt801
Cthulhu
12,585
731
0
16
29,210
29,209
0
18,651
9,923
24,832
0
W
Baron Samedi
xkaoseffectx
Baron Samedi
20,181
808
8,530
6,576
13,821
7,788
0
8,188
5,487
34,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,789
Gold Earned
56,943
238
Minions Killed
191
9
Camps Cleared
3
1,060,898
Distance Traveled
1,075,279
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,220
1,111
14
1
1
224,189
0
W
Morgan Le Fay
13,653
1,241
63
6
0
242,345
0
L
Chaac
11,935
1,085
67
6
1
219,509
1
L
Aphrodite
10,478
953
45
4
1
219,021
3
W
Kali
12,438
1,131
24
2
5
190,969
0
W
Atlas
13,369
1,215
65
6
0
210,507
1
L
Hera
11,701
1,064
53
5
0
205,743
0
W
Chiron
13,489
1,226
44
4
1
197,397
0
L
Cthulhu
10,609
964
12
1
0
206,817
2
W
Baron Samedi
12,840
1,167
42
4
3
219,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role