Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
JairLC
Poseidon
Level 137
God Stats
8W - 8L
1,121 SR
Queue Stats
120W - 140L
1,453 Elo+
Solo
He Bo
He Bo
Julintor
He Bo
Level 152
God Stats
2W - 0L
1,739 SR
Queue Stats
87W - 86L
1,416 Elo+
Party 2
Osiris
Osiris
QuakeCorps
Osiris
Level 84
God Stats
2W - 1L
1,359 SR
Queue Stats
27W - 34L
1,410 Elo+
Party 2
Izanami
Izanami
orangeStrife
Izanami
Level 124
God Stats
2W - 1L
1,802 SR
Queue Stats
35W - 39L
1,455 Elo+
Party 2
Team Averages
Level 128
1,504 SR
1,447 Elo+

VS

Team Averages
Level 108
1,491 SR
1,482 Elo+
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
CorruptedIrish32
Ymir
Level 127
God Stats
53W - 43L
1,612 SR
Queue Stats
427W - 415L
1,449 Elo+
Party 3
Olorun
Olorun
DeathspankerJR
Olorun
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 65L
1,494 Elo+
Party 1
Bakasura
Bakasura
Fellaxis
Bakasura
Level 142
God Stats
1W - 4L
1,206 SR
Queue Stats
349W - 347L
1,534 Elo+
Party 3
Medusa
Medusa
Tnnr8
Medusa
Level 63
God Stats
1W - 1L
1,638 SR
Queue Stats
201W - 187L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
0 / 2 / 13
8,434
527
4,265
14,735
14,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
JairLC
Poseidon
16
7 / 1 / 5
9,663
604
13,160
8,821
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
Julintor
He Bo
14
3 / 0 / 6
8,672
542
8,441
9,607
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
QuakeCorps
Osiris
14
0 / 1 / 6
8,969
561
6,707
13,173
11,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
orangeStrife
Izanami
15
8 / 1 / 7
9,552
597
12,761
10,575
4,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 3 / 1
6,784
424
3,830
12,262
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 2
7,383
461
3,900
10,886
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 7 / 0
6,491
406
7,480
12,761
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Fellaxis
Bakasura
15
1 / 2 / 0
8,498
531
8,254
14,480
9,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Tnnr8
Medusa
11
2 / 5 / 0
6,865
429
6,749
14,184
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
18
Kills
5
5
Deaths
18
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
2
13
3.25
L
Loki
 
Loki
0
3
1
0.17
L
1
1
2
2
L
1
7
0
0.14
L
Bakasura
Fellaxis
Bakasura
1
2
0
0.5
W
Poseidon
JairLC
Poseidon
7
1
5
9.5
W
He Bo
Julintor
He Bo
3
0
6
6
W
Osiris
QuakeCorps
Osiris
0
1
6
3
L
Medusa
Tnnr8
Medusa
2
5
0
0.4
W
Izanami
orangeStrife
Izanami
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,334
Damage
30,213
56,911
Taken
64,573
36,447
Mitigated
35,259
21,534
Healing
20,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,265
1,923
3,578
3,515
14,735
14,468
548
4,281
10,394
22,669
0
L
Loki
 
Loki
3,830
470
0
3,708
12,262
4,860
0
4,778
7,484
0
49,033
L
3,900
722
357
2,339
10,886
8,532
0
5,874
5,012
29,656
0
L
7,480
2,638
432
2,479
12,761
5,699
230
5,422
7,339
37,881
4,816
L
Bakasura
Fellaxis
Bakasura
8,254
4,205
0
6,744
14,480
9,911
0
2,702
11,778
195
53,056
W
Poseidon
JairLC
Poseidon
13,160
1,235
0
1,095
8,821
3,091
2,920
1,919
6,902
76,969
0
W
He Bo
Julintor
He Bo
8,441
508
0
5,086
9,607
3,099
252
861
8,606
59,406
0
W
Osiris
QuakeCorps
Osiris
6,707
3,186
0
6,596
13,173
11,373
940
875
11,496
0
65,539
L
Medusa
Tnnr8
Medusa
6,749
2,811
0
4,116
14,184
6,257
0
7,090
7,094
0
49,149
W
Izanami
orangeStrife
Izanami
12,761
9,894
0
1,664
10,575
4,416
3,221
2,695
7,670
0
81,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,290
Gold Earned
36,021
508
Minions Killed
409
0
Camps Cleared
0
1,586,184
Distance Traveled
1,532,862
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,434
527
25
2
0
302,525
6
L
Loki
6,784
424
81
5
0
339,422
5
L
Ymir
7,383
461
41
3
0
322,406
5
L
Olorun
6,491
406
68
4
0
266,329
2
L
Bakasura
8,498
531
138
9
0
356,052
3
W
Poseidon
9,663
604
125
8
0
329,255
2
W
He Bo
8,672
542
99
6
0
331,050
3
W
Osiris
8,969
561
124
8
0
325,646
0
L
Medusa
6,865
429
81
5
0
248,653
3
W
Izanami
9,552
597
135
8
0
297,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role